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+ | == '''Maps''' == | ||
+ | There are several maps played in both forms of competitive TF2 (highlander and sixes). Game modes such as Control Points, King of the Hill, and Payload are the most prevalent, as they are seen as the most "fair" and "balanced" game mode. In addition to official maps put out by Valve, there are several custom maps that are considered "competitive" maps. | ||
+ | |||
+ | == CEVO Open Highlander Maplist == | ||
+ | |||
+ | Week 1 - [[cp_granary]] | ||
+ | |||
+ | Week 2 - [[pl_badwater]] | ||
+ | |||
+ | Week 3 - [[koth_ashville_rc1]] | ||
+ | |||
+ | Week 4 - [[cp_steel]] | ||
+ | |||
+ | Week 5 - [[pl_upward]] | ||
+ | |||
+ | Week 6 - [[koth_pro_viaduct_rc3]] | ||
+ | |||
+ | Week 7 - [[cp_gullywash_final1]] | ||
+ | |||
+ | Week 8 - [[cp_snakewater]] | ||
+ | |||
+ | == CEVO Open 6v6 Maplist == | ||
+ | |||
+ | Week 1 - [[cp_badlands]] | ||
+ | |||
+ | Week 2 - [[cp_gullywash_final]] | ||
+ | |||
+ | Week 3 - [[cp_metalworks_rc4]] | ||
+ | |||
+ | Week 4 - [[cp_gravelpit]] | ||
+ | |||
+ | Week 5 - [[cp_snakewater]] | ||
+ | |||
+ | Week 6 - [[cp_process_rc3]] | ||
+ | |||
+ | Week 7 - [[koth_pro_viaduct_rc3]] | ||
+ | |||
+ | Week 8 - [[cp_granary]] | ||
+ | |||
+ | == ESEA Season 14 6v6 Maplist == | ||
+ | |||
+ | Week 1 - [[cp_process]] | ||
+ | |||
+ | Week 2 - [[cp_badlands]] | ||
+ | |||
+ | Week 3 - [[cp_snakewater]] | ||
+ | |||
+ | Week 4 - [[cp_gravelpit]] | ||
+ | |||
+ | Week 5 - [[cp_metalworks]] | ||
+ | |||
+ | Week 6 - [[cp_granary]] | ||
+ | |||
+ | Week 7 - [[cp_gullywash_final1]] | ||
+ | |||
+ | Week 8 - [[koth_pro_viaduct_rc3]] | ||
+ | |||
+ | == ETF2L Season 15 6v6 Maplist == | ||
+ | |||
+ | Week 1 - [[cp_badlands]] / [[cp_gullywash_final1]] | ||
+ | |||
+ | Week 2 - [[cp_gullywash_final1]] / [[cp_snakewater]] | ||
+ | |||
+ | Week 3 - [[cp_snakewater]] / [[cp_granary]] | ||
+ | |||
+ | Week 4 - [[cp_granary]] / [[cp_process_rc3]] | ||
+ | |||
+ | Week 5 - [[cp_process_rc3]] / [[koth_pro_viaduct_rc3]] | ||
+ | |||
+ | Week 6 - [[koth_pro_viaduct_rc3]] / [[cp_badlands]] | ||
+ | |||
+ | Week 7 - [[cp_badlands]] / [[cp_gullywash_final1]] | ||
+ | |||
+ | == ETF2L Season 4 Highlander Maplist == | ||
+ | |||
+ | Week 1 - [[cp_gravelpit]] | ||
+ | |||
+ | Week 2 - [[pl_upward]] | ||
+ | |||
+ | Week 3 - [[pl_badwater]] | ||
+ | |||
+ | Week 4 - [[cp_gullywash_final1]] / [[koth_lakeside_final]] | ||
+ | |||
+ | Week 5 - [[pl_barnblitz_pro]] | ||
+ | |||
+ | == UGC Season 12 6v6 Maplist == | ||
+ | |||
+ | Week 1 - [[cp_gullywash_final1]] | ||
+ | |||
+ | Week 2 - [[cp_metalworks_rc4]] | ||
+ | |||
+ | Week 3 - [[cp_edifice_b4]] | ||
+ | |||
+ | Week 4 - [[cp_snakewater]] | ||
