Editing Ultitrio

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

This page supports semantic in-text annotations (e.g. "[[Is specified as::World Heritage Site]]") to build structured and queryable content provided by Semantic MediaWiki. For a comprehensive description on how to use annotations or the #ask parser function, please have a look at the getting started, in-text annotation, or inline queries help pages.

Latest revision Your text
Line 1: Line 1:
[[File:UltiTrio_Banner.png|thumb|''Artist: [https://steamcommunity.com/id/lilbonelesspizza/ Lil' Boneless Pizza'']]]
+
[[File:UltiTrio_Banner.png|thumb|Logo of the Offical Ultitrio Format (Artist: [https://steamcommunity.com/id/lilbonelesspizza/ Lil' Boneless Pizza)]]]
'''Ultitrio''' is a [[Competitive Formats|competitive]] format intended for small roster competitive play. It features a three vs three (3v3) game-type, [[Soldier]] and [[Medic]] pairs, along with a [[Scout]] for added support.
+
'''Ultitrio''' is a [[Competitive Formats|competitive]] format intended for small roster competitive play. It features a three vs three (3v3) game-type, [[Soldier]] and [[Medic]] pairs, along with a [[Scout]] for added support. Most maps have the 3 player team battling over a [[King of the Hill]] game type. As opposed to [[6v6]], [[Highlander]] or even [[Ultiduo]], Ultitrio is more focused on your DM skill and coordinated attacks with your team, since winning a 2v3 or especially a 1v3 isn't very likely; it's important to move as a group. This gamemode is played on small KOTH maps that are specifically made for it or other [[Ultiduo]] maps that are more open, but with many ways to regain high ground as any class, even Medic.
  
Most maps have the 3-player team battling over a [[King of the Hill]] game type. As opposed to [[6v6]], [[Highlander]] or even [[Ultiduo]], Ultitrio is more focused on DM skill and coordinated attacks within a team. Since winning a 2v3 or a 1v3 is not very likely, there is a lot of focus on moving as a group. This gamemode is played on small KOTH maps that are specifically made for it, or other [[Ultiduo]] maps that are more open, but with many ways to regain high ground as any class, even Medic.
+
==Gameplay==
 +
The success of an Ultitrio team heavily hinges on the team's coordination skills and on the inclusion of [[Scout]].The addition of [[Scout]] is to add more dynamic gameplay for both teams in comparison to [[Ultiduo]]'s stagnant Soldier and Medic pairs. While having a slightly larger team size, Ultitrio still houses the common core elements of [[Ultiduo]]. That being gaining an Über advantage, health and ammo conservation, and immaculate communication and then execution skills based on a given plan. Ultitrio features a small map with a single control point in the [[King of the Hill]] style, with 5 minutes needed to win. The two teams are limited to one [[Scout]], one [[Soldier]], and one [[Medic]], with most easy upper hand unlocks being banned. It's possible to split up your team to perform pincer maneuvers with [[Soldier]] and [[Medic]] pushing on one side and a fully buffed [[Scout]] pushing on the other, which is a common tactic when pushing. This would not be possible in [[Ultiduo]] because of the two-person team limit and stricter weapon bans. With the addition of [[Scout]], it allows for more strategic gameplay because of [[Scout]]'s added dynamic play styles with weapons like the Fan O' War and Wrap Assassin, leaving Soldier to be more of a "clean up" class after a [[Scout]] marks someone or hits that player with a Wrap Assassin ball. Not only that
  
==Gameplay==
+
==Maps==
[[File:UltitrioTest.jpg|right||thumb|340px|right|Example of an Ultitrio Class Lineup.]]
+
There are two main Ultitrio maps, both of which feature strong high ground and low ground differences, along with little to no pickups like health or ammo packs. Going along with high ground advantage, it's much easier in Ultitrio maps to gain the high ground if you lose it as any class if executed right because of the less punishing environment when getting knocked off of the [[King of the Hill|KotH]] point.
The success of an Ultitrio team heavily hinges on the team's coordination skills and on the inclusion of [[Scout]]. This is not to say switching up who is a pocket or sweeper can't work, however. Teams can see success with a pocket [[Soldier]] and sweeper [[Scout]] or a [[pocket]] [[Scout]] and [[roamer]] [[Soldier]]. Ultitrio hinges on the death-matching skill of the players in question and the coordination with your team's role choice.
+
* [https://tf2maps.net/threads/ulti_fira.45195/ ulti_fira_b1]
 +
* [https://tf2maps.net/downloads/ultiduo-grove.2593/ ultiduo_grove_b4]
  
The addition of [[Scout]] adds more dynamic gameplay for both teams in comparison to [[Ultiduo]]'s Soldier and Medic pairs. While having a slightly larger team size, Ultitrio still houses the common core elements of [[Ultiduo]]: gaining an Über advantage, health and ammo conservation, and immaculate communication and execution skills.
+
==Weapons==
 +
The official Ultitrio Github has a [https://github.com/CoolstuffTF2/Ultitrio whitelist] for Ultitrio. This whitelist allows the default loadout for [[Scout]], [[Soldier]], and [[Medic]] with few unlocks for both. <br/>
 +
Naturally reskins of stock weapons (e.g. strange weapons, festive weapons, botkiller weapons, the Frying Pan, Conscientious Objector, ...)  are allowed.
  
