Difference between revisions of "Pocket"

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(Changed to be less soldier-centric)
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== Pocket Soldier ==
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== Pocket ==
The Pocket Soldier is a variant of the [[Soldier]] in 6v6. He is part of something commonly called the '''combo''', which is the [[Medic]], [[Demoman]], and the [[Pocket]].
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The Pocket is the player that the team's [[Medic]] focuses in and follows for most of the match. In [[6v6]], the pocket is almost always a [[Soldier]], but in [[Highlander]] it can be the Soldier, [[Demoman]], or [[Heavy]].
 
 
 
 
== Loadout ==
 
The pocket soldier mainly uses vanilla weapons as a loadout, except for the melee weapons. Naturally, other weapons are available, but not commonly used.
 
 
 
'''Primary Weapon:''' Rocket Launcher
 
 
 
'''Secondary Weapon:''' Shotgun
 
 
 
'''Melee Weapon:''' Escape Plan
 
 
 
== Rollout ==
 
The pocket's rollout is quite simple, as it relies on the increased speed that the Escape Plan provides once damaged to a certain point. Rollouts are usually composed of damaging oneself with two direct rockets, taking out your Escape Plan to get the increased speed bonus, and then running to mid, and waiting for the medic by the entrance to the mid point.
 
  
 
== Main Roles ==
 
== Main Roles ==
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== The 'combo' ==
 
== The 'combo' ==
The Pocket soldier is a very important part of the combo, as it is an effective bodyguard for the Demoman and Medic. The Pocket's job is also to watch main choke points with the combo, and to punish any enemies who overextend near choke points.
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The Pocket is a very important part of the combo, as it is an effective bodyguard for the Demoman and Medic. The Pocket's job is also to watch main choke points with the combo, and to punish any enemies who overextend near choke points.
  
  
 
== Mid Fights ==
 
== Mid Fights ==
 
The Pocket, being one of the most polyvalent 6s class, has a number of ways to approach midfights. Usually, this involves protecting the medic from bombing soldiers and scouts, while putting out consistent damage on the other team..
 
The Pocket, being one of the most polyvalent 6s class, has a number of ways to approach midfights. Usually, this involves protecting the medic from bombing soldiers and scouts, while putting out consistent damage on the other team..

Revision as of 03:54, 1 July 2013

Pocket

The Pocket is the player that the team's Medic focuses in and follows for most of the match. In 6v6, the pocket is almost always a Soldier, but in Highlander it can be the Soldier, Demoman, or Heavy.

Main Roles

The three main goals of the pocket are as follows:

1 - Protecting the medic

2 - Lead pushes

3 - Effectively use ubers

There are a lot of other roles the Pocket has to fullfil at some point, these are just the main ones.


The 'combo'

The Pocket is a very important part of the combo, as it is an effective bodyguard for the Demoman and Medic. The Pocket's job is also to watch main choke points with the combo, and to punish any enemies who overextend near choke points.


Mid Fights

The Pocket, being one of the most polyvalent 6s class, has a number of ways to approach midfights. Usually, this involves protecting the medic from bombing soldiers and scouts, while putting out consistent damage on the other team..