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A community fundraiser was held on [https://www.indiegogo.com/projects/deutschlan-tf2-fundraiser#/story Indiegogo] to aid the ability to create in-game medals, provide pizzas, transport from rail stations & increasing the prize pool. The campaign raised over €2,500 towards these goals.
 
A community fundraiser was held on [https://www.indiegogo.com/projects/deutschlan-tf2-fundraiser#/story Indiegogo] to aid the ability to create in-game medals, provide pizzas, transport from rail stations & increasing the prize pool. The campaign raised over €2,500 towards these goals.
 
== Unlockable Weapons ==
 
'''Medigun pickups were not allowed for this tournament.'''
 
 
{{Box|start}}
 
{{Scout Weapon List
 
<!-- Primary -->
 
| Scattergun =1
 
| Baby Face's Blaster =
 
| Back Scatter =1
 
| Force-A-Nature =1
 
| Shortstop =1
 
| Soda Popper=
 
<!-- Secondary -->
 
| Pistol =1
 
| Bonk! Atomic Punch =1
 
| Crit-A-Cola =
 
| Flying Guillotine =1
 
| Mad Milk =1
 
| Pretty Boy's Pocket Pistol =1
 
| Winger =1
 
<!-- Melee -->
 
| Bat =1
 
| Atomizer =1
 
| Boston Basher =1
 
| Candy Cane =1
 
| Fan O'War =1
 
| Sandman =1
 
| Sun-on-a-Stick =1
 
| Wrap Assassin =1
 
}}
 
{{Box|break}}
 
{{Soldier Weapon List
 
<!-- Primary -->
 
| Rocket Launcher =1
 
| Air Strike =
 
| Beggar's Bazooka =1
 
| Black Box =1
 
| Cow Mangler 5000 =1
 
| Direct Hit =1
 
| Liberty Launcher =1
 
| Original =1
 
| Rocket Jumper = 1
 
<!-- Secondary -->
 
| Shotgun =1
 
| B.A.S.E. Jumper =1
 
| Battalion's Backup =1
 
| Buff Banner =1
 
| Concheror =1
 
| Gunboats =1
 
| Mantreads =1
 
| Panic Attack =1
 
| Reserve Shooter =
 
| Righteous Bison =1
 
<!-- Melee -->
 
| Shovel =1
 
| Disciplinary Action =1
 
| Equalizer =1
 
| Escape Plan =1
 
| Half-Zatoichi =1
 
| Market Gardener =1
 
| Pain Train =1
 
}}
 
{{Box|break}}
 
{{Pyro Weapon List
 
<!-- Primary -->
 
| Flame Thrower =1
 
| Backburner =1
 
| Degreaser =1
 
| Phlogistinator =1
 
<!-- Secondary -->
 
| Shotgun =1
 
| Detonator =1
 
| Flare Gun =1
 
| Manmelter =1
 
| Panic Attack =1
 
| Reserve Shooter =
 
| Scorch Shot =1
 
<!-- Melee -->
 
| Fire Axe =1
 
| Axtinguisher =1
 
| Back Scratcher =1
 
| Homewrecker =1
 
| Neon Annihilator =1
 
| Powerjack =1
 
| Sharpened Volcano Fragment =1
 
| Third Degree =1
 
}}
 
{{Box|end}}{{Box|start}}
 
{{Demoman Weapon List
 
<!-- Primary -->
 
| Grenade Launcher =1
 
| Ali Baba's Wee Booties =1
 
| B.A.S.E. Jumper =1
 
| Iron Bomber =1
 
| Loch-n-Load =1
 
| Loose Cannon =1
 
<!-- Secondary -->
 