+ | |||
+ | Week 5 - [[cp_process_rc3]] | ||
+ | |||
+ | Week 6 - [[koth_pro_viaduct_rc3]] | ||
+ | |||
+ | Week 7 - [[cp_granary]] | ||
+ | |||
+ | Week 8 - [[cp_badlands]] | ||
+ | |||
+ | == UGC Season 10 Highlander Maplist == | ||
+ | |||
+ | Week 1 - [[pl_swiftwater_ugc]] | Alternative maps: [[pl_frontier_final]] / [[pl_cashworks_final1]] | ||
+ | |||
+ | Week 2 - [[cp_gullywash_final1]] | Alternative maps: [[cp_warmfront]] / [[cp_standin_rc1]] | ||
+ | |||
+ | Week 3 - [[koth_pro_viaduct_rc3]] | Alternative maps: [[koth_arctic_b3]] / [[koth_nucleus]] | ||
+ | |||
+ | Week 4 - [[cp_steel]] | Alternative maps: [[cp_gorge]] / [[cp_edifice_b4]] | ||
+ | |||
+ | Week 5 - [[pl_upward]] | Alternative maps: [[pl_borneo_rc1]] / [[pl_beerbowl_b5a]] | ||
+ | |||
+ | Week 6 - [[cp_granary]] | Alternative maps: [[cp_process_rc3]] / [[cp_vangaurd_b4a]] | ||
+ | |||
+ | Week 7 - [[koth_lakeside_final]] | Alternative maps: [[koth_ashville_rc1]] / [[koth_waste]] | ||
+ | |||
+ | Week 8 - [[pl_badwater]] | Alternative maps: [[pl_barnblitz_pro]] / [[dom_canalzone2_b4]] | ||
+ | |||
+ | == Maps commonly played in [[Highlander]] == | ||
+ | |||
+ | <p style="font-size: 120%;">[[Payload]]</p> | ||
+ | -[[pl_badwater]] | ||
+ | |||
+ | -[[pl_barnblitz]] | ||
+ | |||
+ | -[[pl_upward]] | ||
+ | |||
+ | -[[pl_swiftwater]] | ||
+ | |||
+ | <p style="font-size: 120%;">[[Control Points (5)]]</p> | ||
+ | -[[cp_granary]] | ||
+ | |||
+ | -[[cp_gullywash_final1]] | ||
+ | |||
+ | -[[cp_croissant]] | ||
+ | |||
+ | -[[cp_foundry]] | ||
+ | |||
+ | -[[cp_process]] | ||
+ | |||
+ | <p style="font-size: 120%;">[[Control Points (Attack-Defend)]]</p> | ||
+ | -[[cp_steel]] | ||
+ | |||
+ | -[[cp_gravelpit]] | ||
+ | |||
+ | -[[cp_edifice]] | ||
+ | |||
+ | <p style="font-size: 120%;">[[King of the Hill]]</p> | ||
+ | -[[koth_lakeside_final]] | ||
+ | |||
+ | -[[koth_ashville]] | ||
+ | |||
+ | -[[koth_viaduct]] ([[Pro|koth_viaduct_pro]]) | ||
+ | |||
+ | <p style="font-size: 120%;">[[Capture The Flag]]</p> | ||
+ | |||
+ | -[[ctf_haunt]] | ||
+ | |||
+ | -[[ctf_vitalism]] | ||
+ | |||
+ | == Maps commonly played in [[6v6]] == | ||
+ | |||
+ | <p style="font-size: 120%;">[[Control Points (5)]]</p> | ||
+ | -[[cp_granary]] | ||
+ | |||
+ | -[[cp_badlands]] | ||
+ | |||
+ | -[[cp_metalworks]] | ||
+ | |||
+ | -[[cp_snakewater]] | ||
+ | |||
+ | -[[cp_process]] | ||
+ | |||
+ | -[[cp_gullywash_final1]] | ||
+ | |||
+ | <p style="font-size: 120%;">[[Control Points (Attack-Defend)]]</p> | ||
+ | -[[cp_gravelpit]] | ||
+ | |||
+ | <p style="font-size: 120%;">[[King of the Hill]]</p> | ||
+ | -[[koth_pro_viaduct_rc3]] | ||
+ | |||
+ | <p style="font-size: 120%;">[[Capture The Flag]]</p> | ||
+ | |||
+ | -[[ctf_turbine]] |