Difference between revisions of "Demoman (6v6)"

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== Mid Fights ==
 
== Mid Fights ==
Compared to all the other 6s classes, demoman's role has a big inpact on the Mid Fight's conclusion. He's the one that puts up the initial damage, and who he shoots at can affect the whole mid fight. Who the demoman focuses at the beggining of the mid fight is usually the [[Scout]]s and the Demoman.
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Compared to all the other 6s classes, Demoman's role has a big impact on the Mid Fight's conclusion. He's the one that puts up the initial damage, and who he shoots at can affect the whole mid fight. Who the Demoman focuses at the beginning of the mid fight is usually the [[Scout]]s and the other team's Demoman.
 
 
  
 
== Main Roles ==
 
== Main Roles ==

Revision as of 02:49, 1 July 2013

6s Demoman

In 6v6, Demoman is one of the most crucial classes. He is part of the 'combo', which also contains the Pocket and the Medic. Coordination between those three is crucial to make pushes / holds / midfights succesful.


Mid Fights

Compared to all the other 6s classes, Demoman's role has a big impact on the Mid Fight's conclusion. He's the one that puts up the initial damage, and who he shoots at can affect the whole mid fight. Who the Demoman focuses at the beginning of the mid fight is usually the Scouts and the other team's Demoman.

Main Roles

The demoman's main roles are mostly about spamming areas / doing damage, but here's the more precise versions of these;

- Hold chokey areas by spamming them

- Provide initial damage with the Pocket so that your scouts can clean up

- Slowing the enemy team down while your team is falling back

That's all I can think about right now, feel free to edit ^^^^