| Stickybomb Launcher =1
 
| Chargin' Targe =1
 
| Quickiebomb Launcher =1
 
| Scottish Resistance =1
 
| Splendid Screen =1
 
| Sticky Jumper =1
 
| Tide Turner =1
 
<!-- Melee -->
 
| Bottle =1
 
| Claidheamh Mòr =1
 
| Eyelander =1
 
| Half-Zatoichi =1
 
| Pain Train =1
 
| Persian Persuader =1
 
| Scotsman's Skullcutter =1
 
| Ullapool Caber =1
 
}}
 
{{Box|break}}
 
{{Heavyweapons Weapon List
 
<!-- Primary -->
 
| Minigun =1
 
| Brass Beast =1
 
| Huo-Long Heater =1
 
| Natascha =1
 
| Tomislav =1
 
<!-- Secondary -->
 
| Shotgun =1
 
| Buffalo Steak Sandvich =1
 
| Dalokohs Bar =1
 
| Family Business =1
 
| Panic Attack =1
 
| Sandvich =1
 
<!-- Melee -->
 
| Fists =1
 
| Eviction Notice =1
 
| Fists of Steel =1
 
| Gloves of Running Urgently =1
 
| Holiday Punch =1
 
| Killing Gloves of Boxing =1
 
| Warrior's Spirit =1
 
}}
 
{{Box|break}}
 
{{Engineer Weapon List
 
<!-- Primary -->
 
| Shotgun =1
 
| Frontier Justice =1
 
| Panic Attack =1
 
| Pomson 6000 =1
 
| Rescue Ranger =1
 
| Widowmaker =1
 
<!-- Secondary -->
 
| Pistol =1
 
| Short Circuit =
 
| Wrangler =1
 
<!-- Melee -->
 
| Wrench =1
 
| Eureka Effect =1
 
| Gunslinger =1
 
| Jag =1
 
| Southern Hospitality =1
 
}}
 
{{Box|end}}{{Box|start}}
 
{{Medic Weapon List
 
<!-- Primary -->
 
| Syringe Gun =1
 
| Blutsauger =1
 
| Crusader's Crossbow =1
 
| Overdose =1
 
<!-- Secondary -->
 
| Medigun =1
 
| Kritzkrieg =1
 
| Quick-Fix =1
 
| Vaccinator =1
 
<!-- Melee -->
 
| Bonesaw =1
 
| Amputator =1
 
| Solemn Vow =1
 
| Übersaw =1
 
| Vita-Saw =
 
}}
 
{{Box|break}}
 
{{Sniper Weapon List
 
<!-- Primary -->
 
| Sniper Rifle =1
 
| Bazaar Bargain =1
 
| Classic =1
 
| Hitman's Heatmaker =1
 
| Huntsman =1
 
| Machina =1
 
| Sydney Sleeper =
 
<!-- Secondary -->
 
| SMG =1
 
| Cleaner's Carbine =1
 
| Cozy Camper =1
 
| Darwin's Danger Shield =
 
| Jarate =1
 
| Razorback =1
 
<!-- Melee -->
 
| Kukri =1
 
| Bushwacka =1
 
| Shahanshah =1
 
| Tribalman's Shiv =1
 
}}
 
{{Box|break}}
 
{{Spy Weapon List
 
<!-- Primary -->
 
| Revolver =1
 
| Ambassador =1
 
| Diamondback =
 
| Enforcer =
 
| L'Etranger =1
 
<!-- Secondary -->
 
| Sapper =1
 
| Red-Tape Recorder =
 
<!-- Melee -->
 
| Knife =1
 
| Big Earner =1
 
| Conniver's Kunai =1
 
| Spy-cicle =1
 
| Your Eternal Reward =1
 
<!-- Watch -->
 
| Invis Watch =1
 
| Cloak and Dagger =1
 
| Dead Ringer =1
 
}}
 
{{Box|end}}
 
{{Box|start|padding=250px}}
 
{{Box|break}}
 
{{Whitelist.tf|deutschlan_2015|4006}}
 
{{Box|end}}
 
  
 
== Prizes ==
 
== Prizes ==
Line 438: Line 210:
 
