Difference between revisions of "Highlander"

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===Stopwatch/Attack and Defend===
 
===Stopwatch/Attack and Defend===
''Main Article: [[Stopwatch]]''
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''Main Article: [[Stopwatch/Attack_and_Defend|Stopwatch/Attack and Defend]]''
  
 
'''For Example:''' [[Pl_badwater|pl_badwater]], [[Cp_steel|cp_steel]], [[Pl_swiftwater|pl_swiftwater]]
 
'''For Example:''' [[Pl_badwater|pl_badwater]], [[Cp_steel|cp_steel]], [[Pl_swiftwater|pl_swiftwater]]

Revision as of 15:44, 4 July 2013

Highlander, a form of 9v9, is the largest competitive Team Fortress format. Its similarities to average public servers makes it an ideal starting point for for new players, and its requirement that each team has one of every class means no matter what you like to play, there's a spot on the team for you.

Highlander Competitive Format

Highlander is a competitive format with nine players on a team, each representing a different class (the name comes from the quote "There can only be one [of each class]" from Highlander (citation needed).).

Game Modes

Control Points

Main Article: 5CP

For Example: cp_granary, cp_warmfront

Stopwatch/Attack and Defend

Main Article: Stopwatch/Attack and Defend

For Example: pl_badwater, cp_steel, pl_swiftwater

Stopwatch maps are won by finishing in a faster time then your opponent. You alternate defense/offense after each round. Time is measured by how long it took you to cap points. For example, if you cap all 5 points on a map in 8:37, the opponent must cap all the points in under 8:37 to win. If you cap 3 points in 5:11, the opponent must either cap 3 points in under 5:11, or cap at least 4 points.

King of the Hill

Main Article: KOTH

For Example: koth_lakeside, koth_pro_viaduct

Highlander Leagues

Multinational

European

Oceania

Highlander Pugs

See Also