Editing Soldier (Highlander)
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[[File:SoldierIcon.png|200px|right|link=http://wiki.teamfortress.com/wiki/Soldier]] | [[File:SoldierIcon.png|200px|right|link=http://wiki.teamfortress.com/wiki/Soldier]] | ||
− | + | The Soldier is probably the weakest and the least important class in a Highlander team; the presence of classes which are not run in [[6v6]] that can deny the Soldier very easily causes the Soldier's job to be limited to distracting and roaming, trying to pick off important targets. | |
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== Gameplay == | == Gameplay == | ||
The Soldier's role is quite similar to the 6v6 [[Roamer|roamer]], concentrated on distracting the enemy team and bombing the enemy in order to kill an important target. Additionally, along with the [[Scout (Highlander)|Scout]], the Soldier's job is to watch the flanks and stop any flanking efforts by the enemy Scout or Soldier. | The Soldier's role is quite similar to the 6v6 [[Roamer|roamer]], concentrated on distracting the enemy team and bombing the enemy in order to kill an important target. Additionally, along with the [[Scout (Highlander)|Scout]], the Soldier's job is to watch the flanks and stop any flanking efforts by the enemy Scout or Soldier. | ||
− | Sometimes, the Soldier will be sent on | + | Sometimes, the Soldier will be sent in to suicide on the enemy team, aiming to achieve a particular objective; killing one of the combo classes or forcing the enemy Uber. |
− | Other responsibilities of the Soldier include destroying minisentries on [[King of the Hill]] maps and utilizing hiding spots to surprise unsuspecting | + | Other responsibilities of the Soldier include destroying minisentries on [[King of the Hill]] maps and utilizing hiding spots to surprise an unsuspecting enemy. |
== Unlockable weapons == | == Unlockable weapons == | ||
− | It is very rare that Soldier will use | + | It is very rare that a Soldier will use the stock loadout; there are many options that are considered superior. |
=== Primary weapons === | === Primary weapons === | ||
− | * '''Direct Hit''' - Utilized particularly on [[Payload]] and [[Attack/Defend]] maps. Thanks to the | + | * '''Direct Hit''' - Utilized particularly on [[Payload]] and [[Attack/Defend]] maps. Thanks to the increased damage, the Direct Hit excels at taking down Level 3 sentries. |
− | * '''Black Box''' - Popularized by vhalin of The Syndicate, the Black Box is a weapon used primarily to increase the Soldier's survivability | + | * '''Black Box''' - Popularized by vhalin of The Syndicate, the Black Box is a weapon used primarily to increase the Soldier's survivability with the +20 health on hit benefit, which allows him to distract the enemy team more than with the other launchers. It has a diminished bombing capability, as only two rockets can be used on a Medic after jumping. |
=== Secondary weapons === | === Secondary weapons === | ||
− | * '''Buff Banner''' - | + | * '''Buff Banner''' - Used by Soldiers with high survivability, the Buff Banner allows the player to maximize his and his team's damage output, granting him and his teammates a 10-second minicrit boost. |
− | * '''Gunboats''' - The Gunboats reduce rocket jumping self-damage, increasing | + | * '''Gunboats''' - The Gunboats reduce the rocket jumping self-damage, increasing his chances to get a pick by bombing. |
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=== Melee weapons === | === Melee weapons === | ||
− | * '''Escape Plan''' - Used | + | * '''Escape Plan''' - Used by 6v6 Soldiers, the Escape Plan increases the possibility of surviving while low on health by giving the player a speed boost. |
− | * '''Pain Train''' - Sometimes used by Soldiers to aid their team with | + | * '''Pain Train''' - Sometimes used by Soldiers to aid their team with the Pain Train's doubled capture speed. |
− | * '''Disciplinary Action''' - Often used on | + | * '''Disciplinary Action''' - Often used on longer maps without setup time, to help the slower classes get to the front lines in the shortest time possible. |
== See also == | == See also == |