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==List of Trickstabs==
 
==List of Trickstabs==
 
 
===Stairstab===
 
===Stairstab===
 
When a Spy goes up an incline with someone chasing him, he can crouchjump over the target's head to get behind and land a stab. The method for this is generally to actually land ON the person whom they wish to stab's right or left shoulder while crouching, then turning left or right (turn left if on their right shoulder, and vice versa), and stabbing. Pioneered by [https://www.youtube.com/user/SubtIeArt SubtleArt], the stairstab rewards Spies who are aware of the map and their surroundings, although Stairstabs overall are usually not very effective in a competitive game, seeing as most players know better than to fall for such a trick.
 
When a Spy goes up an incline with someone chasing him, he can crouchjump over the target's head to get behind and land a stab. The method for this is generally to actually land ON the person whom they wish to stab's right or left shoulder while crouching, then turning left or right (turn left if on their right shoulder, and vice versa), and stabbing. Pioneered by [https://www.youtube.com/user/SubtIeArt SubtleArt], the stairstab rewards Spies who are aware of the map and their surroundings, although Stairstabs overall are usually not very effective in a competitive game, seeing as most players know better than to fall for such a trick.
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Like a stairstab, but instead of inclines, which are commonly used and thus easy to predict, the Spy jumps on props such as barrels, railings, and sentry guns to get a height boost for the stab. Even the smallest height difference allows for a rampstab. For example, jumping onto an Engineer's teleporter provides enough extra height to land a successful rampstab. These stabs work much better than stairstabs, because even experienced players won't necessarily expect a spy to be able to jump over them if not on an obvious incline.
 
Like a stairstab, but instead of inclines, which are commonly used and thus easy to predict, the Spy jumps on props such as barrels, railings, and sentry guns to get a height boost for the stab. Even the smallest height difference allows for a rampstab. For example, jumping onto an Engineer's teleporter provides enough extra height to land a successful rampstab. These stabs work much better than stairstabs, because even experienced players won't necessarily expect a spy to be able to jump over them if not on an obvious incline.
  
===Counter To Counter (C2C)===
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===Counter To Counter (C2C) Stairstab===
Stairstab C2C: If someone is aware of the jumpstab, jump on their heads, and when they rotate 180 degrees to "catch" you, strafe the other way and stab them.
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If someone is aware of the jumpstab, jump on their heads, and when they rotate 180 degrees to "catch" you, strafe the other way and stab them.
C2C1: This can be done through a level one circlestrafe stab, but involving a corner. The opponent in question backs off when seeing a spy come out of the corner, so to counter this "counter-cornerstab" the spy must back off with them immediately and stab their side.
 
C2C2: Counter against level four circle strafe players, the opponent in question will try to go around the spy, so the spy will backpedal with them just in time as they almost go around the spy, colliding each other and the spy gets the stab as they make a small turn.
 
  
 
===Understab===
 
===Understab===
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===Backpedal Stab===
 
===Backpedal Stab===
 
If a target is backpedalling using the backward key, the Spy can strafe towards and stick to them. By strafing and not backpedalling, the Spy keeps his running speed while the target who is backpedalling loses their speed. Due to their adjustments, they will automatically look away from the Spy and expose their backs. This stab will almost always look like a facestab on the target side.
 
If a target is backpedalling using the backward key, the Spy can strafe towards and stick to them. By strafing and not backpedalling, the Spy keeps his running speed while the target who is backpedalling loses their speed. Due to their adjustments, they will automatically look away from the Spy and expose their backs. This stab will almost always look like a facestab on the target side.
 
===Airstab===
 
When a spy is facing an opponent who is airborne. Instead of an aerial where the airborne player might launch the spy flying, the spy will try to jump over them airborne too without using any damage to fly.
 
  
 
===Skibidi Toilet Stab===
 
===Skibidi Toilet Stab===
An Understab involving a jump or being launched by an explosive or airblast, mimicking the movement of the titular characters of the popular media franchise “Skibidi Toilet”. This would usually be performed on a rocket jumping Soldier or sticky jumping Demoman (although could be performed on any class that has been launched into the air). It is a highly impressive play which has not yet been recorded as having occurred. Also referred to as a Jump Understab or Aerial, it can also be known as a different version of an airstab.
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An Understab involving a jump or being launched by an explosive or airblast, mimicking the movement of the titular characters of the popular media franchise “Skibidi Toilet”. This would usually be performed on a rocket jumping Soldier or sticky jumping Demoman (although could be performed on any class that has been launched into the air). It is a highly impressive play which has not yet been recorded as having occurred. Also referred to as a Jump Understab.
  
 
===Shawarma Stab===
 
===Shawarma Stab===

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