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[[File:25Roamer gullywash mid.jpg|framed|The Roaming Soldier [http://comp.tf/images/3/3b/Roamer_gullywash_mid.jpg (Full Size)] ]]
 
[[File:25Roamer gullywash mid.jpg|framed|The Roaming Soldier [http://comp.tf/images/3/3b/Roamer_gullywash_mid.jpg (Full Size)] ]]
 
==General==
 
==General==
The Roaming Soldier, or ''Roamer'' is typically the more aggressive [[Soldier]] in [[6v6]]. The primary objectives of a roamer are creating advantages off of which their team can push, aiding the [[Scout|Scouts]] defending the [[Glossary#Flank.28ers.29|flank]] and getting behind the enemy as a decoy, to hide for a [[Glossary#pick|pick]] or to relay information about the enemy's location. Being the most "disposable" unit of the team, a roamer is free to jump into the enemy, trying to get an important pick (e.g. the [[Demo]] or the [[Medic]]) to prevent (delay) a hostile [[push]] and/or enable their own team to [[push]]. The roamer usually tries not to stay with his team's own [[medic]], preferably leaving the heals to the [[pocket]] and the rest of the team. Roamers mostly rely on health kits to maintain their health.
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The Roaming Soldier, or ''Roamer'' is typically the more aggressive [[Soldier]] in [[6v6]]. The primary objectives of a roamer are creating advantages off of which their team can push, aiding the [[Scout|Scouts]] defending the [[Glossary#Flank.28ers.29|flank]] and getting behind the enemy as a decoy, to hide for a [[Glossary#pick|pick]] or to relay information about the enemy's location. Being the most "disposable" unit of the team, a roamer is free to jump into the enemy, trying to get a important pick (e.g. the [[Demo]] or the [[Medic]]) to prevent (delay) a hostile [[push]] and/or enable their own team to [[push]]. The roamer usually tries not to stay with his team's own [[medic]], preferably leaving the heals to the [[pocket]] and the rest of the team. Roamers mostly rely on health kits to maintain their health.
If the enemy [[Medic]] is 100% charged, a roamer normally wants to either kill him or [[Glossary#.C3.9Cber_Force|force]] him to use his uber in a safe distance so they have an uber advantage from the own team, typically as the enemy [[Medic]] passes through a [[Glossary#Choke|chokepoint]].
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If the enemy [[Medic]] is 100% charged, a roamer normally wants to either kill him or [[Glossary#.C3.9Cber_Force|force]] him to use his uber in a safe distance from the own team, typically as the enemy [[Medic]] passes through a [[Glossary#Choke|chokepoint]].
  
 
==Loadouts==
 
==Loadouts==

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