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− | Trickstabs are special maneuvers used | + | == Overview == |
− | + | Trickstabs are special maneuvers used to backstab an enemy when they are facing front towards you. There are several trickstabs that help achieve this goal. While trickstabs may be cool and flashy, they should only be used as a last resort, due to their reliance on the target failing to prepare for them. | |
− | + | ==Stairstab== | |
− | + | When a Spy goes up an incline with someone chasing him, he can crouchjump over the target's head to get behind and land a stab. | |
− | + | ==Jumpstab== | |
− | + | Like a stairstab, but instead of inclines, which are commonly used and thus easy to predict, the Spy jumps on props such as barrels and railings to get a height boost for the stab. | |
− | When a Spy goes up an incline with someone chasing him, he can crouchjump over the target's head to get behind and land a stab | + | ==Ghost Stab== |
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− | Like a stairstab, but instead of inclines, which are commonly used and thus easy to predict, the Spy jumps on props such as barrels | ||
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− | == | ||
If someone is aware of the jumpstab, jump on their heads, and when they rotate 180 degrees to "catch" you, strafe the other way and stab them. | If someone is aware of the jumpstab, jump on their heads, and when they rotate 180 degrees to "catch" you, strafe the other way and stab them. | ||
− | + | ==Understab== | |
− | + | The Spy leads someone off high ground, then strafes under and stabs the target. Can also be done against explosive jumpers. | |
− | The Spy leads someone off | + | ==Cornerstab== |
− | + | The Spy leads someone around a corner, then doubles back around the corner to get at their side and stabs them. | |
− | + | ==Blindstab== | |
− | The Spy leads someone around a corner, then doubles back around the corner to get at their side and stabs them. | + | Same as a Stairstab or Jumpstab, but the Spy leads the target around a corner as well, which makes the target unable to see the Spy jumping at him. Due to the threat of this, the target may wait around the corner to kill the Spy, enabling him to escape. |
− | + | ==Matador Stab== | |
− | + | The Spy strafes one way to draw the target into looking that way to not expose his backstab radius, then strafes the other way and stabs him. | |
− | Same as a Stairstab or Jumpstab, but the Spy leads the target around a corner as well, which makes the target unable to see the Spy jumping at him. Due to the threat of this, the target may wait around the corner to kill the Spy, enabling him to escape. | + | ==Reverse-Matador Stab== |
− | + | When the target suspects a matador stab, keep strafing in the original direction to get the stab. | |
− | + | ==Drop Stab== | |
− | The Spy strafes one way to draw the target into looking that way to not expose his backstab radius, then strafes the other way and stabs him. | + | Jumping from a great height and airstrafing to get behind the target and stab them. In contrast to the unreliability of most trickstabs, this is the hardest kind of stab to see coming. |
− | + | == Gatanater == | |
− | + | I will work on this page, any spy that would like to help is welcome (Gat) | |
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