Editing Gold Rush

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{{Infobox map
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{{stub}}
| title = Gold Rush
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{{Map infobox
| image = Gold Rush.jpg
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| mapname = Goldrush
 
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| image = Goldrush.jpg
| map_type  = Payload
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| maptype = Payload
| stages = 3
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| currentversion = pl_goldrush
| control_points = 6 (2 per stage)
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| developer = Valve
| latest_version = pl_goldrush
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| default = Yes
| first_released = April 29, 2008
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| download =  
| last_updated = December 11, 2008
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| extrainfo =  
| developer1 = [https://en.wikipedia.org/wiki/Valve_Corporation Valve]
 
| official_map = Yes
 
 
 
| download =  
 
| format = [[6v6]]
 
| in_rotation = None
 
 
}}
 
}}
'''Gold Rush''' is a Payload map and the first map included in Team Fortress 2 to feature this mode, as well as the third non-release map added to the game. It is broken into three stages.
 
 
Balancing and gameplay issues such as narrow, easily sticky-trapped corridors restricting play, very long sight lines for Snipers to spot and shoot people, and a lack of alternate exit doors on spawn rooms making spawncamping easy currently makes Goldrush unfavourable with the TF2 competitive community.
 
  
== Map pool history ==
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== Usage in competitive ==
{| class="wikitable emptycells-gray mw-collapsible" style="text-align:center"
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{{Goldrush/MapLeagueInclusionTable}}
|+ Gold Rush [[map pool history]]
 
|-
 
! {{abbr|DL|Download link}}
 
! Map version
 
! style="width:120px" | Europe
 
|-
 
!
 
! style="text-align:left; font-weight:normal" | <code>pl_goldrush</code>
 
| {{LeagueIconSmall|etf2l}} [[ETF2L 6v6 Season 3|Season 3]]
 
|}
 
  
{{Navbox/6v6 maps}}
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{{Maps navbox}}
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[[Category:Maps]]
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[[Category:Payload maps]]

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