Editing Template:Class soldier primary table
Jump to navigation
Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
This page is not enabled for semantic in-text annotations due to namespace restrictions. Details about how to enable the namespace can be found on the configuration help page.
Latest revision | Your text | ||
Line 3: | Line 3: | ||
! class="header" width="15%" | Weapon | ! class="header" width="15%" | Weapon | ||
! class="header" width="10%" | Kill Icon | ! class="header" width="10%" | Kill Icon | ||
− | ! class="header" width="8%" | [[ESEA]] [[6v6|6s]] legal? | + | ! class="header" width="8%" | [[ESEA]] [[Standard 6v6|6s]] legal? |
+ | ! class="header" width="8%" | [[UGC]] [[Highlander|HL]] legal? | ||
+ | ! class="header" width="8%" | [[ETF2L]] [[Standard 6v6|6s]] legal? | ||
! class="header" width="8%" | [[ETF2L]] [[Highlander|HL]] legal? | ! class="header" width="8%" | [[ETF2L]] [[Highlander|HL]] legal? | ||
− | |||
− | |||
! class="header" width="43%" | Info | ! class="header" width="43%" | Info | ||
|- | |- | ||
− | ! [[Image:128px-Rocket_Launcher.png | + | ! [[Image:128px-Rocket_Launcher.png]]<br /><small>'''Stock'''</small><br />'''Rocket Launcher''' |
| align="center" | [[Image:Killicon_rocket_launcher.png]] | | align="center" | [[Image:Killicon_rocket_launcher.png]] | ||
| align="center" bgcolor="lightgreen" rowspan="2"| <font color="black"> Yes </font> | | align="center" bgcolor="lightgreen" rowspan="2"| <font color="black"> Yes </font> | ||
Line 17: | Line 17: | ||
| align="left"| The '''Rocket Launcher''' is the default primary weapon for the soldier, due to its versatility. The combination of high splash and direct damage, four rocket clipsize, knockback and the ability to rocket jump make this the most popular choice for almost every soldier. | | align="left"| The '''Rocket Launcher''' is the default primary weapon for the soldier, due to its versatility. The combination of high splash and direct damage, four rocket clipsize, knockback and the ability to rocket jump make this the most popular choice for almost every soldier. | ||
|- | |- | ||
− | ! [[Image:128px-Original.png | + | ! [[Image:128px-Original.png]]<br /><small>'''Promotional'''</small><br />'''Original''' |
| align="center" | [[Image:Killicon_original.png]] | | align="center" | [[Image:Killicon_original.png]] | ||
| align="left"| Although the '''Original''' is a reskin of the default Rocket Launcher, it fires rockets from the center of the player's view. | | align="left"| Although the '''Original''' is a reskin of the default Rocket Launcher, it fires rockets from the center of the player's view. | ||
|- | |- | ||
− | ! [[Image:128px-Direct_Hit.png | + | ! [[Image:128px-Direct_Hit.png]]<br /><small>'''Unlock'''</small><br />'''Direct Hit''' |
| align="center" | [[Image:Killicon_direct_hit.png]] | | align="center" | [[Image:Killicon_direct_hit.png]] | ||
| align="center" bgcolor="lightgreen" | <font color="black"> Yes </font> | | align="center" bgcolor="lightgreen" | <font color="black"> Yes </font> | ||
Line 27: | Line 27: | ||
| align="center" bgcolor="indianred" | <font color="white"> No </font> | | align="center" bgcolor="indianred" | <font color="white"> No </font> | ||
| align="center" bgcolor="lightgreen" | <font color="black"> Yes </font> | | align="center" bgcolor="lightgreen" | <font color="black"> Yes </font> | ||
− | | align="left"| The '''Direct Hit''' is a spinoff of the default primary weapon, allowing for precise shots due to the reduced spread and buffed damage. Granting minicrits for airshots and | + | | align="left"| The '''Direct Hit''' is a spinoff of the default primary weapon, allowing for precise shots due to the reduced spread and buffed damage. Granting minicrits for airshots and dealing buffed damage to buildings, the Direct Hit is a great weapon to counter jumping soldiers, or to take out the enemy sentry. The projectiles also travel 80% faster |
