Editing Demoman (6v6)
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− | == | + | == 6s [[Demoman]] == |
− | + | In 6v6, Demoman is one of the most crucial classes. He is part of the 'combo', which also contains the [[Pocket]] and the [[Medic]]. Coordination between those three is crucial to make pushes / holds / midfights succesful. | |
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== Mid Fights == | == Mid Fights == | ||
− | Compared to all the other | + | Compared to all the other 6s classes, Demoman's role has a big impact on the Mid Fight's conclusion. He's the one that puts up the initial damage, and who he shoots at can affect the whole mid fight. Who the Demoman focuses at the beginning of the mid fight is usually the [[Scout]]s and the other team's Demoman. |
− | == | + | == Main Roles == |
− | + | The demoman's main roles are mostly about spamming areas / doing damage, but here's the more precise versions of these; | |
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− | + | - Hold chokey areas by spamming them | |
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− | + | - Provide initial damage with the Pocket so that your scouts can clean up | |
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− | + | - Slowing the enemy team down while your team is falling back | |
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− | + | That's all I can think about right now, feel free to edit ^^^^ |