== Results ==
 
== Results ==
 
=== Overview ===
 
=== Overview ===
 +
In the group stage every team faces each other once battling it out for the playoff seedings. Then, the three best placed teams advance to playoffs. If there are more than three teams eligible for a playoff spot after all group stage matches are finished, the following tiebreaker rule is enforced: In case of a 2-way-tie the winner of the direct matchup advances, in case of a 3-way-tie the winner is determined by a round of Heavy Fist Fights.
 +
 
{{box|start|padding=2em}}
 
{{box|start|padding=2em}}
 
{{GroupTableStart| Main Group }}
 
{{GroupTableStart| Main Group }}
Line 903: Line 677:
  
 
=== Playoffs ===
 
=== Playoffs ===
 +
In the first playoff round the 3rd placed team takes on the 2nd placed team. The winner advances to the Grand Final facing the 1st placed team.
 
{{3SETeamBracket
 
{{3SETeamBracket
 
|L1=Bronze Match
 
|L1=Bronze Match
Line 929: Line 704:
 
  }}
 
  }}
 
}}
 
}}
 +
 +
== Ruleset ==
 +
=== Maps ===
 +
{{box|start}}
 +
*[[cp_gullywash_final1]]
 +
*[[cp_process_final]]
 +
*[[cp_steel]]
 +
{{box|break}}
 +
*[[koth_lakeside_final]]
 +
*[[koth_product_rc8]]
 +
*[[koth_warmtic_b6]]
 +
{{box|break}}
 +
*[[pl_badwater_pro_v8]]
 +
*[[pl_barnblitz_pro6]]
 +
*[[pl_upward]]
 +
{{box|end}}
 +
 +
=== Map Rules ===
 +
Concerning map rules, the [[UGC]] ruleset is enforced.<br />
 +
During round-robin each map will be played as a single match. Playoff matches will be played as a best-of-3 with the teams using a map pick-system to determine the maps.
 +
 +
==== Control Points ====
 +
­Win limit is set to 5. The winning team is the first to score 5 TOTAL round wins, or the highest score after two halves of 30 minutes each. The match is played in two halves: Halves can end when either the 30 minutes time limit is reached or when the win limit of 4 is reached.<br />
 +
If teams are tied after two halves of 30 minutes a Golden Cap round will be played: Time limit is set to 15 minutes. The team to first win a round or to hold mid point after 15 minutes wins the match.
 +
 +
==== Payload & Attack/Defense ====
 +
Stopwatch matches are to be played as a best-of-3 format, i.e. the ABBA format: In the first round, Team A attacks and Team B defends, then Team B attacks and Team A defends. In the second round, Team B attacks and Team A defends, then Team A attacks and Team B defends. The first team that wins two rounds wins the match (2-0).<br />
 +
If teams are tied after the first two rounds (1-1) a third and final round will be played.
 +
 +
==== King of the Hill ====
 +
