Editing Custom HUD
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Latest revision | Your text | ||
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Since the Steampipe update, custom files are much more easily installed and managed. | Since the Steampipe update, custom files are much more easily installed and managed. | ||
− | # | + | '''Windows:''' |
− | + | # Extract the main contents of the HUD package you downloaded (usually HUDs come in .zip or .rar format), they should contain a resource, scripts and/or materials folders. | |
− | # | + | # Go to the '''Steam/steamapps/common/team fortress 2/tf/custom''' directory on your hard drive |
− | ## | + | # Create a folder and name it to your liking (eg: mycustomhud) |
− | ## | + | # Copy the extracted folders into the folder you created in the custom directory |
+ | # Start the game and test the HUD you installed | ||
+ | |||
+ | '''Mac OSX:''' | ||
+ | # Extract the main contents of the HUD package you downloaded (usually HUDs come in .zip or .rar format), they should contain a resource, scripts and/or materials folders. | ||
+ | # Go to '''YOURUSER/Library/Application Support/Steam/SteamApps/common/Team Fortress 2/tf/custom''' ''Note: Replace YOURUSER with your account's name, or just go to your directory. | ||
+ | # Drag and drop the folder into the folder | ||
# Start the game and test the HUD you installed | # Start the game and test the HUD you installed | ||