Difference between revisions of "Pyro"
m (Reverted edits by 162.158.166.97 (talk) to last revision by Garlic) |
(adding additional templates) |
||
Line 1: | Line 1: | ||
β | [[File: | + | [[File:πΉππΈβπ βππΎπΎπΌβIcon.png|200px|right|link=http://wiki.teamfortress.com/wiki/βππΎπΎπΌβ]] |
β | The | + | The βππΎπΎπΌβ is a class who wields a Flamethrower as its [[βππΎπΎπΌβ#Primary|primary weapon]].Β Along with the ability to inflict burn damage and a relatively high damage output, the βππΎπΎπΌβ also has the [[airblast]] mechanic, which can neutralize an enemy's ΓΌber with ease, reflect projectiles like rockets and arrows, and extinguish burning team mates. |
Β | + | Β | |
Β | + | πΉππΈβπ βππΎπΎπΌβ TriHard πΉππΈβπ βππΎπΎπΌβ TriHard πΉππΈβπ βππΎπΎπΌβ TriHard πΉππΈβπ βππΎπΎπΌβ TriHard πΉππΈβπ βππΎπΎπΌβ TriHard πΉππΈβπ βππΎπΎπΌβ TriHard πΉππΈβπ βππΎπΎπΌβ TriHard πΉππΈβπ βππΎπΎπΌβ TriHard πΉππΈβπ βππΎπΎπΌβ TriHard πΉππΈβπ βππΎπΎπΌβ TriHard πΉππΈβπ βππΎπΎπΌβ TriHard πΉππΈβπ βππΎπΎπΌβ TriHard πΉππΈβπ βππΎπΎπΌβ TriHard πΉππΈβπ βππΎπΎπΌβ TriHard πΉππΈβπ βππΎπΎπΌβ TriHard | |
Β | + | π·π²π°π°ππ» TriHard π·π²π°π°ππ» TriHard π·π²π°π°ππ» TriHard π·π²π°π°ππ» TriHard π·π²π°π°ππ» TriHard π·π²π°π°ππ» TriHard π·π²π°π°ππ» TriHard π·π²π°π°ππ» TriHard π·π²π°π°ππ» TriHard π·π²π°π°ππ» TriHard π·π²π°π°ππ» TriHard π·π²π°π°ππ» TriHard | |
Β | + | πΉππΈβπ π·π²π°π°ππ» TriHard πΉππΈβπ π·π²π°π°ππ» TriHard πΉππΈβπ π·π²π°π°ππ» TriHard πΉππΈβπ π·π²π°π°ππ» TriHard πΉππΈβπ π·π²π°π°ππ» TriHard πΉππΈβπ π·π²π°π°ππ» TriHard πΉππΈβπ π·π²π°π°ππ» TriHard πΉππΈβπ π·π²π°π°ππ» TriHard πΉππΈβπ π·π²π°π°ππ» TriHard πΉππΈβπ π·π²π°π°ππ» TriHard πΉππΈβπ π·π²π°π°ππ» TriHard πΉππΈβπ π·π²π°π°ππ» TriHard πΉππΈβπ π·π²π°π°ππ» TriHard πΉππΈβπ π·π²π°π°ππ» TriHard | |
Β | + | Β | |
Β | Β | ||
Β | Β | ||
Β | Β | ||
Β | ==6v6== | Β | ==6v6== |
β | {{main| | + | {{main|βππΎπΎπΌβ (6v6)}} |
Β | Β | ||
β | In 6v6, the | + | In 6v6, the βππΎπΎπΌβ is considered an [[offclass]].Β Most commonly run when the defending team has ΓΌber disadvantage while defending last, the βππΎπΎπΌβ's job is to neutralize the enemy team's ΓΌber and projectile spam from the Soldier and Demo through the use of the airblast mechanic. This situational use of the class allows the defending team to counter the enemy team when in disadvantage, against ΓΌber it allows the team to gain precious time, often enough for the team to get ΓΌber in time to defend last even counter-push if the βππΎπΎπΌβ manages to hold the whole ΓΌber back. It has been tried and experimented through the years as a full time competitive class and while it is encouraged in some [[Competitive_Formats#Other|competitive gamemodes]] it doesn't work in 6v6 because of the lack of mobility and low damage output of this class. |
Β | Β | ||
Β | ==Highlander== | Β | ==Highlander== |
β | {{main| | + | {{main|βππΎπΎπΌβ (Highlander)}} |
Β | Β | ||
β | In Highlander, the | + | In Highlander, the βππΎπΎπΌβ is considered a support class.Β The βππΎπΎπΌβ's main job in Highlander is to protect the [[Medic]].Β It also has the job of displacing and neutralizing enemy ΓΌbers, [[spychecking]] to neutralize the enemy [[Spy]], protecting its team's sentry gun by deflecting projectiles and providing flank support when required. The βππΎπΎπΌβ most commonly positions himself around the combo, so as to allow them to deal a lot of damage to the enemy team's damage dealing classes like Heavy or Demoman, without having to focus on classes like Spies or Scouts. This allows for the rest of your team to co-ordinate a push. Alternatively, if a βππΎπΎπΌβ's team is aware enough of the enemy Spy, then the βππΎπΎπΌβ could take the role of a πΉππΈβπ βππΎπΎπΌβ. This involves the πΉππΈβπ βππΎπΎπΌβ flanking the enemy team and trying to deal a lot of damage, possibly to get a pick on the Medic, which could then allow their βππΎπΎπΌβS to push in. |
Β | Β | ||
Β | == Weapons == | Β | == Weapons == |
Β | :''<small>Asterisks (*) indicate an outdated season/whitelist</small>'' | Β | :''<small>Asterisks (*) indicate an outdated season/whitelist</small>'' |
Β | === Primary === | Β | === Primary === |
β | {{Template: Class | + | {{Template: Class βππΎπΎπΌβ Primary Table}} |
Β | Β | ||
Β | ===Secondary=== | Β | ===Secondary=== |
β | {{Template: Class | + | {{Template: Class βππΎπΎπΌβ Secondary Table}} |
Β | Β | ||
Β | ===Melee=== | Β | ===Melee=== |
β | {{Template: Class | + | {{Template: Class βππΎπΎπΌβ Melee Table}} |
Β | Β | ||
Β | ==See Also== | Β | ==See Also== |
Revision as of 15:23, 23 July 2016
The βππΎπΎπΌβ is a class who wields a Flamethrower as its primary weapon. Along with the ability to inflict burn damage and a relatively high damage output, the βππΎπΎπΌβ also has the airblast mechanic, which can neutralize an enemy's ΓΌber with ease, reflect projectiles like rockets and arrows, and extinguish burning team mates.
