Difference between revisions of "Talk:Getting Started"
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* http://asiafortress.com/forum/index.php?/topic/1492-getting-started-in-competitive-tf2-a-complete-guide/ | * http://asiafortress.com/forum/index.php?/topic/1492-getting-started-in-competitive-tf2-a-complete-guide/ | ||
* http://asiafortress.com/forum/index.php?/topic/2154-setting-up-and-customisation/ | * http://asiafortress.com/forum/index.php?/topic/2154-setting-up-and-customisation/ | ||
+ | |||
+ | == How this page should look == | ||
+ | |||
+ | ''this is a wiki, so feel free to improve it if you wish. [[User:Maxim|Maxim]] ([[User talk:Maxim|talk]]) 12:24, 14 December 2013 (WET)'' | ||
+ | |||
+ | |||
+ | <insert highlight reel/inspirational video> | ||
+ | ===What is competitive TF2=== | ||
+ | * 6v6 is 2 scouts, 2 soldiers, 1 demoman, 1 medic | ||
+ | ** <imagery/videos of each?> | ||
+ | ** why this combination of classes in 6v6? | ||
+ | ** roles of each class, briefly -> direct to class pages | ||
+ | * 9v9 is one of every class | ||
+ | ** roles of each class -> direct to class pages | ||
+ | |||
+ | ===How a competitive game is played=== | ||
+ | <video here pls> (maybe this one [http://www.youtube.com/watch?v=Hts1uTjd6mc eXtv: Intro to Competitive TF2]) | ||
+ | * logistics | ||
+ | ** map types | ||
+ | ***(the Push/KOTH/AD pages better explain what the common strategies for each mode are) | ||
+ | ** types of scoring | ||
+ | * how to play the game | ||
+ | ** rollouts | ||
+ | ** midfights | ||
+ | |||
+ | <pre>I can already see the above area becoming too involved | ||
+ | for a getting started guide, we'd need to move this to the | ||
+ | [[6v6]] page? though it also applies to 9v9... HELP -maxim</pre> | ||
+ | |||
+ | * how to think about the game | ||
+ | ** advantages/disadvantages | ||
+ | ** decision making | ||
+ | ** <insert framed quotes from the many forum posts that have been written on this topic> | ||
+ | *** perhaps see [http://ozfortress.com/showthread.php?t=37375 bowt] or [http://ozfortress.com/showthread.php?t=50876 yuki] | ||
+ | |||
+ | <pre>maybe thinking about the game can be moved to under a | ||
+ | [[metagame]] page, so we can keep this section brief? -maxim</pre> | ||
+ | |||
+ | ===Game optimisation=== | ||
+ | * performance | ||
+ | ** see [http://asiafortress.com/index.php/index.html/_/guides/setting-up-and-customisation-r38 asia fortress guide] & [http://atf2l.org/articles/tutorials/setting-up-your-game-r17/ atf2l guide] | ||
+ | * custom huds (a cursory mention) | ||
+ | * prec | ||
+ | |||
+ | ===Where to?=== | ||
+ | * pugs | ||
+ | ** describe them as your entry point, and delegate to PUGs page? | ||
+ | * newbie mixes | ||
+ | ** an NA thing i think... | ||
+ | * leagues | ||
+ | ** list them | ||
+ | ** what is a whitelist/why? | ||
+ | * finding a team | ||
+ | ** tips/don't be an idiot/expectations | ||
+ | * media | ||
+ | ** where to find more content about comp tf2 | ||
+ | *** casting/forums/fragvids/essays | ||
+ | |||
+ | '''some kind words here''' | ||
+ | |||
+ | === Common questions === | ||
+ | *FAQ here |
Revision as of 12:24, 14 December 2013
This page should eventually become a getting started guide for competitive tf2. Not sure if we need original content, as there are a few getting started guides already out there.
Best to continue to collate them here, before an Editor summarises it all.
- http://atf2l.org/getting_started/
- http://www.cadred.org/News/Article/157101/
- http://forums.steampowered.com/forums/showthread.php?t=2610054
- http://etf2l.org/help/new/
Not sure whether the scope of this page should be
- Intro. to the gamemodes
- your future tf2 career, from team to team, pugging, mixes. pubs -> lobby -> pugs? -> team
- technical requirements
theres a lot of content to be covered...
-Maxim (talk) 15:58, 3 July 2013 (WEST)
- http://asiafortress.com/forum/index.php?/topic/1492-getting-started-in-competitive-tf2-a-complete-guide/
- http://asiafortress.com/forum/index.php?/topic/2154-setting-up-and-customisation/
Contents
How this page should look
this is a wiki, so feel free to improve it if you wish. Maxim (talk) 12:24, 14 December 2013 (WET)
<insert highlight reel/inspirational video>
What is competitive TF2
- 6v6 is 2 scouts, 2 soldiers, 1 demoman, 1 medic
- <imagery/videos of each?>
- why this combination of classes in 6v6?
- roles of each class, briefly -> direct to class pages
- 9v9 is one of every class
- roles of each class -> direct to class pages
How a competitive game is played
<video here pls> (maybe this one eXtv: Intro to Competitive TF2)
- logistics
- map types
- (the Push/KOTH/AD pages better explain what the common strategies for each mode are)
- types of scoring
- map types
- how to play the game
- rollouts
- midfights
I can already see the above area becoming too involved for a getting started guide, we'd need to move this to the [[6v6]] page? though it also applies to 9v9... HELP -maxim
- how to think about the game
maybe thinking about the game can be moved to under a [[metagame]] page, so we can keep this section brief? -maxim
Game optimisation
- performance
- custom huds (a cursory mention)
- prec
Where to?
- pugs
- describe them as your entry point, and delegate to PUGs page?
- newbie mixes
- an NA thing i think...
- leagues
- list them
- what is a whitelist/why?
- finding a team
- tips/don't be an idiot/expectations
- media
- where to find more content about comp tf2
- casting/forums/fragvids/essays
- where to find more content about comp tf2
some kind words here
Common questions
- FAQ here