Editing Spychecking

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

This page supports semantic in-text annotations (e.g. "[[Is specified as::World Heritage Site]]") to build structured and queryable content provided by Semantic MediaWiki. For a comprehensive description on how to use annotations or the #ask parser function, please have a look at the getting started, in-text annotation, or inline queries help pages.

Latest revision Your text
Line 16: Line 16:
 
===Pyro===
 
===Pyro===
  
The [[Pyro]] is usually the single most powerful enemy a spy can face. A good Pyro will be capable of using his flames to consistently spycheck any suspicious target and therefore expose an enemy spy that may get too close. The fact that the Pyro's flames render a Spy's cloak useless and can quickly expose his position a good spy must stay away from a Pyro at all given times. In Highlander, the Spy's main targets are usually the Medic, Demoman, Heavy and Engineer given their strategic significance to the other team. Since a 9v9 Pyro usually sticks with either the combo (which often contains the three former targets) and helps protect the Engineer's Nest, this makes the Pyro a natural deterrent against a capable Pyro. Because of the Pyro's ease and effectiveness on spychecking duties he is often deemed responsible to protect his team from the enemy spy. However, with or without a Pyro, it is important to recognize that Spychecking is a team effort as a Pyro cannot be everywhere at once to handle the enemy Spy in all possible scenarios.
+
The [[Pyro]] can use its flames to detect enemy spies, as they will light on fire. Through the use of the Flamethrowers, the Flare Gun, the Detonator, or the Scorch Shot, the Pyro can detect enemy spies.
 
===Demoman===
 
===Demoman===
  

Please note that all contributions to comp.tf may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see comp.tf:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)