|- | |- | ||
− | ! [[Image:128px-Black_Box.png | + | ! [[Image:128px-Black_Box.png]]<br /><small>'''Craft'''</small><br />'''Black Box''' |
| align="center" | [[Image:Killicon_black_box.png]] | | align="center" | [[Image:Killicon_black_box.png]] | ||
| align="center" bgcolor="lightgreen" | <font color="black"> Yes </font> | | align="center" bgcolor="lightgreen" | <font color="black"> Yes </font> | ||
Line 37: | Line 37: | ||
| align="left"| The '''Black Box''' has identical stats to the stock rocket launcher, except for the fact that you have one less rocket, but gain 15 health for every enemy you hit. This makes the black box ideal for roaming around the map without a medic. Pioneered by Vhalin, the black box can be used effectively if you can land your rockets with accuracy. | | align="left"| The '''Black Box''' has identical stats to the stock rocket launcher, except for the fact that you have one less rocket, but gain 15 health for every enemy you hit. This makes the black box ideal for roaming around the map without a medic. Pioneered by Vhalin, the black box can be used effectively if you can land your rockets with accuracy. | ||
|- | |- | ||
− | ! [[Image:128px-Rocket_Jumper.png | + | ! [[Image:128px-Rocket_Jumper.png]]<br /><small>'''Craft'''</small><br />'''Rocket Jumper''' |
| align="center" | N/A | | align="center" | N/A | ||
| align="center" bgcolor="lightgreen" | <font color="black"> Yes </font> | | align="center" bgcolor="lightgreen" | <font color="black"> Yes </font> | ||
Line 45: | Line 45: | ||
| align="left"| The '''Rocket Jumper''' deals no damage, to yourself or enemies. It is often used as a training weapon for rocket jumping, and thus is rarely seen outside of pubs/jump servers. If it is seen, it is generally used to troll the other team, as it is just not as useful in a competitive setting, compared to the rocket launcher. | | align="left"| The '''Rocket Jumper''' deals no damage, to yourself or enemies. It is often used as a training weapon for rocket jumping, and thus is rarely seen outside of pubs/jump servers. If it is seen, it is generally used to troll the other team, as it is just not as useful in a competitive setting, compared to the rocket launcher. | ||
|- | |- | ||
− | ! [[Image:128px-Liberty_Launcher.png | + | ! [[Image:128px-Liberty_Launcher.png]]<br /><small>'''Craft'''</small><br />'''Liberty Launcher''' |
| align="center" | [[Image:Killicon_liberty_launcher.png]] | | align="center" | [[Image:Killicon_liberty_launcher.png]] | ||
| align="center" bgcolor="indianred" | <font color="white"> No </font> | | align="center" bgcolor="indianred" | <font color="white"> No </font> | ||
− | | align="center" bgcolor=" | + | | align="center" bgcolor="lightgreen" | <font color="black"> Yes </font> |
| align="center" bgcolor="indianred" | <font color="white"> No </font> | | align="center" bgcolor="indianred" | <font color="white"> No </font> | ||
| align="center" bgcolor="lightgreen" | <font color="black"> Yes </font> | | align="center" bgcolor="lightgreen" | <font color="black"> Yes </font> | ||
− | | align="left"| The '''Liberty Launcher''' isn't used often at all in the competitive scene, giving you faster rocket speeds at the cost of one rocket | + | | align="left"| The '''Liberty Launcher''' isn't used often at all in the competitive scene, giving you faster rocket speeds at the cost of one rocket. This weapon doesn't see a lot of use, and is widely considered a crutch. |
|- | |- | ||
− | ! rowspan="2" | [[Image:128px-Cow_Mangler.png | + | ! rowspan="2" | [[Image:128px-Cow_Mangler.png]]<br /><small>'''Craft'''</small><br />'''Cow Mangler''' |
| align="center"| [[Image:Killicon_cow_mangler_5000.png]] | | align="center"| [[Image:Killicon_cow_mangler_5000.png]] | ||
