Editing Spychecking
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==Universal methods== | ==Universal methods== | ||
− | + | -Spies cannot clip through the enemy team. They will bump into them and around them. | |
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==Class-specific spychecking methods== | ==Class-specific spychecking methods== | ||
===Scout=== | ===Scout=== | ||
− | The [[Scout]] | + | The [[Scout]] can use his Mad Milk to highlight cloaked Spies. The Scout may decide to throw his Mad Milk when his team calls the position of the [[Spy]], or when he bumps against the Spy to make him temporarily visible. The Mad Milk "dripping" effect will be visible to all teammates regardless of the Spy's cloak status, helping them to locate and kill the Spy. The scout can also use the Boston Basher to hit suspected spies; if they bleed, they are a spy. The scout can also utilize a form of [[Glossary|tracking]] to detect a spy during its cloak. |
===Soldier=== | ===Soldier=== | ||
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===Pyro=== | ===Pyro=== | ||
− | The [[Pyro]] | + | The [[Pyro]] can use its flames to detect enemy spies, as they will light on fire. Through the use of the Flamethrowers, the Flare Gun, the Detonator, or the Scorch Shot, the Pyro can detect enemy spies. |
===Demoman=== | ===Demoman=== | ||
===Heavy=== | ===Heavy=== | ||
− | The [[Heavy]] can use his minigun's tracking ability to detect an enemy spy through his cloak | + | The [[Heavy]] can use his minigun's tracking ability to detect an enemy spy through his cloak. |
===Engineer=== | ===Engineer=== | ||
− | The [[Engineer]] can place | + | The [[Engineer]] can place doorways or other chokes that force spies to jump over and reveal that they cannot walk through the buildings. The Southern Hospitality causes bleed on spies and exposes them for a period of time long enough to kill them. The Pomson 6000 makes a drain sound when it hits a spy and drains his cloak. |
===Medic=== | ===Medic=== | ||
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===Sniper=== | ===Sniper=== | ||