Editing Demoman (6v6)

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=== The Demoknight ===
 
=== The Demoknight ===
The Demoknight loadout is a viable strategy in 6's, but it relies on having a strong pocket Soldier as the Demoman will not be able to pocket effectively.  This setup is good for getting clutch Medic picks and creating advantages, but it is sparingly used because it can be easily countered by the opposite team. When playing the Demoknight role you will also lose your main source of damage dealing (the Sticky Launcher) thus completely changing the playstyle of the class.
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The Demoknight loadout is a viable strategy in sixes, but it relies on having a strong pocket soldier as the demoman will not be able to pocket effectively.  This setup is good for getting clutch medic picks and creating advantages, but it is sparingly used because it can be easily countered by the opposite team. When playing the demoknight role you will also loose your main source of damage dealing (the sticky launcher) thus completely changing the playstyle of the class.
  
 
Instead of relying on high damage dealing as your main goal, it's much more efficient to play a more roaming role and use it to flank or pick off lone enemies.
 
Instead of relying on high damage dealing as your main goal, it's much more efficient to play a more roaming role and use it to flank or pick off lone enemies.
  
 
The item loadout when playing this role should be as follows
 
The item loadout when playing this role should be as follows
* Grenade Launcher
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*Grenade Launcher
 
* Chargin' Targe
 
* Chargin' Targe
 
* Eyelander
 
* Eyelander

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