Difference between revisions of "Highlander"

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[[File:ETF2L first place medal.png|thumb|200px]right|[[ETF2L]] medal awarded to players finishing in the first place]]
{{League infobox
 
| shortname = AsiaFortress
 
| image = AsiaFortress.png
 
| imagesize = 250px
 
| fullname = frig you teejay, i hope you choke on your curry"
 
| formats = [[6v6]]
 
| area = Asia
 
| current = AFC7 ([[6v6]])<br/>Mercenaries Cup 4 ([[6v6]])<br/>
 
| website = http://asiafortress.com/
 
}}
 
'''AsiaFortress''' is an Asian community website, hosting Team Fortress 2 [[6v6]] events for the Asia region. It is filled with insensitive pricks who do nothing but insult each other's mothers all day and are hostile to new players trying to enter the competitive community. They regular spam lenny face ( ͡° ͜ʖ ͡°) and dongre ヽ༼ຈل͜ຈ༽ノ while insulting newbs with words like tryhard and uninstall when newb try their best to improve and using inside circlejerk jokes to assert primate dominance such as "banana bus", "ryan bangbus" and "curry". Their curry is bad and does not taste good, unless you add salt.
 
  
If question the pros, they tell u that rage is good for u and only then u can improve. Otherwise u suck mother donkey. However getting players to top of SG scene by telling them to punch sand into 10/10 sand sculpture is not the way and they require nurturing and kind word to let them reach the top. Yes some
 
people improve by being rage at but others improve by jumping into a pug and sucking while the pros just tahan and tolerate, and the said player will decide on his own whether he wants to improve because he himself (usually) realise he suck, but in the end become pro and airshot u with cum. Dun tell them uninstall and call them pantat nobo when you were there in the first place.
 
  
Do this:
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'''Highlander''', a form of '''9v9''', is the largest competitive Team Fortress format.  Its similarities to average public servers make it an ideal starting point for new players, and its requirement that each team has one of every class ensures a spot on the team for players maining any given class.  
1)Make asiafortress academy more regular so no newbies get raged at in veteran pugs.  
 
  
2)Make mumble COMPULSORY so that newbs can comm and be commed with instead of everyone go lone wolfing CMI. This is why other communities are better.
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== Highlander Competitive Format ==
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Highlander is a competitive format with nine players on a team, each representing a different class. The name of the format comes from the quote "There can only be one [of each class]" from [http://en.wikipedia.org/wiki/Highlander_(film) Highlander], a movie released in 1986.
  
3)be nice, put on your fake smiles for the good of this stagnant community. The game is dying and not everyone can play it to their fullest potential. Life comes first, people try to put in effort to improve after hours, late nights after work or school. Just cause they never play since 07, you rage. U insult them, they rage or ragequit and are banned. Please. Just try.  
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== Game Modes ==
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=== Stopwatch ===
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''Main Article: [[Payload]], [[Attack/Defend]]''
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[[File:Upward.jpg|thumb|Upward, the most iconic Highlander map]]
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[[Payload]] and [[Attack/Defend]] maps are played using a stopwatch format, where teams alternate between attacking and defending after each round. The team that captures more points on offence wins. Should both teams capture the same number of points, the team that does so in a shorter duration wins.
  
Fuck you hirasagi, i know you're much better than me and you beat me 20-11 in mge but that doesn't mean i'm bad, i've been burning my ass off trying to improve and all you say is "DOWN" in caps when you beat me. Fuck off you little scrub, i got a few nice kills on you and just because i'm not in the competitive scene doesn't mean i'm a scrub or pubber, i've pugged before you dumb shit, eat a dick
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Payload maps played in Highlander include [[Upward]], [[Swiftwater]], and [[Vigil]]. <br/>
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Attack/Defend maps played in Highlander include [[Steel]].
  
And fuck you "going merry" or "enel", go watch your retarded anime for losers, you beat me 20-19 but it was close and i bet i surprised your dumb elitist ass by airshotting you and hitting you with good rocket and shotgun shots even though i havent pugged in a long time, i dont care how many hours of soldier you have i managed to kick your ass several times, i bet it hurt that a "pubber" managed to get so many kills off you, so you said "ghey", and beat me 20-11 in the next match because i was worn out and you played gay yourself and killed me by doing nothing because you were better so you got away with it. Well i came close to beating you so get off your fucking high horse you piece of shit scrub and eat a dick
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=== [[King_of_the_Hill|King of the Hill]] ===
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''Main Article: [[King_of_the_Hill|KOTH]]''
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[[File:Product.jpg|thumb|Product, the most commonly played KOTH map in Highlander]]
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In a King of The Hill map, there is one central point on the map.  Each team must try to capture that point.  When one team does capture the point, their 3:00 timer will begin to time down.  When the other team captures the point, the other team's timer stops and their timer starts to tick down.  The first team whose clock reaches 0 wins the round.  It is important to note that if the point has capture progress on it when one team's timer reaches 0, the game will go into [[overtime]], where the defending team must wait for the capture progress to reverse fully or the attacking team must capture the point to continue ticking down their own timer.
  
one day i will be the best i already went from 1600 to 1802 mge rating
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KOTH maps played in Highlander include [[Product]], [[Ashville]], and [[Warmtic]].
  
