Editing ETF2L 6v6 Season 21
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'''Season 21''' was the twenty first season of [[ETF2L]]'s [[6v6]] competition, supported by Tt eSPORTS.<br /> | '''Season 21''' was the twenty first season of [[ETF2L]]'s [[6v6]] competition, supported by Tt eSPORTS.<br /> | ||
− | Signups opened on April 20th, under a month after playoffs were over for [[ETF2L 6v6 Season 20]]. This season also coincides with news of competitive support from Valve for Team Fortress 2 in the future. Support to the competitive scene in Team Fortress 2 would include fixing bugs that have affected both players & casters and introduction of an in game lobby system.<ref>[http://teamfortress.tv/thread/24792/valve-and-competitive-tf2 Valve's word on competitive TF2 support, according to competitive TF2 members]</ref><br /> | + | Signups opened on April 20th, under a month after playoffs were over for [[ETF2L 6v6 Season 20]]. This season also coincides with news of competitive support from Valve for Team Fortress 2 in the future. Support to the competitive scene in Team Fortress 2 would include fixing bugs that have affected both players & casters, and introduction of an in game lobby system.<ref>[http://teamfortress.tv/thread/24792/valve-and-competitive-tf2 Valve's word on competitive TF2 support, according to competitive TF2 members]</ref><br /> |
As with Season 20, admins had decided to push back the Season 21 a week due to achieving 40% less signups than the previous season. This was in hope to achieve more signups.<ref>[http://etf2l.org/2015/05/03/season-21-powered-by-tt-esports-new-schedule-map-poll-staff-update/ Announcement of pushing back the schedule]</ref><br /> | As with Season 20, admins had decided to push back the Season 21 a week due to achieving 40% less signups than the previous season. This was in hope to achieve more signups.<ref>[http://etf2l.org/2015/05/03/season-21-powered-by-tt-esports-new-schedule-map-poll-staff-update/ Announcement of pushing back the schedule]</ref><br /> | ||
Season 20 was further delayed due to the Gun Mettle update <ref>[http://www.teamfortress.com/post.php?id=17400 Gun Mettle Update]</ref> which changed many weapon statistics and allowed the picking up of enemy weapons. The update also disabled damage fall-off on the demoman's stickies, allowing a long range sticky to do a lot more damage than it had before. This was fixed six days later <ref>[http://www.teamfortress.com/post.php?id=17476 TF2 Update notes - July 8, 2015]</ref>, allowing for games to resume but without allowing enemies to pick up weapons.<ref>[http://etf2l.org/2015/07/12/season-21-powered-by-tt-esports-playoffs-tiebreaker-score-medigun-update/ A brief word on the weapon pick up]</ref> | Season 20 was further delayed due to the Gun Mettle update <ref>[http://www.teamfortress.com/post.php?id=17400 Gun Mettle Update]</ref> which changed many weapon statistics and allowed the picking up of enemy weapons. The update also disabled damage fall-off on the demoman's stickies, allowing a long range sticky to do a lot more damage than it had before. This was fixed six days later <ref>[http://www.teamfortress.com/post.php?id=17476 TF2 Update notes - July 8, 2015]</ref>, allowing for games to resume but without allowing enemies to pick up weapons.<ref>[http://etf2l.org/2015/07/12/season-21-powered-by-tt-esports-playoffs-tiebreaker-score-medigun-update/ A brief word on the weapon pick up]</ref> | ||
== Map pool == | == Map pool == | ||
− | A map poll | + | A map poll had been posted to ask players to rate four maps for Season 21. The maps were [[cp_granary]], [[cp_granary_pro]], [[cp_logjam]] and [[cp_metalworks]]. <ref>[http://etf2l.org/2015/05/03/season-21-powered-by-tt-esports-new-schedule-map-poll-staff-update/ Map poll between Granary, Granary Pro, Logjam and Metalworks]</ref> Despite [[cp_granary]] receiving the higher average rating from the community, it was changed a day later to [[cp_granary_pro]].<ref>[http://etf2l.org/2015/05/14/season-21-powered-by-tt-esports-provisional-tiers-playoff-update-map-update/ Change of Granary to Granary Pro]</ref> |
{{box|start}} | {{box|start}} | ||
{{MapCard |Badlands|cp_badlands}} | {{MapCard |Badlands|cp_badlands}} | ||
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{{box|break}} | {{box|break}} | ||
{{MapCard |Gullywash|cp_gullywash_final1}} | {{MapCard |Gullywash|cp_gullywash_final1}} | ||
− | {{box| | + | {{box|end}} |
+ | {{box|start}} | ||
{{MapCard |Process|cp_process_final}} | {{MapCard |Process|cp_process_final}} | ||
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− | |||
{{box|break}} | {{box|break}} | ||
{{MapCard |Snakewater|cp_snakewater_final1}} | {{MapCard |Snakewater|cp_snakewater_final1}} | ||
{{box|break}} | {{box|break}} | ||
{{MapCard |Sunshine|cp_sunshine_rc7}} | {{MapCard |Sunshine|cp_sunshine_rc7}} | ||
+ | {{box|end}} | ||
+ | {{box|start}} | ||
+ | {{MapCard |Product|koth_product_rc8}} | ||
{{box|end}} | {{box|end}} | ||
− | == | + | ==Unlockable Weapons== |
{{Box|start}} | {{Box|start}} | ||
{{Scout Weapon List | {{Scout Weapon List | ||
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{{Whitelist.tf|etf2l_6v6_s21|3627}} | {{Whitelist.tf|etf2l_6v6_s21|3627}} | ||
{{Box|end}} | {{Box|end}} | ||
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=== Game mode settings === | === Game mode settings === | ||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" |