Editing Template talk:Class guides

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== Re-arrangement ==
 
 
I had an idea to arrange the classes in a more comp-relevant grouping than the default (Offensive, Defensive, Support) to make the template more competitive-centric. I'm not sure what the re-arrangement would be, and the fact that there is no 'concrete' grouping for the classes in competitive play leads me to believe that any sort of re-arrangement would be too alienating even for experienced comp players. Then again, if we re-group the classes to fit competitive play, it could become the basis for a competitive grouping of the 9 classes. Thinking out loud at this point :]  --[[User:Garlic|garlic]] ([[User talk:Garlic|talk]]) 08:03, 6 February 2016 (UTC)
 
I had an idea to arrange the classes in a more comp-relevant grouping than the default (Offensive, Defensive, Support) to make the template more competitive-centric. I'm not sure what the re-arrangement would be, and the fact that there is no 'concrete' grouping for the classes in competitive play leads me to believe that any sort of re-arrangement would be too alienating even for experienced comp players. Then again, if we re-group the classes to fit competitive play, it could become the basis for a competitive grouping of the 9 classes. Thinking out loud at this point :]  --[[User:Garlic|garlic]] ([[User talk:Garlic|talk]]) 08:03, 6 February 2016 (UTC)
:Followup: The Official TF2 Wiki lists a competitive grouping as:
 
:*Core Classes
 
:**Medic
 
:**Demoman
 
:*Default Classes
 
:**Soldier
 
:**Scout
 
:*Situational Classes
 
:**Pyro
 
:**Heavy
 
:**Engineer
 
:**Sniper
 
:**Spy
 
:This is used on the wiki as a navbox at the bottom of each class' competitive pages. Obviously it is quite 6v6 favoured. --[[User:Garlic|garlic]] ([[User talk:Garlic|talk]]) 08:38, 6 February 2016 (UTC)
 

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