Difference between revisions of "Medic (6v6)"

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(Created page with "Medic is most commonly thought of as the most important class in all of TF2. He leads the pushes in order to cap more points, and in order to destroy the enemy team. His job i...")
 
(Major rewording for clarity.)
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Medic is most commonly thought of as the most important class in all of TF2. He leads the pushes in order to cap more points, and in order to destroy the enemy team. His job is to give buffs to every class. Buffs are a health boost that all classes can receive. Soldier can be buffed from 200 to 300, Scout from 125 to 185, etc. etc. In 6's the medic usually uses two different types of medi-guns. The original medi gun, which makes the player that recieves the uber invincible, and the kritzkrieg, which gives 100% kritz to the player receiving the uber. The kritzkrieg is usually given to the demoman in order to drop the other teams medic and t gain a large advantage. The demoman receives the kritz because he has the largest damage output and has weapons that best suit the kritzkrieg. The medic has a pocket soldier who's main objective is to keep the medic alive. He receives most of the ubercharges from the medic. Keeping the medic alive is very important and the team with the better medic usually has an advantage.
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Medic is most commonly thought of as the most important class in all of TF2. He leads the pushes in order to cap more points and to destroy the enemy team. His job is to provide healing to his teammates as well as provide them with overheals, also known as buffs. In 6v6, the medic usually uses one of two different secondaries. The Medigun, which makes the player on the receiving end of the healbeam invincible, and the Kritzkrieg, which grants critical hits to all attacks done by the player being pocketed. The Kritzkrieg is usually given to the [[Demoman]] in order to drop the other teams medic and kill as many of the enemy team as possible due to his large clip size and high damage output. The medic usually has a player assigned to protect him, known as the pocket. The pocket, usually a soldier, receives the majority of the Medic's Ubers.
  
 
placeholder from the main med page
 
placeholder from the main med page

Revision as of 19:33, 1 July 2013

Medic is most commonly thought of as the most important class in all of TF2. He leads the pushes in order to cap more points and to destroy the enemy team. His job is to provide healing to his teammates as well as provide them with overheals, also known as buffs. In 6v6, the medic usually uses one of two different secondaries. The Medigun, which makes the player on the receiving end of the healbeam invincible, and the Kritzkrieg, which grants critical hits to all attacks done by the player being pocketed. The Kritzkrieg is usually given to the Demoman in order to drop the other teams medic and kill as many of the enemy team as possible due to his large clip size and high damage output. The medic usually has a player assigned to protect him, known as the pocket. The pocket, usually a soldier, receives the majority of the Medic's Ubers.

placeholder from the main med page