Editing
Calling
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
Preview
Advanced
Special characters
Help
Heading
Level 2
Level 3
Level 4
Level 5
Format
Insert
Latin
Latin extended
IPA
Symbols
Greek
Greek extended
Cyrillic
Arabic
Arabic extended
Hebrew
Bangla
Tamil
Telugu
Sinhala
Devanagari
Gujarati
Thai
Lao
Khmer
Canadian Aboriginal
Runes
Á
á
À
à
Â
â
Ä
ä
Ã
ã
Ǎ
ǎ
Ā
ā
Ă
ă
Ą
ą
Å
å
Ć
ć
Ĉ
ĉ
Ç
ç
Č
č
Ċ
ċ
Đ
đ
Ď
ď
É
é
È
è
Ê
ê
Ë
ë
Ě
ě
Ē
ē
Ĕ
ĕ
Ė
ė
Ę
ę
Ĝ
ĝ
Ģ
ģ
Ğ
ğ
Ġ
ġ
Ĥ
ĥ
Ħ
ħ
Í
í
Ì
ì
Î
î
Ï
ï
Ĩ
ĩ
Ǐ
ǐ
Ī
ī
Ĭ
ĭ
İ
ı
Į
į
Ĵ
ĵ
Ķ
ķ
Ĺ
ĺ
Ļ
ļ
Ľ
ľ
Ł
ł
Ń
ń
Ñ
ñ
Ņ
ņ
Ň
ň
Ó
ó
Ò
ò
Ô
ô
Ö
ö
Õ
õ
Ǒ
ǒ
Ō
ō
Ŏ
ŏ
Ǫ
ǫ
Ő
ő
Ŕ
ŕ
Ŗ
ŗ
Ř
ř
Ś
ś
Ŝ
ŝ
Ş
ş
Š
š
Ș
ș
Ț
ț
Ť
ť
Ú
ú
Ù
ù
Û
û
Ü
ü
Ũ
ũ
Ů
ů
Ǔ
ǔ
Ū
ū
ǖ
ǘ
ǚ
ǜ
Ŭ
ŭ
Ų
ų
Ű
ű
Ŵ
ŵ
Ý
ý
Ŷ
ŷ
Ÿ
ÿ
Ȳ
ȳ
Ź
ź
Ž
ž
Ż
ż
Æ
æ
Ǣ
ǣ
Ø
ø
Œ
œ
ß
Ð
ð
Þ
þ
Ə
ə
Formatting
Links
Headings
Lists
Files
Discussion
References
Description
What you type
What you get
Italic
''Italic text''
Italic text
Bold
'''Bold text'''
Bold text
Bold & italic
'''''Bold & italic text'''''
Bold & italic text
Description
What you type
What you get
Reference
Page text.<ref>[https://www.example.org/ Link text], additional text.</ref>
Page text.
[1]
Named reference
Page text.<ref name="test">[https://www.example.org/ Link text]</ref>
Page text.
[2]
Additional use of the same reference
Page text.<ref name="test" />
Page text.
[2]
Display references
<references />
↑
Link text
, additional text.
↑
Link text
==Basics== Calls play an essential part in competitive play, so they should be treated as such and given special attention and work. Calling isn't often trained or practiced and most of the calling attributes a player has come from actual competitive experience, so it is natural for new players to feel overwhelmed by it or not being able to make proper calls. Learning map callouts before playing on that map will help players call more effectively, and is highly recommended. '''A call should be concise and clear, only with relevant information and no gibberish.''' It should also be spoken in a calm way that is understood by everyone, raging or shouting often only leads to a worse team atmosphere. '''An example of a good (concise and clear) call would be:''' "Scout on choke took 70." '''An example of a bad or less clear call would be:''' "Scout took a lot, why didn't he die?!?! Please kill him!"
Summary:
Please note that all contributions to comp.tf may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
comp.tf:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Refresh
Search
Navigation
Main page
Recent changes
Random page
Help the Wiki!
Info for editors
Editing guidelines
Top contributors
Administration team
comp.tf
Discord
Steam Group
Youtube Channel
Twitter
Competitive TF2
teamfortress.tv
r/truetf2
EssentialsTF
ETF2L
RGL
ozfortress
AsiaFortress
UGC League
Tools
What links here
Related changes
Special pages
Page information