Difference between revisions of "Useful console commands"
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+ | == Viewmodel Commands == | ||
+ | * viewmodel_fov | ||
+ | :Changes the Field of View of all viewmodels. | ||
+ | * viewmodel_fov_demo | ||
+ | :Changes the Field of View of viewmodels in recorded demos. | ||
+ | * r_drawviewmodel | ||
+ | :Toggles the visibility of the viewmodel. | ||
+ | |||
+ | ==Ping Commands== | ||
+ | * cl_interp | ||
+ | :Changes the interpolation modifier that the game reads to calculate player-side ping. | ||
+ | |||
+ | ==Weapon Commands== | ||
+ | * +attack | ||
+ | :Activates the weapon's primary attack (Mouse 1). | ||
+ | * -attack | ||
+ | :Halts the weapon's primary attack. | ||
+ | |||
+ | ==Bind Commands== | ||
+ | * bind "KEY" "COMMAND" "MESSAGE(optional)" | ||
+ | :Binds a key to a command or message. | ||
+ | * BindToggle "KEY" "COMMAND" | ||
+ | :Toggles a command, such as r_drawviewmodel. |
Revision as of 14:43, 30 September 2013
Viewmodel Commands
- viewmodel_fov
- Changes the Field of View of all viewmodels.
- viewmodel_fov_demo
- Changes the Field of View of viewmodels in recorded demos.
- r_drawviewmodel
- Toggles the visibility of the viewmodel.
Ping Commands
- cl_interp
- Changes the interpolation modifier that the game reads to calculate player-side ping.
Weapon Commands
- +attack
- Activates the weapon's primary attack (Mouse 1).
- -attack
- Halts the weapon's primary attack.
Bind Commands
- bind "KEY" "COMMAND" "MESSAGE(optional)"
- Binds a key to a command or message.
- BindToggle "KEY" "COMMAND"
- Toggles a command, such as r_drawviewmodel.