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'''Ultitrio''' is a [[Competitive Formats|competitive]] format intended for small roster competitive play. It features a three vs three (3v3) game-type, [[Soldier]] and [[Medic]] pairs, along with a [[Scout]] for added support.
 
'''Ultitrio''' is a [[Competitive Formats|competitive]] format intended for small roster competitive play. It features a three vs three (3v3) game-type, [[Soldier]] and [[Medic]] pairs, along with a [[Scout]] for added support.
  
Most maps have the 3-player team battling over a [[King of the Hill]] game type. As opposed to [[6v6]], [[Highlander]] or even [[Ultiduo]], Ultitrio is more focused on DM skill and coordinated attacks within a team. Since winning a 2v3 or a 1v3 is not very likely, there is a lot of focus on moving as a group. This gamemode is played on small KOTH maps that are specifically made for it, or other [[Ultiduo]] maps that are more open, but with many ways to regain high ground as any class, even Medic.
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Most maps have the 3 player team battling over a [[King of the Hill]] game type. As opposed to [[6v6]], [[Highlander]] or even [[Ultiduo]], Ultitrio is more focused on DM skill and coordinated attacks within a team. Since winning a 2v3 or a 1v3 is not very likely, there is a lot of focus to move as a group. This gamemode is played on small KOTH maps that are specifically made for it, or other [[Ultiduo]] maps that are more open, but with many ways to regain high ground as any class, even Medic.
  
 
==Gameplay==
 
==Gameplay==
 
[[File:UltitrioTest.jpg|right||thumb|340px|right|Example of an Ultitrio Class Lineup.]]
 
[[File:UltitrioTest.jpg|right||thumb|340px|right|Example of an Ultitrio Class Lineup.]]
The success of an Ultitrio team heavily hinges on the team's coordination skills and on the inclusion of [[Scout]]. This is not to say switching up who is a pocket or sweeper can't work, however. Teams can see success with a pocket [[Soldier]] and sweeper [[Scout]] or a [[pocket]] [[Scout]] and [[roamer]] [[Soldier]]. Ultitrio hinges on the death-matching skill of the players in question and the coordination with your team's role choice.
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The success of an Ultitrio team heavily hinges on the team's coordination skills and on the inclusion of [[Scout]].
  
The addition of [[Scout]] adds more dynamic gameplay for both teams in comparison to [[Ultiduo]]'s Soldier and Medic pairs. While having a slightly larger team size, Ultitrio still houses the common core elements of [[Ultiduo]]: gaining an Über advantage, health and ammo conservation, and immaculate communication and execution skills.
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The addition of [[Scout]] adds more dynamic gameplay for both teams in comparison to [[Ultiduo]]'s Soldier and Medic pairs. While having a slightly larger team size, Ultitrio still houses the common core elements of [[Ultiduo]]: gaining an Über advantage, health and ammo conservation and immaculate communication and execution skills.
  
Ultitrio features a small map with a single control point in the [[King of the Hill]] style, with 3-5 minutes needed to win depending on the map being played. The two teams are limited to one [[Scout]], one [[Soldier]], and one [[Medic]], with most weapons that provide too great of a disadvantage by eliminating teamplay staying off the whitelist.
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Ultitrio features a small map with a single control point in the [[King of the Hill]] style, with 5 minutes needed to win. The two teams are limited to one [[Scout]], one [[Soldier]], and one [[Medic]], with most weapons that provide too great of a disadvantage staying off the whitelist.
  
It's possible to split up your team to perform pincer maneuvers in Ultitrio. For example, a team could have a [[Soldier]] and [[Medic]] combo pushing on one side and a fully buffed [[Scout]] pushing on the other, which is one commonly seen tactic when attempting to regain lost space. This would not be possible in [[Ultiduo]] because of the two-person team limit and stricter weapon bans. With the addition of [[Scout]], it allows for more strategic gameplay because of [[Scout]]'s weapons like the Fan O' War and Wrap Assassin, leaving Soldier to be more of a "clean-up" class after a [[Scout]] marks someone or hits that player with a Wrap Assassin ball.
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It's possible to split up your team to perform pincer maneuvers with [[Soldier]] and [[Medic]] pushing on one side and a fully buffed [[Scout]] pushing on the other, which is a common tactic when pushing. This would not be possible in [[Ultiduo]] because of the two-person team limit and stricter weapon bans. With the addition of [[Scout]], it allows for more strategic gameplay because of [[Scout]]'s added dynamic play styles with weapons like the Fan O' War and Wrap Assassin, leaving Soldier to be more of a "clean up" class after a [[Scout]] marks someone or hits that player with a Wrap Assassin ball.
  
 
==Maps==
 
==Maps==
There are five main Ultitrio maps, all of which feature strong high-ground & low-ground differences and ample pickups like health or ammo packs.
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There are two main Ultitrio maps, both of which feature strong high ground & low ground differences and ample pickups like health or ammo packs.
 
