Editing Highlander
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Latest revision | Your text | ||
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== Game Modes == | == Game Modes == | ||
=== Stopwatch === | === Stopwatch === | ||
− | ''Main Article: [[Payload]] | + | ''Main Article: [[Payload]] / [[Attack/Defend]]'' |
[[File:Upward.jpg|thumb|Upward, the most iconic Highlander map]] | [[File:Upward.jpg|thumb|Upward, the most iconic Highlander map]] | ||
[[Payload]] and [[Attack/Defend]] maps are played using a stopwatch format, where teams alternate between attacking and defending after each round. The team that captures more points on offence wins. Should both teams capture the same number of points, the team that does so in a shorter duration wins. | [[Payload]] and [[Attack/Defend]] maps are played using a stopwatch format, where teams alternate between attacking and defending after each round. The team that captures more points on offence wins. Should both teams capture the same number of points, the team that does so in a shorter duration wins. | ||
− | Payload maps played in Highlander include [[Upward]], [[Swiftwater]], and [[Vigil]]. | + | Payload maps played in Highlander include [[Upward]], [[Swiftwater]], and [[Vigil]]. |
Attack/Defend maps played in Highlander include [[Steel]]. | Attack/Defend maps played in Highlander include [[Steel]]. | ||