Editing Engineer (6v6)
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− | + | ==Overview== | |
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The Engineer is considered an [[offclass]] in the [[6v6]] [[metagame]]. While the Sentry's poor mobility makes Engineer weak in transition plays, the sentry's aim neuters Scouts, its regeneration allows it to waste a lot of Uber, and once the sentry goes down, the Engineer can switch back to their main, acting as a disposable player. In large maps such as cp_warmfront, the Engineer's teleporters can be used to better hold second after a failed last push. | The Engineer is considered an [[offclass]] in the [[6v6]] [[metagame]]. While the Sentry's poor mobility makes Engineer weak in transition plays, the sentry's aim neuters Scouts, its regeneration allows it to waste a lot of Uber, and once the sentry goes down, the Engineer can switch back to their main, acting as a disposable player. In large maps such as cp_warmfront, the Engineer's teleporters can be used to better hold second after a failed last push. | ||
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==Strategies + Tips== | ==Strategies + Tips== | ||
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When attacking a Sentry tanked by an Engineer, if you focus the Engineer, he'll either die or be forced to retreat, leaving the sentry vulnerable and maybe preventing a Scout or roamer from re-entering the fight. | When attacking a Sentry tanked by an Engineer, if you focus the Engineer, he'll either die or be forced to retreat, leaving the sentry vulnerable and maybe preventing a Scout or roamer from re-entering the fight. | ||
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+ | == See Also == | ||
== See Also == | == See Also == |