| align="center" bgcolor="indianred" rowspan="2"| <font color="white"> No </font> | | align="center" bgcolor="indianred" rowspan="2"| <font color="white"> No </font> | ||
+ | | align="center" bgcolor="lightgreen" rowspan="2" | <font color="black"> Yes </font> | ||
| align="center" bgcolor="indianred" rowspan="2"| <font color="white"> No </font> | | align="center" bgcolor="indianred" rowspan="2"| <font color="white"> No </font> | ||
− | |||
| align="center" bgcolor="lightgreen" rowspan="2" | <font color="black"> Yes </font> | | align="center" bgcolor="lightgreen" rowspan="2" | <font color="black"> Yes </font> | ||
| rowspan="2" align="left"| The '''Cow Mangler 5000''', while an attractive choice on paper, results in an overall slower and less effective play style. On top of this, the Cow Mangler is very bad at dealing with Mini Sentries, which prevents soldiers from using the weapon in most situations. | | rowspan="2" align="left"| The '''Cow Mangler 5000''', while an attractive choice on paper, results in an overall slower and less effective play style. On top of this, the Cow Mangler is very bad at dealing with Mini Sentries, which prevents soldiers from using the weapon in most situations. | ||
Line 64: | Line 64: | ||
| align="center" | [[Image:Killicon_fire.png]] | | align="center" | [[Image:Killicon_fire.png]] | ||
|- | |- | ||
− | ! [[Image:128px-Beggars_Bazooka.png | + | ! [[Image:128px-Beggars_Bazooka.png]]<br /><small>'''Craft'''</small><br />'''Beggar's Bazooka''' |
| align="center" | [[Image:Killicon_beggar's_bazooka.png]] | | align="center" | [[Image:Killicon_beggar's_bazooka.png]] | ||
| align="center" bgcolor="indianred" | <font color="white"> No </font> | | align="center" bgcolor="indianred" | <font color="white"> No </font> | ||
Line 71: | Line 71: | ||
| align="center" bgcolor="indianred" | <font color="white"> No </font> | | align="center" bgcolor="indianred" | <font color="white"> No </font> | ||
| align="left"| The '''Beggar's Bazooka''' is perhaps the most unique rocket launcher out of the 7 choices. Instead of having 4 rockets loaded like most others, it starts with zero loaded, and the player is required to hold down their Primary Attack button to load the rockets. Only 3 rockets can be held at one time, and loading additional rockets will cause the launcher to overload, damaging the Soldier and any players in the immediate area. However, the Soldier can intentionally overload, and use the damage to jump across large areas, similar to a rocket jump, albeit much more powerful. A bomb from a soldier holding the Bazooka is nearly unstoppable. The explosion from overloading the chamber can be used to rocket jump with the full three rockets in the clip, and when a glitch was found to allow holding all three rockets indefinitely, the weapon was quickly banned in all leagues. | | align="left"| The '''Beggar's Bazooka''' is perhaps the most unique rocket launcher out of the 7 choices. Instead of having 4 rockets loaded like most others, it starts with zero loaded, and the player is required to hold down their Primary Attack button to load the rockets. Only 3 rockets can be held at one time, and loading additional rockets will cause the launcher to overload, damaging the Soldier and any players in the immediate area. However, the Soldier can intentionally overload, and use the damage to jump across large areas, similar to a rocket jump, albeit much more powerful. A bomb from a soldier holding the Bazooka is nearly unstoppable. The explosion from overloading the chamber can be used to rocket jump with the full three rockets in the clip, and when a glitch was found to allow holding all three rockets indefinitely, the weapon was quickly banned in all leagues. | ||
− | | | + | |- |