Difference between revisions of "Template talk:Class guides"
Jump to navigation
Jump to search
(Re-arrangement?) |
m (Followup) |
||
Line 1: | Line 1: | ||
+ | == Re-arrangement == | ||
I had an idea to arrange the classes in a more comp-relevant grouping than the default (Offensive, Defensive, Support) to make the template more competitive-centric. I'm not sure what the re-arrangement would be, and the fact that there is no 'concrete' grouping for the classes in competitive play leads me to believe that any sort of re-arrangement would be too alienating even for experienced comp players. Then again, if we re-group the classes to fit competitive play, it could become the basis for a competitive grouping of the 9 classes. Thinking out loud at this point :] --[[User:Garlic|garlic]] ([[User talk:Garlic|talk]]) 08:03, 6 February 2016 (UTC) | I had an idea to arrange the classes in a more comp-relevant grouping than the default (Offensive, Defensive, Support) to make the template more competitive-centric. I'm not sure what the re-arrangement would be, and the fact that there is no 'concrete' grouping for the classes in competitive play leads me to believe that any sort of re-arrangement would be too alienating even for experienced comp players. Then again, if we re-group the classes to fit competitive play, it could become the basis for a competitive grouping of the 9 classes. Thinking out loud at this point :] --[[User:Garlic|garlic]] ([[User talk:Garlic|talk]]) 08:03, 6 February 2016 (UTC) | ||
+ | :Followup: The Official TF2 Wiki lists a competitive grouping as: | ||
+ | :*Core Classes | ||
+ | :**Medic | ||
+ | :**Demoman | ||
+ | :*Default Classes | ||
+ | :**Soldier | ||
+ | :**Scout | ||
+ | :*Situational Classes | ||
+ | :**Pyro | ||
+ | :**Heavy | ||
+ | :**Engineer | ||
+ | :**Sniper | ||
+ | :**Spy | ||
+ | :This is used on the wiki as a navbox at the bottom of each class' competitive pages. Obviously it is quite 6v6 favoured. --[[User:Garlic|garlic]] ([[User talk:Garlic|talk]]) 08:38, 6 February 2016 (UTC) |
Latest revision as of 08:38, 6 February 2016
Re-arrangement[edit]
I had an idea to arrange the classes in a more comp-relevant grouping than the default (Offensive, Defensive, Support) to make the template more competitive-centric. I'm not sure what the re-arrangement would be, and the fact that there is no 'concrete' grouping for the classes in competitive play leads me to believe that any sort of re-arrangement would be too alienating even for experienced comp players. Then again, if we re-group the classes to fit competitive play, it could become the basis for a competitive grouping of the 9 classes. Thinking out loud at this point :] --garlic (talk) 08:03, 6 February 2016 (UTC)
- Followup: The Official TF2 Wiki lists a competitive grouping as:
- Core Classes
- Medic
- Demoman
- Default Classes
- Soldier
- Scout
- Situational Classes
- Pyro
- Heavy
- Engineer
- Sniper
- Spy
- Core Classes
- This is used on the wiki as a navbox at the bottom of each class' competitive pages. Obviously it is quite 6v6 favoured. --garlic (talk) 08:38, 6 February 2016 (UTC)