πΉππΈβπ βππΎπΎπΌβ TriHard πΉππΈβπ βππΎπΎπΌβ TriHard πΉππΈβπ βππΎπΎπΌβ TriHard πΉππΈβπ βππΎπΎπΌβ TriHard πΉππΈβπ βππΎπΎπΌβ TriHard πΉππΈβπ βππΎπΎπΌβ TriHard πΉππΈβπ βππΎπΎπΌβ TriHard πΉππΈβπ βππΎπΎπΌβ TriHard πΉππΈβπ βππΎπΎπΌβ TriHard πΉππΈβπ βππΎπΎπΌβ TriHard πΉππΈβπ βππΎπΎπΌβ TriHard πΉππΈβπ βππΎπΎπΌβ TriHard πΉππΈβπ βππΎπΎπΌβ TriHard πΉππΈβπ βππΎπΎπΌβ TriHard πΉππΈβπ βππΎπΎπΌβ TriHard π·π²π°π°ππ» TriHard π·π²π°π°ππ» TriHard π·π²π°π°ππ» TriHard π·π²π°π°ππ» TriHard π·π²π°π°ππ» TriHard π·π²π°π°ππ» TriHard π·π²π°π°ππ» TriHard π·π²π°π°ππ» TriHard π·π²π°π°ππ» TriHard π·π²π°π°ππ» TriHard π·π²π°π°ππ» TriHard π·π²π°π°ππ» TriHard πΉππΈβπ π·π²π°π°ππ» TriHard πΉππΈβπ π·π²π°π°ππ» TriHard πΉππΈβπ π·π²π°π°ππ» TriHard πΉππΈβπ π·π²π°π°ππ» TriHard πΉππΈβπ π·π²π°π°ππ» TriHard πΉππΈβπ π·π²π°π°ππ» TriHard πΉππΈβπ π·π²π°π°ππ» TriHard πΉππΈβπ π·π²π°π°ππ» TriHard πΉππΈβπ π·π²π°π°ππ» TriHard πΉππΈβπ π·π²π°π°ππ» TriHard πΉππΈβπ π·π²π°π°ππ» TriHard πΉππΈβπ π·π²π°π°ππ» TriHard πΉππΈβπ π·π²π°π°ππ» TriHard πΉππΈβπ π·π²π°π°ππ» TriHard
6v6
- Main article: βππΎπΎπΌβ (6v6)
In 6v6, the βππΎπΎπΌβ is considered an offclass. Most commonly run when the defending team has ΓΌber disadvantage while defending last, the βππΎπΎπΌβ's job is to neutralize the enemy team's ΓΌber and projectile spam from the Soldier and Demo through the use of the airblast mechanic. This situational use of the class allows the defending team to counter the enemy team when in disadvantage, against ΓΌber it allows the team to gain precious time, often enough for the team to get ΓΌber in time to defend last even counter-push if the βππΎπΎπΌβ manages to hold the whole ΓΌber back. It has been tried and experimented through the years as a full time competitive class and while it is encouraged in some competitive gamemodes it doesn't work in 6v6 because of the lack of mobility and low damage output of this class.
Highlander
- Main article: βππΎπΎπΌβ (Highlander)
In Highlander, the βππΎπΎπΌβ is considered a support class. The βππΎπΎπΌβ's main job in Highlander is to protect the Medic. It also has the job of displacing and neutralizing enemy ΓΌbers, spychecking to neutralize the enemy Spy, protecting its team's sentry gun by deflecting projectiles and providing flank support when required. The βππΎπΎπΌβ most commonly positions himself around the combo, so as to allow them to deal a lot of damage to the enemy team's damage dealing classes like Heavy or Demoman, without having to focus on classes like Spies or Scouts. This allows for the rest of your team to co-ordinate a push. Alternatively, if a βππΎπΎπΌβ's team is aware enough of the enemy Spy, then the βππΎπΎπΌβ could take the role of a πΉππΈβπ βππΎπΎπΌβ. This involves the πΉππΈβπ βππΎπΎπΌβ flanking the enemy team and trying to deal a lot of damage, possibly to get a pick on the Medic, which could then allow their βππΎπΎπΌβS to push in.
Weapons
- Asterisks (*) indicate an outdated season/whitelist
Primary
Template:Class βππΎπΎπΌβ Primary Table
Secondary
Template:Class βππΎπΎπΌβ Secondary Table
Melee
Template:Class βππΎπΎπΌβ Melee Table