At least other comp players are nice to me even if i beat them so stop being elitist fucks
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=== 5CP ===
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''Main Article: [[5CP]]''
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[[File:Gullywash.jpg|thumb|Gullywash, the most commonly played 5CP map in Highlander]]
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5CP maps involve both teams trying to capture all 5 control points to win a round. Capping the midpoint results in the winning team getting a forward spawn that allows the rest of the team to attack the next point quicker, and likewise for the fourth point. In Highlander, 5CP maps usually receive negative feedback due to stalemate situations that can last for an extensive amount of time. For example, on [[Gullywash]], when either team is unable to gain any significant advantage when trying to push forth, a typical three-four stalemate is seen where both teams play behind choke, waiting for the other to make a move.
  
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5CP maps played in Highlander include [[Gullywash]] and [[Vanguard]].
  
Tommy: lai lai
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== Highlander Leagues ==
Tommy: i just realised how gay splash is
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[[File:RGL HL first place medal.png|thumb|10px]right|[[RGL]] medal awarded to players finishing in first place]]
(You always did you dick, learn to counter it)
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[[File:UGC first place medal.png|thumb|10px]right|[[UGC]] medal awarded to players finishing in first place]]
TommY's PUG Match
 
TommY's PUG Match
 
i jump side to side against soldiers its so fucking predictable lol
 
  
fuck literally every elitist comp player
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=== Multinational ===
The nice ones are nice
 
  
== Leagues and competitions ==
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* [[UGC]] ([http://www.ugcleague.com Website])
=== AsiaFortress Cup ===
 
The '''Asiafortress Cup''' is a round-robin league competition. Teams are split into three division, based on their level of skill. The regular season runs for 10 weeks, followed by the playoffs.
 
  
The competition has an entry fee of 6 curry (2 curry are returned after a complete season if anyone cannot take spicy,
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=== North American ===
without forfeits). The teams are roster-locked throughout the season. A season features four transfer windows, during which the players can join and leave clans, with the admins' approval.
 
  
A map can end in a win or a draw. The following win conditions are used:
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* [[RGL]] ([http://hl.rgl.gg Website])
* [[ヽ༼ຈل͜ຈ༽ノ  Curry or Riot ヽ༼ຈل͜ຈ༽ノ]] maps are played in a best of 3 format, with both teams switching places after every curry.
 
* [[5CP]] maps are played for 30 minutes or until one of the teams puke from too much curry,
 
* [[Curry of the Hill]] maps are played in a best of 7 format (first to 4 wins), without a time limit.
 
  
==== Map list ====
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=== European ===
* '''Round 1''': [[cp_curry_final1]], [[koth_pro_curry|koth_pro_curry_rc3]]
 
* '''Round 2''': [[cp_processedcurry|cp_processedcurry_rc3]], [[cp_currywater]]
 
* '''Round 3''': [[cp_curryworks|cp_curryworks_rc4]], [[cp_curry]]
 
* '''Round 4''': [[cp_curry]], [[koth_curryville_rc1]]
 
* '''Round 5''': [[cp_currywash_final1]], [[cp_currywater]]
 
* '''Round 6''': [[cp_processedcurry|cp_processedcurry_rc3]], [[cp_yeoschickencurry]]
 
* '''Round 7''': [[cp_currylands]], [[koth_pro_curryducklkoth_pro_curryduck_rc3]]
 
* '''Round 8''': [[cp_grandcurry]], [[cp_curryworks_rc4]]
 
* '''Round 9''': [[cp_currywash_final1]], [[cp_processedcurry|cp_processedcurry_rc3]]
 
* '''Round 10''': [[cp_badcurry]], [[koth_pro_curryducklkoth_pro_curryduck_rc3]]
 
  
==== Previous winners ====
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* [[ETF2L]] ([http://www.etf2l.org Website])
* '''Season 7''' - Curry Scout
 
* '''Season 6''' - Lovely Sweet Dream
 
* '''Season 5''' - Lovely Sweet Dream
 
* '''Season 4''' - FML
 
* '''Season 3''' - The Curry 6
 
* '''Season 2''' - Dizziness Curry
 
* '''Season 1''' - Such Lovely Curry
 
  
=== Curry Cup ===
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=== Asian ===
The '''Curry Cup''' is a curry double-elimination knockout curry tournament. All matches curry in the tournament curry bracket are played as best of 3 curry. There is curry no entry fee curry, and the teams curry are roster-locked for the duration of the season. There are no transfer windows. Curry.
 
