Editing Template:Class soldier primary table

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| align="left"| Although the '''Original''' is a reskin of the default Rocket Launcher, it fires rockets from the center of the player's view.
 
| align="left"| Although the '''Original''' is a reskin of the default Rocket Launcher, it fires rockets from the center of the player's view.
 
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! [[Image:128px-Direct_Hit.png|link=http://wiki.teamfortress.com/wiki/Direct_Hit]]<br /><small>'''Unlock'''</small><br />'''[[Direct Hit]]'''
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! [[Image:128px-Direct_Hit.png|link=http://wiki.teamfortress.com/wiki/Direct_Hit]]<br /><small>'''Unlock'''</small><br />'''Direct Hit'''
 
| align="center" | [[Image:Killicon_direct_hit.png]]
 
| align="center" | [[Image:Killicon_direct_hit.png]]
 
| align="center" bgcolor="lightgreen" | <font color="black"> Yes </font>
 
| align="center" bgcolor="lightgreen" | <font color="black"> Yes </font>
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| align="center" bgcolor="indianred" | <font color="white"> No </font>
 
| align="center" bgcolor="indianred" | <font color="white"> No </font>
 
| align="center" bgcolor="lightgreen" | <font color="black"> Yes </font>
 
| align="center" bgcolor="lightgreen" | <font color="black"> Yes </font>
| align="left"| The '''Direct Hit''' is a spinoff of the default primary weapon, allowing for precise shots due to the reduced spread and buffed damage. Granting minicrits for airshots and destroying level 3 buildings in 2 shots, the Direct Hit is a great weapon to counter jumping soldiers, or to take out the enemy sentry. The projectiles also travel 80% faster
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| align="left"| The '''Direct Hit''' is a spinoff of the default primary weapon, allowing for precise shots due to the reduced spread and buffed damage. Granting minicrits for airshots and dealing buffed damage to buildings, the Direct Hit is a great weapon to counter jumping soldiers, or to take out the enemy sentry. The projectiles also travel 80% faster
 
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! [[Image:128px-Black_Box.png|link=http://wiki.teamfortress.com/wiki/Black_Box]]<br /><small>'''Craft'''</small><br />'''[[Black Box]]'''
 
! [[Image:128px-Black_Box.png|link=http://wiki.teamfortress.com/wiki/Black_Box]]<br /><small>'''Craft'''</small><br />'''[[Black Box]]'''
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| align="center" bgcolor="indianred" | <font color="white"> No </font>
 
| align="center" bgcolor="indianred" | <font color="white"> No </font>
 
| align="center" bgcolor="lightgreen" | <font color="black"> Yes </font>
 
| align="center" bgcolor="lightgreen" | <font color="black"> Yes </font>
| align="left"| The '''Liberty Launcher''' isn't used often at all in the competitive scene, giving you faster rocket speeds at the cost of one rocket. It is usually banned in 6s because it pretty much locks down both of the scouts on the other team. This weapon doesn't see a lot of use, and is widely considered a crutch.  
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| align="left"| The '''Liberty Launcher''' isn't used often at all in the competitive scene, giving you faster rocket speeds at the cost of one rocket. This weapon doesn't see a lot of use, and is widely considered a crutch.
 
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! rowspan="2" | [[Image:128px-Cow_Mangler.png|link=http://wiki.teamfortress.com/wiki/Cow_Mangler_5000]]<br /><small>'''Craft'''</small><br />'''[[Cow Mangler 5000]]'''
 
! rowspan="2" | [[Image:128px-Cow_Mangler.png|link=http://wiki.teamfortress.com/wiki/Cow_Mangler_5000]]<br /><small>'''Craft'''</small><br />'''[[Cow Mangler 5000]]'''

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