Difference between revisions of "Chapelaria"
(Added season links in hall of fame) |
m (→Ultiduo) |
||
(One intermediate revision by one other user not shown) | |||
Line 22: | Line 22: | ||
|fanclub= | |fanclub= | ||
|created=2016-09-14 | |created=2016-09-14 | ||
− | |closed= | + | |closed=2018-12-09 |
|footnotes= | |footnotes= | ||
}} | }} | ||
Line 74: | Line 74: | ||
=== Ultiduo === | === Ultiduo === | ||
− | Couples got to play in a map per week in Round Robin system and later Single Elimination until the Grand Finals, where | + | Couples got to play in a map per week in Round Robin system and later Single Elimination until the Grand Finals, where matches were played on a "Best of 3" system. |
* Single matches | * Single matches | ||
* Match ends when a couple secures 2 rounds | * Match ends when a couple secures 2 rounds |
Latest revision as of 02:25, 22 January 2020
Chapelaria was a competitive community founded in late 2016 by Bagual and Danni, located in Brazil. It was created with the purpose of helping more casual players to join the competitive side of Team Fortress 2. The community used to host 6v6 and Highlander tournaments, casual, BBall and Ultiduo cups.
Contents
Format[edit]
Chapelaria's skill divisions were Gladiator and Legatus, for less experienced to more experienced players, respectively, which applied to almost all main tournaments the league developed through the seasons. That being said, Chapelaria had associated with FACEIT to organize all tournaments through FACEIT's platform, where the players could receive FACEIT points based on their final season ranking, and also based on their monthly position in the PUG hubs rankings.
Chapelaria sticked to the following schema:
6v6[edit]
For 5CP maps:
- Single matches
- Match ends when a team wins 5 rounds
- Match ends when time limit reaches 30 minutes
- Ties are allowed.
The points are attributed according to the match result plus the amount of rounds won by each team (winner and loser):
- 3 points for victory
- 1 points for draw
- 0 point for defeat
Highlander[edit]
For 5CP maps:
- Single matches
- Match ends when a team wins 5 rounds
- Match ends when time limit reaches 30 minutes
- Ties are allowed.
For King of the Hill maps:
- Single matches
- Match ends when a team wins 4 rounds
- No time limit
- Ties are allowed.
For Stopwatch maps:
- Single matches
- Match ends when a team secures the objective in lesser time
- No time limit
The points are attributed according to the match result plus the amount of rounds won by each team (winner and loser):
- 3 points for victory;
- 1 points for draw;
- 0 point for defeat;
Ultiduo[edit]
Couples got to play in a map per week in Round Robin system and later Single Elimination until the Grand Finals, where matches were played on a "Best of 3" system.
- Single matches
- Match ends when a couple secures 2 rounds
- No time limit
Fees and Prizes[edit]
The participants and winners received in-game medals and FACEIT points, according to their final ranking position. Casters and collaborators received medals too.
Hall of Fame[edit]
6v6[edit]
Season | Legatus | Gladiator |
---|---|---|
Season 1 | Xalxixa | |
Season 2 | Sonikro Solutions | Vem de Zap |
Season 3 | SVIFT SA | Hateful Six |
Highlander[edit]
Season | Legatus | Gladiator |
---|---|---|
Season 1 | time de hl do pepito e do legit | Poketontos |
Ultiduo[edit]
Season | Legatus | Gladiator |
---|---|---|
Season 1 | chorei no show do havaianos | Forrótech |
Season 2 | bee works | MainMGE |
Trivia[edit]
- The skill division names where chosen based on historical details of Ancient Rome. The gladiators were those who fought at the Coliseum for entertainment, while Legatus was the patent for the Roman army's general, experienced warriors selected due to their combat experience and knowledge.