  
The ruleset is the same as in the AsiaFortress Cup, with the exception of not allowing draws. Draws are resolved by playing another round, known as a ''golden curry."
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* [[Asia Team Fortress 2 League|ATF2L]] ([https://discord.gg/sA68jQuXzK Discord])
  
==== Previous winners ====
 
* '''Mercenaries Cup 4''' - Muk Eun Ji
 
* '''Mercenaries Cup 3''' - Lovely Sweet Dream
 
* '''Mercenaries Cup 2''' - Choice
 
  
== External links ==
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== Highlander Coverage ==
* [http://asiafortress.com/ AsiaFortress official website]
 
* [http://asiafortress.com/forum/index.php?/topic/2874-afc7-rules-regulations/ AFC7 rules]
 
  
{{Popular topics navbox}}
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* [https://www.youtube.com/KritzKast Kritzkast]
  
[[Category:Team Fortress 2 organizations]]
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* [https://www.youtube.com/@RGLgg RGL]
[[Category:6v6 leagues]]
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[[Category:Asian TF2 Leagues]]
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== Guides ==
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Over time the community has written a handful of guides on how to play this popular format, some of them can be seen below:
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* [http://steamcommunity.com/sharedfiles/filedetails/?id=163882605 Introduction to European Highlander]  
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* [https://steamcommunity.com/sharedfiles/filedetails/?id=2715815879 Guide to Highlander by Blitztank]  
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== See Also ==
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* [[6v6]]
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* [[Prolander]]
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* [[4v4]]
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* [[Competitive_Formats|Competitive Formats]]
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[[Category:Competitive Formats]]

Latest revision as of 03:04, 8 December 2022

ETF2L medal awarded to players finishing in the first place


Highlander, a form of 9v9, is the largest competitive Team Fortress format. Its similarities to average public servers make it an ideal starting point for new players, and its requirement that each team has one of every class ensures a spot on the team for players maining any given class.

Highlander Competitive Format[edit]

Highlander is a competitive format with nine players on a team, each representing a different class. The name of the format comes from the quote "There can only be one [of each class]" from Highlander, a movie released in 1986.

Game Modes[edit]

Stopwatch[edit]

Main Article: Payload, Attack/Defend

Upward, the most iconic Highlander map

Payload and Attack/Defend maps are played using a stopwatch format, where teams alternate between attacking and defending after each round. The team that captures more points on offence wins. Should both teams capture the same number of points, the team that does so in a shorter duration wins.

Payload maps played in Highlander include Upward, Swiftwater, and Vigil.
Attack/Defend maps played in Highlander include Steel.

King of the Hill[edit]

Main Article: KOTH

Product, the most commonly played KOTH map in Highlander

In a King of The Hill map, there is one central point on the map. Each team must try to capture that point. When one team does capture the point, their 3:00 timer will begin to time down. When the other team captures the point, the other team's timer stops and their timer starts to tick down. The first team whose clock reaches 0 wins the round. It is important to note that if the point has capture progress on it when one team's timer reaches 0, the game will go into overtime, where the defending team must wait for the capture progress to reverse fully or the attacking team must capture the point to continue ticking down their own timer.

KOTH maps played in Highlander include Product, Ashville, and Warmtic.

5CP[edit]

Main Article: 5CP

Gullywash, the most commonly played 5CP map in Highlander

5CP maps involve both teams trying to capture all 5 control points to win a round. Capping the midpoint results in the winning team getting a forward spawn that allows the rest of the team to attack the next point quicker, and likewise for the fourth point. In Highlander, 5CP maps usually receive negative feedback due to stalemate situations that can last for an extensive amount of time. For example, on Gullywash, when either team is unable to gain any significant advantage when trying to push forth, a typical three-four stalemate is seen where both teams play behind choke, waiting for the other to make a move.

5CP maps played in Highlander include Gullywash and Vanguard.

Highlander Leagues[edit]

RGL medal awarded to players finishing in first place
UGC medal awarded to players finishing in first place

Multinational[edit]

North American[edit]

European[edit]

Asian[edit]


Highlander Coverage[edit]


Guides[edit]

Over time the community has written a handful of guides on how to play this popular format, some of them can be seen below:

See Also[edit]