Difference between revisions of "Template:Class Weapon Table Row"

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m
Line 30: Line 30:
 
| true = bgcolor="indianred" {{!}} <font color="white"> Banned </font>  
 
| true = bgcolor="indianred" {{!}} <font color="white"> Banned </font>  
 
| false = bgcolor="lightgreen" {{!}} <font color="black"> Allowed </font>
 
| false = bgcolor="lightgreen" {{!}} <font color="black"> Allowed </font>
| maybe = bgcolor="yellow" {{!}} <font color="black"> Depends</font> {{#tag:ref|{{{cevoref}}}|name="cevoref"}}
+
| maybe = bgcolor="yellow" {{!}} <font color="black"> Depends</font> {{#tag:ref|{{{cevoHLref}}}|name="cevoHLref"}}
 
}}
 
}}
 
| align="center" {{#switch: {{{etf2lHL}}}
 
| align="center" {{#switch: {{{etf2lHL}}}

Revision as of 11:55, 16 August 2013

User:Maxim/Template:Class Weapon Table Header |- ! align="center" rowspan="2" | [[Image:{{{imgname}}}|link=http://wiki.teamfortress.com/wiki/{{{wikilink}}}]]
{{{itemquality}}}
[[{{{weaponname}}}]] | align="center" | align="center" | align="center" | align="center" | align="center" | align="center" | align="center" | align="center" | align="center" | align="center" |- | align="center" colspan="9"| {{{description}}}

|}

This is a test version of a template for the construction of a row in a Class' weapons table. Right now, I'm trying to find a way to allow states other than Allowed/Banned to come up on the ladder, while still keeping template users away from the code. got to read up on #switch parser functions

{{User:Maxim/Template:Class Weapon Table Row
|weaponname = Natascha
|itemquality = Stock
|wikilink = Brass_Beast
|imgname = 128px-Fists.png
|cevo6s = true
|esea6s = true
|etf2l6s = true
|ozf6s = false
|ugc6s = false
|ozfHL = no
|ugcHL = asldkjf
|etf2lHL = 
|cevoHL = true
|wireplayHL =
|description = SEY! SEY!
}}

Displays

User:Maxim/Template:Class Weapon Table Row