Editing Competitive Maps

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

This page supports semantic in-text annotations (e.g. "[[Is specified as::World Heritage Site]]") to build structured and queryable content provided by Semantic MediaWiki. For a comprehensive description on how to use annotations or the #ask parser function, please have a look at the getting started, in-text annotation, or inline queries help pages.

Latest revision Your text
Line 1: Line 1:
 
{{stub}}
 
{{stub}}
  
There are many different maps played in the various [[Competitive_Formats|competitive formats]] TF2.  Game modes such as [[5CP]], [[King of the Hill]], [[Payload]], and [[Attack/Defend]] are the most prevalent, as they have been the most tested through and consistent types of maps.  In addition to official maps released by Valve, there are also Pro variations of some official maps as well as several community maps that are considered competitive maps.
+
There are many different maps played in the various [[Competitive_Formats|competitive formats]] TF2.  Game modes such as Control Points, King of the Hill, and Payload are the most prevalent, as they have been the most tested through and consistent types of maps.  In addition to official maps put out by Valve, there are several custom maps that are considered competitive maps.
[[File:Viaduct.png|thumb|[[Viaduct|Viaduct Pro]], a staple map in [[4v4]], [[6v6]] and [[Highlander]]]]
 
  
== Maps commonly played in [[4v4]] ==
+
== Maps commonly played in [[6v6]] ==
[[File:Airfield.jpg|thumb|[[Airfield]], a King of the Hill map specifically designed for 4v4 play]]
 
=== [[:Category:3CP Maps|Control Points (3CP)]] ===
 
* [[Warmfrost|cp_warmfrost_rc1]]
 
  
=== [[King of the Hill]] ===
+
=== [[Control Points (5)]] ===
* [[Airfield|koth_airfield_rc7]]
+
* [[cp_granary]]
* [[Badlands (KOTH)|koth_badlands]]
+
* [[cp_badlands]]
* [[Ashville|koth_ashville_rc1]]
+
* [[cp_metalworks]]
* [[Stallone|koth_stallone_b2]]
+
* [[cp_snakewater]]
* [[Product|koth_product_rc8]]
+
* [[cp_process]]
 +
* [[cp_gullywash_final1]]
  
== Maps commonly played in [[6v6]] ==
+
=== [[Control Points (Attack-Defend)|Control Points (Attack / Defend)]] ===
[[File:Snakewater.jpg|thumb|[[Snakewater]] was played in 6v6 even before it became a official map]]
+
* [[cp_gravelpit]]
=== [[5CP|Control Points (5CP)]] ===  
 
* [[Badlands|cp_badlands]]
 
* [[Granary Pro|cp_granary_pro_rc4]]
 
* [[Gullywash|cp_gullywash_final1]]
 
* [[Metalworks|cp_metalworks]]
 
* [[Process|cp_process_final]]
 
* [[Snakewater|cp_snakewater_final1]]
 
* [[Sunshine|cp_sunshine]]
 
* [[Reckoner|cp_reckoner_b3a]]
 
  
 
=== [[King of the Hill]] ===
 
=== [[King of the Hill]] ===
* [[Product|koth_product_rc8]]
+
* [[koth_pro_viaduct_rc3]]
 +
 
 +
=== [[Capture the Flag]] ===
 +
* [[ctf_turbine]]
  
 
== Maps commonly played in [[Highlander]] ==
 
== Maps commonly played in [[Highlander]] ==
[[File:Ashville.jpg|thumb|[[Ashville]], created by former [[ESEA-I_(Invite)|ESEA-I]] competitive player [[mackey]]]]
+
 
=== [[:Category:Attack/Defend Maps|Attack/Defend]] ===
+
=== [[Payload]] ===
* [[Steel|cp_steel]]
+
* [[pl_badwater]]
 +
* [[pro|pl_barnblitz_pro]]
 +
* [[pl_upward]]
 +
* [[pl_swiftwater]]
  
 
=== [[Control Points (5)]] ===
 
=== [[Control Points (5)]] ===
* [[Gullywash|cp_gullywash_final1]]
+
* [[cp_granary]]
 +
* [[cp_gullywash_final1]]
 +
* [[cp_croissant]]
 +
* [[cp_foundry]]
 +
* [[cp_process]]
 +
 
 +
=== [[Attack/Defend|Attack / Defend]] ===
 +
* [[cp_steel]]
 +
* [[cp_gravelpit]]
 +
* [[cp_edifice_b4]]
  
 
=== [[King of the Hill]] ===
 
=== [[King of the Hill]] ===
* [[Ashville|koth_ashville_rc1]]
+
* [[koth_lakeside_final]]
* [[Lakeside|koth_lakeside_final]]
+
* [[koth_ashville]]
* [[Product|koth_product_rc8]]
+
* [[koth_pro_viaduct_rc3|koth_viaduct_pro]]
 +
 
 +
=== [[Capture the Flag]] ===
 +
* [[ctf_haunt]]
 +
* [[ctf_vitalism]]
 +
 
  
=== [[Payload]] ===
 
* [[Badwater|pl_badwater]]
 
* [[Badwater Pro|pl_badwater_pro_v9]]
 
* [[Barnblitz Pro|pl_barnblitz_pro8]]
 
* [[Borneo|pl_borneo]]
 
* [[Swiftwater|pl_swiftwater_final1]]
 
* [[Upward|pl_upward]]
 
  
 
== External links ==
 
== External links ==
* [http://fakkelbrigade.eu/maps/ FakkelBrigade Map Depository]
 
* [http://fastdl.colonslash.eu/maps/ Team Colonslash Map Depository]
 
* [http://tf2maps.net/ TF2Maps.net]
 
 
* [http://ugcleague.com/files_tf2h.cfm UGC custom maps download page]
 
* [http://ugcleague.com/files_tf2h.cfm UGC custom maps download page]
 
+
{{Maps navbox}}
{{Active Maps Navbox}}{{All Maps Navbox}}
 

Please note that all contributions to comp.tf may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see comp.tf:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)