Editing Badwater Pro
Jump to navigation
Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
This page supports semantic in-text annotations (e.g. "[[Is specified as::World Heritage Site]]") to build structured and queryable content provided by Semantic MediaWiki. For a comprehensive description on how to use annotations or the #ask parser function, please have a look at the getting started, in-text annotation, or inline queries help pages.
Latest revision | Your text | ||
Line 5: | Line 5: | ||
|maptype=pl | |maptype=pl | ||
− | |filename= | + | |filename=pl_badwater_pro_v9 |
− | |version=Version | + | |version=Version 9 |
− | | | + | |download=http://fakkelbrigade.eu/maps/pl_badwater_pro_v9.bsp.bz2 |
− | | | + | |creator1=leprecan |
− | | | + | |creator1steam=76561198008177536 |
− | | | + | |creator2=GVAero |
− | | | + | |creator2steam=76561198043814549 |
− | | | + | |creator3= |
− | |released=2 May 2015 | + | |creator3steam= |
− | |updated= | + | |released=2 May, 2015 |
+ | |updated=8 November, 2015 | ||
|official= | |official= | ||
Line 21: | Line 22: | ||
|gamemode3= | |gamemode3= | ||
|adapted=Badwater | |adapted=Badwater | ||
− | | | + | |competitiveof= |
|popularity=obsolete | |popularity=obsolete | ||
|lpleague=ugchl | |lpleague=ugchl | ||
|lpseason=18 | |lpseason=18 | ||
+ | |lpdate=7 March, 2016 | ||
− | |||
|workshop=614840644 | |workshop=614840644 | ||
− | |tf2maps= | + | |tf2maps=962 |
|gamebanana= | |gamebanana= | ||
|tftv=24993 | |tftv=24993 | ||
+ | |tftv2= | ||
|etf2l=31507 | |etf2l=31507 | ||
|ugc=35317 | |ugc=35317 | ||
Line 58: | Line 60: | ||
==== Attacking ==== | ==== Attacking ==== | ||
− | The round begins with the usual suicides, while the [[Medic]] waits in spawn with his [[ÜberCharge]]. A particularly important pick on this stage is the defending [[Pyro]], | + | The round begins with the usual suicides, while the [[Medic]] waits in spawn with his [[ÜberCharge]]. A particularly important pick on this stage is the defending [[Pyro]], because all the viable push routes can be easily denied by him, due to the airblast's knockback. |
The ÜberCharge should be used once the cart is near the exit of the tunnel below the top area; the sentry will be overlooking that area, so taking it down is a priority. A team can decide to push from the following routes: | The ÜberCharge should be used once the cart is near the exit of the tunnel below the top area; the sentry will be overlooking that area, so taking it down is a priority. A team can decide to push from the following routes: | ||
Line 207: | Line 209: | ||
* [https://dl.dropboxusercontent.com/u/8082269/The%20Syndicate/STV-tsvburma-pl_badwater.zip STV demo of -ts- vs mTs in UGC Platinum playoffs] | * [https://dl.dropboxusercontent.com/u/8082269/The%20Syndicate/STV-tsvburma-pl_badwater.zip STV demo of -ts- vs mTs in UGC Platinum playoffs] | ||
− | {{ | + | {{Maps navbox}} |