Difference between revisions of "Rocket Launcher"
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| style="border: 1px solid darkgray;" | '''[[ESEA]] [[6v6|6s]] legal?''' | | style="border: 1px solid darkgray;" | '''[[ESEA]] [[6v6|6s]] legal?''' |
Revision as of 19:34, 2 August 2013
The Rocket Launcher is the default primary weapon for the Soldier. The Rocket Launcher is the most common rocket launcher used in 6s play despite some leagues allowing alternatives such as the Direct Hit. The Rocket Launcher is usually the favourable choice due to a good A soldier's main source of mobility stems from the Rocket Launcher through the technique of Rocket Jumping. Similar to most projectile weapons, the rockets fired are not exactly the same direction as the player is looking as they are created at the side of the player rather than the center. This can make close-range | ||
ESEA 6s legal? | Yes | |
UGC HL legal? | Yes | |
ETF2L 6s legal? | Yes | |
ETF2L HL legal? | Yes |
Statistics
Damage and function times | |
---|---|
Direct damage | |
Maximum ramp-up | 112 |
Base damage | 90 |
Maximum fall-off | 48 |
Point blank | 105-112 |
Medium range | 50-90 |
long range | 48-60 |
Critical | 270 |
Mini-crit | 122-151 |
Function times | |
Attack interval | 0.8 s |
Initial reload | 0.92 s |
Consecutive reload | 0.8 s |