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− | Calling in | + | Calling in TF2 is communicating with your team to relay information so that everyone knows what's going on. Calling is arguably the most important skill that a team can have, next to deathmatch skill and positioning. |
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==Main Caller== | ==Main Caller== | ||
− | The main caller is the backbone of any team, be it a | + | The main caller is the backbone of any team, be it a Highlander or 6v6 team. It is the job of the main caller to communicate with the entire team, informing them when and how pushes, retreats and various other plays are to be carried out. It is essential that the main caller communicates clearly and concisely so actions are carried out as soon as possible. Teams which often fail to listen and react to the main caller generally fall apart due to a lack of focus on their enemies, positioning and the game as a whole. |
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=== Main Calling in 6v6 === | === Main Calling in 6v6 === | ||
− | The main caller is usually the | + | The main caller is usually the Pocket, the Medic or the Demoman. This is because most 6v6 teams will focus their play around their medic to make use of über and general health advantages. |
=== Main Calling in Highlander === | === Main Calling in Highlander === | ||
− | + | The main caller is usually the Heavy, Medic or Demo. | |
− | The main caller is usually the | ||
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