{{box|start}}
 
{{box|start}}
{{MapCard |Fira|ulti_fira_b2a|Fira.jpg}}
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{{MapCard |Fira|ulti_fira_b1|Fira.jpg}}
 
{{box|break}}
 
{{box|break}}
{{MapCard |Aesthetic|ultitrio_aesthetic_b8|ultitrio_aesthetic_b6.jpg}}
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{{MapCard |Grove|ultiduo_grove_b4|Grove.jpg}}
{{box|break}}
 
{{MapCard |Staten|ultiduo_staten_v7|ultiduo_staten_v6.jpg}}
 
{{box|break}}
 
{{MapCard |Caffa|ultitrio_caffa_final9|ultitrio_caffa_final9.jpg}}
 
{{box|break}}
 
{{MapCard |Eruption|ultitrio_eruption_v6|ultitrio_eruption_v6.png}}
 
 
{{box|end}}
 
{{box|end}}
  
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  <!-- Melee -->
 
  <!-- Melee -->
 
| Bat =1
 
| Bat =1
| Atomizer =1
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| Atomizer =
 
| Boston Basher =
 
| Boston Basher =
 
| Candy Cane = 1
 
| Candy Cane = 1
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| Air Strike =
 
| Air Strike =
 
| Beggar's Bazooka =
 
| Beggar's Bazooka =
| Black Box =1
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| Black Box =
 
| Cow Mangler 5000 =
 
| Cow Mangler 5000 =
 
| Direct Hit =  
 
| Direct Hit =  
 
| Liberty Launcher =1
 
| Liberty Launcher =1
 
| Original =1
 
| Original =1
| Rocket Jumper = 1
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| Rocket Jumper =
 
  <!-- Secondary -->
 
  <!-- Secondary -->
 
| Shotgun =1
 
| Shotgun =1
| B.A.S.E. Jumper =1
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| B.A.S.E. Jumper =
 
| Battalion's Backup =
 
| Battalion's Backup =
 
| Buff Banner = | Buff Banner-x1=
 
| Buff Banner = | Buff Banner-x1=
 
| Concheror =
 
| Concheror =
 
| Gunboats =1
 
| Gunboats =1
| Mantreads = 1
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| Mantreads =
 
| Panic Attack = 1
 
| Panic Attack = 1
 
| Reserve Shooter =
 
| Reserve Shooter =
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==Competitions==
 
==Competitions==
Ultitrio tournaments are often held by community members. As each team requires only 3 players these small tournaments are usually easy to set up, making it a viable option for off-season competition.
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Ultitrio tournaments are often held by community members. As each team requires only 3 players these small tournaments are usually easy to set-up, making it a viable option for offseason competition.
 
 
The game mode is often used by players as a source of practice for [[Scout]], [[Soldier]], and [[Medic]] death-matching, and regularly sees play in small-scale community tournaments.
 
  
== Where to Play?==
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The game mode is often used by players as a source of practice for [[Scout]], [[Soldier]], and [[Medic]] death-matching, and regularly sees play in small-scale community tournaments. It sees no official league play as of yet.
You can sign up for the official Ultitrio league at the [https://discord.gg/TFDqDpjB3B official Ultitrio Discord.]
 
There are also regular pickup games and tournaments run on the same server.
 
  
 
==Development==
 
==Development==
Ultitrio was created officially on March 4th, 2022 according to the original wording in the base config. Before the finalization of the roster, [[Demoman]] was considered in place of [[Scout]], but being as most Ultitrio/duo maps have 2 exits and close quarters, [[Demoman]] would be able to lock down every inch of a map for free and subsequently deny everyone, so [[Scout]] was chosen for his flexibility and high mobility. Ultitrio was added into [https://na.serveme.tf serveme.tf's] network on April 21st for public access for a cup that was played a couple of weeks later on May 7th, 2022. When Ultitrio development reached this stage, it stagnated due to few PUGs being run and waining community involvement. That was, until picking up again in mid-September from reinvigorated fervor from its community by the reintroduction of semi-daily PUGs. As a result, maps like Caffa were made around this time. Mappers like [https://steamcommunity.com/profiles/76561198142878296 TTL] and [https://steamcommunity.com/id/richyricky/ RichyRicky] came along and collaborated by making better and improved versions of their respective maps to better suit the format.
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Before the finalization of the roster, [[Demoman]] was considered in place of [[Scout]], but being as most Ultitrio/duo maps have 2 exits and close quarters, Demoman would be able to lock down every inch of a map for free and subsequently deny everyone, so [[Scout]] was chosen for his flexibility and high mobility.
  
 
== Additional Links ==
 
== Additional Links ==
* [https://github.com/CoolstuffTF2/Ultitrio Ultitrio Configs]
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* [https://github.com/CoolstuffTF2/Ultitrio Ultitrio configs]
* [https://drive.google.com/drive/folders/18aRkMDzFIwUghQCxJvxXwLD7lCt8vGs6?usp=drive_link Ultitrio Maps]
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* [https://tf2maps.net/threads/ulti_fira.45195/ ulti_fira_b1 download]
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* [https://tf2maps.net/downloads/ultiduo-grove.2593/ ultiduo_grove_b4 download]
  
 
[[Category:Competitive Formats]]
 
[[Category:Competitive Formats]]

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