Win limit is set to 4 and no time limit is set. The winning team is the first to reach 4 TOTAL round wins. The match is played in two halves: The first half plays until a team reaches 3 round wins; the second half is played until a team reaches 4 TOTAL round wins (including round wins from the first half).
 +
 +
=== Class limits ===
 +
{{Box|start}}
 +
*1x {{class|scout}} [[Scout]]
 +
*1x {{class|soldier}} [[Soldier]]
 +
*1x {{class|pyro}} [[Pyro]]
 +
{{Box|break}}
 +
*1x {{class|demoman}} [[Demoman]]
 +
*1x {{class|heavy}} [[Heavy]]
 +
*1x {{class|engineer}} [[Engineer]]
 +
{{Box|break}}
 +
*1x {{class|medic}} [[Medic]]
 +
*1x {{class|sniper}} [[Sniper]]
 +
*1x {{class|spy}} [[Spy]]
 +
{{Box|end}}
 +
Switching classes during the game (forward spawning) is allowed, therefore class limits apply to players that leave the spawn room/area or engage in play in any way.
 +
 +
=== Unlockable Weapons ===
 +
'''Medigun pickups are not allowed for this tournament.'''
 +
 +
{{Box|start}}
 +
{{Scout Weapon List
 +
<!-- Primary -->
 +
| Scattergun =1
 +
| Baby Face's Blaster =
 +
| Back Scatter =1
 +
| Force-A-Nature =1
 +
| Shortstop =1
 +
| Soda Popper=
 +
<!-- Secondary -->
 +
| Pistol =1
 +
| Bonk! Atomic Punch =1
 +
| Crit-A-Cola =
 +
| Flying Guillotine =1
 +
| Mad Milk =1
 +
| Pretty Boy's Pocket Pistol =1
 +
| Winger =1
 +
<!-- Melee -->
 +
| Bat =1
 +
| Atomizer =1
 +
| Boston Basher =1
 +
| Candy Cane =1
 +
| Fan O'War =1
 +
| Sandman =1
 +
| Sun-on-a-Stick =1
 +
| Wrap Assassin =1
 +
}}
 +
{{Box|break}}
 +
{{Soldier Weapon List
 +
<!-- Primary -->
 +
| Rocket Launcher =1
 +
| Air Strike =
 +
| Beggar's Bazooka =1
 +
| Black Box =1
 +
| Cow Mangler 5000 =1
 +
| Direct Hit =1
 +
| Liberty Launcher =1
 +
| Original =1
 +
| Rocket Jumper = 1
 +
<!-- Secondary -->
 +
| Shotgun =1
 +
| B.A.S.E. Jumper =1
 +
| Battalion's Backup =1
 +
| Buff Banner =1
 +
| Concheror =1
 +
| Gunboats =1
 +
| Mantreads =1
 +
| Panic Attack =1
 +
| Reserve Shooter =
 +
| Righteous Bison =1
 +
<!-- Melee -->
 +
| Shovel =1
 +
| Disciplinary Action =1
 +
| Equalizer =1
 +
| Escape Plan =1
 +
| Half-Zatoichi =1
 +
| Market Gardener =1
 +
| Pain Train =1
 +
}}
 +
{{Box|break}}
 +
{{Pyro Weapon List
 +
<!-- Primary -->
 +
| Flame Thrower =1
 +
| Backburner =1
 +
| Degreaser =1
 +
| Phlogistinator =1
 +
<!-- Secondary -->
 +
| Shotgun =1
 +
| Detonator =1
 +
| Flare Gun =1
 +
| Manmelter =1
 +
| Panic Attack =1
 +
| Reserve Shooter =
 +
| Scorch Shot =1
 +
<!-- Melee -->
 +
| Fire Axe =1
 +
| Axtinguisher =1
 +
| Back Scratcher =1
 +
| Homewrecker =1
 +
| Neon Annihilator =1
 +
| Powerjack =1
 +
| Sharpened Volcano Fragment =1
 +
| Third Degree =1
 +
}}
 +
{{Box|end}}{{Box|start}}
 +
{{Demoman Weapon List
 +
<!-- Primary -->
 +
| Grenade Launcher =1
 +
| Ali Baba's Wee Booties =1
 +
| B.A.S.E. Jumper =1
 +
| Iron Bomber =1
 +
| Loch-n-Load =1
 +
| Loose Cannon =1
 +
