Editing Rollout
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===Highlander=== | ===Highlander=== | ||
− | + | Depending on the map, there are a variety of tactics that can be used on rollouts. However, one of the most useful tips is to make sure that your soldier is running the disciplinary action, as it allows your heavy and medic to get to mid a few seconds earlier than the enemy combo if used effectively. Additionally, it's not always worthwhile for your engineer to place a teleporter when the round starts on a 6v6 map - the four or five seconds extra it takes for him to get to mid will often shut him out, and as a result seriously hamper your team's midfight. Given that spawns shift when mid is captured, his teleporter will be useless if you win mid in any case; so getting him into the fight early, particularly if he's running minisentries, is often a good plan, and can put you at an initial player advantage. | |
==Stopwatch Rollouts== | ==Stopwatch Rollouts== |