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Revision as of 09:41, 6 May 2016
- For the template regarding the current season of all leagues, please see Template:Current Seasons
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This page is about a current season or tournament. It's in constant change and might be outdated. You can help the wiki by adding info and results as they come in.
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Location:
North America
ESEA Season 22 will be the 22nd season of ESEA and the 21st iteration of a Team Fortress 2 division in the series. The season will be split into three leagues (Invite, Intermediate, Open) and will be held across North America from the 22nd of May, 2016 to the 30th of August, 2016. Dates are tentative and vary by league.
Map pool
The map schedule for Season 22 has not yet been finalised. Traditionally a map vote will occur, listing potential exclusions and inclusions for the following season.
Maps from previous season
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Maps under potential inclusion
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Reckoner is a map that has recently become increasingly popular in the PUG scene across North America, as well as Europe and Australia. The map is still in its beta stages of development,[1] and author [phi] (who is also the creator of Sunshine) has stated that the map "may or may not be ready for an ESEA launch, but that's up to the players and their feedback".
Both Snakewater and Product (or Viaduct Pro) have updated versions compared to the renditions of the maps used in the previous season. Snakewater started undergoing minor changes on February 10th 2016[3] to optimise the map further for competitive play, and is currently in the _u7
version.[4] The release candidate version for Viaduct Pro was updated before the beginning of Season 21 to _rc8
(along with the name change to Product),[5] and currently ESEA is the only league which still uses the _rc7
iteration.
Maps under potential exclusion
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Metalworks has been a long-time unpopular map in the rotation, and has been put up for potential replacement in map votes of seasons past. Prone to lengthy stalemates and DM-heavy playstyles, removing the map for Season 22 would end a nine-season streak for Metalworks.
Ruleset
Class limits
- At any one time amongst six players, class limits of:
Standings tiebreakers
The overall placings for every division is sorted by the teams'
- Overall record. If two or more teams are still tied the procedure will follow to:
- Head to head record, then by
- Highest amount of regulation rounds won, then by
- Single map playoff if all other tie breaker scenarios are indecisive
Additional content
Streams
Articles
References