<!-- Secondary -->
 +
| Stickybomb Launcher =1
 +
| Chargin' Targe =1
 +
| Quickiebomb Launcher =1
 +
| Scottish Resistance =1
 +
| Splendid Screen =1
 +
| Sticky Jumper =1
 +
| Tide Turner =1
 +
<!-- Melee -->
 +
| Bottle =1
 +
| Claidheamh Mòr =1
 +
| Eyelander =1
 +
| Half-Zatoichi =1
 +
| Pain Train =1
 +
| Persian Persuader =1
 +
| Scotsman's Skullcutter =1
 +
| Ullapool Caber =1
 +
}}
 +
{{Box|break}}
 +
{{Heavyweapons Weapon List
 +
<!-- Primary -->
 +
| Minigun =1
 +
| Brass Beast =1
 +
| Huo-Long Heater =1
 +
| Natascha =1
 +
| Tomislav =1
 +
<!-- Secondary -->
 +
| Shotgun =1
 +
| Buffalo Steak Sandvich =1
 +
| Dalokohs Bar =1
 +
| Family Business =1
 +
| Panic Attack =1
 +
| Sandvich =1
 +
<!-- Melee -->
 +
| Fists =1
 +
| Eviction Notice =1
 +
| Fists of Steel =1
 +
| Gloves of Running Urgently =1
 +
| Holiday Punch =1
 +
| Killing Gloves of Boxing =1
 +
| Warrior's Spirit =1
 +
}}
 +
{{Box|break}}
 +
{{Engineer Weapon List
 +
<!-- Primary -->
 +
| Shotgun =1
 +
| Frontier Justice =1
 +
| Panic Attack =1
 +
| Pomson 6000 =1
 +
| Rescue Ranger =1
 +
| Widowmaker =1
 +
<!-- Secondary -->
 +
| Pistol =1
 +
| Short Circuit =
 +
| Wrangler =1
 +
<!-- Melee -->
 +
| Wrench =1
 +
| Eureka Effect =1
 +
| Gunslinger =1
 +
| Jag =1
 +
| Southern Hospitality =1
 +
}}
 +
{{Box|end}}{{Box|start}}
 +
{{Medic Weapon List
 +
<!-- Primary -->
 +
| Syringe Gun =1
 +
| Blutsauger =1
 +
| Crusader's Crossbow =1
 +
| Overdose =1
 +
<!-- Secondary -->
 +
| Medigun =1
 +
| Kritzkrieg =1
 +
| Quick-Fix =1
 +
| Vaccinator =1
 +
<!-- Melee -->
 +
| Bonesaw =1
 +
| Amputator =1
 +
| Solemn Vow =1
 +
| Übersaw =1
 +
| Vita-Saw =
 +
}}
 +
{{Box|break}}
 +
{{Sniper Weapon List
 +
<!-- Primary -->
 +
| Sniper Rifle =1
 +
| Bazaar Bargain =1
 +
| Classic =1
 +
| Hitman's Heatmaker =1
 +
| Huntsman =1
 +
| Machina =1
 +
| Sydney Sleeper =
 +
<!-- Secondary -->
 +
| SMG =1
 +
| Cleaner's Carbine =1
 +
| Cozy Camper =1
 +
| Darwin's Danger Shield =
 +
| Jarate =1
 +
| Razorback =1
 +
<!-- Melee -->
 +
| Kukri =1
 +
| Bushwacka =1
 +
| Shahanshah =1
 +
| Tribalman's Shiv =1
 +
}}
 +
{{Box|break}}
 +
{{Spy Weapon List
 +
<!-- Primary -->
 +
| Revolver =1
 +
| Ambassador =1
 +
| Diamondback =
 +
| Enforcer =
 +
| L'Etranger =1
 +
<!-- Secondary -->
 +
| Sapper =1
 +
| Red-Tape Recorder =
 +
<!-- Melee -->
 +
| Knife =1
 +
| Big Earner =1
 +
| Conniver's Kunai =1
 +
| Spy-cicle =1
 +
| Your Eternal Reward =1
 +
<!-- Watch -->
 +
| Invis Watch =1
 +
| Cloak and Dagger =1
 +
| Dead Ringer =1
 +
}}
 +
{{Box|end}}
 +
{{Box|start|padding=250px}}
 +
{{Box|break}}
 +
{{Whitelist.tf|deutschlan_2015|4006}}
 +
{{Box|end}}
  
 
== Additional Content ==
 
== Additional Content ==

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