Ultitrio features a small map with a single control point in the [[King of the Hill]] style, with 3-5 minutes needed to win depending on the map being played. The two teams are limited to one [[Scout]], one [[Soldier]], and one [[Medic]], with most weapons that provide too great of a disadvantage by eliminating teamplay staying off the whitelist.
+
[[File:UltitrioTest.jpg|frame|Example of an Ultitrio Class Lineup. Names From Left to Right: [https://rgl.gg/Public/PlayerProfile.aspx?p=76561198834350355&r=24 FountainMann], [https://rgl.gg/Public/PlayerProfile.aspx?p=76561198178350213&r=24 Coolstuff], and [https://rgl.gg/Public/PlayerProfile.aspx?p=76561198035015260&r=24 Muddy.]]]
  
It's possible to split up your team to perform pincer maneuvers in Ultitrio. For example, a team could have a [[Soldier]] and [[Medic]] combo pushing on one side and a fully buffed [[Scout]] pushing on the other, which is one commonly seen tactic when attempting to regain lost space. This would not be possible in [[Ultiduo]] because of the two-person team limit and stricter weapon bans. With the addition of [[Scout]], it allows for more strategic gameplay because of [[Scout]]'s weapons like the Fan O' War and Wrap Assassin, leaving Soldier to be more of a "clean-up" class after a [[Scout]] marks someone or hits that player with a Wrap Assassin ball.
+
===<b>[[Scout]]</b> ===
 +
The Shortstop <br/>
 +
Baby Face's Blaster <br/>
 +
The Backscatter <br/>
 +
The Winger <br/>
 +
The Sun-on-a-Stick <br/>
 +
The Candy Cane <br/>
 +
The Fan O' War <br/>
 +
The Wrap Assassin <br/>
 +
The Sandman <br/>
  
==Maps==
+
===<b>[[Soldier]]</b> ===
There are five main Ultitrio maps, all of which feature strong high-ground & low-ground differences and ample pickups like health or ammo packs.
+
The Liberty Launcher <br/>
{{box|start}}
+
The Gunboats <br/>
{{MapCard |Fira|ulti_fira_b2a|Fira.jpg}}
+
The Righteous Bison <br/>
{{box|break}}
+
The Panic Attack <br/>
{{MapCard |Aesthetic|ultitrio_aesthetic_b8|ultitrio_aesthetic_b6.jpg}}
+
The Disciplinary Action <br/>
{{box|break}}
+
The Equalizer <br/>
{{MapCard |Staten|ultiduo_staten_v7|ultiduo_staten_v6.jpg}}
+
The Escape Plan <br/>
{{box|break}}
+
The Half Zatoichi <br/>
{{MapCard |Caffa|ultitrio_caffa_final9|ultitrio_caffa_final9.jpg}}
 
{{box|break}}
 
{{MapCard |Eruption|ultitrio_eruption_v6|ultitrio_eruption_v6.png}}
 
{{box|end}}
 
  
==Weapons==
+
===<b>[[Medic]]</b> ===
The official Ultitrio Github has a [https://github.com/CoolstuffTF2/Ultitrio whitelist] for Ultitrio.
+
The Blutsauger <br/>
 +
The Overdose <br/>
 +
The Ubersaw <br/>
 +
The Crusader's Crossbow <br/>
 +
The Krizkrieg <br/>
  
{{Box|start}}
+
In general, the loadouts are designed to be a lot more customizable than [[Ultiduo]]s because of the addition of [[Scout]], allowing for more dynamic playstyles.
{{Scout Weapon List
 
<!-- Primary -->
 
| Scattergun = 1
 
| Baby Face's Blaster = 1
 
| Back Scatter = 1
 
| Force-A-Nature =
 
| Shortstop = 1
 
| Soda Popper =
 
<!-- Secondary -->
 
| Pistol =1
 
| Bonk! Atomic Punch =
 
| Crit-A-Cola =
 
| Flying Guillotine =
 
| Mad Milk =
 
| Pretty Boy's Pocket Pistol =
 
| Winger = 1
 
<!-- Melee -->
 
| Bat =1
 
| Atomizer =1
 
| Boston Basher =
 
| Candy Cane = 1
 
| Fan O'War = 1
 
| Sandman = 1
 
| Sun-on-a-Stick = 1
 
| Wrap Assassin = 1
 
}}
 
{{Box|break}}
 
{{Soldier Weapon List
 
<!-- Primary -->
 
| Rocket Launcher =1
 
| Air Strike =
 
| Beggar's Bazooka =
 
| Black Box =1
 
| Cow Mangler 5000 =
 
| Direct Hit =
 
| Liberty Launcher =1
 
| Original =1
 
| Rocket Jumper = 1
 
<!-- Secondary -->
 
| Shotgun =1
 
| B.A.S.E. Jumper =1
 
| Battalion's Backup =
 
| Buff Banner = | Buff Banner-x1=
 
| Concheror =
 
| Gunboats =1
 
| Mantreads = 1
 
| Panic Attack = 1
 
| Reserve Shooter =
 
| Righteous Bison =1
 
<!-- Melee -->
 
| Shovel =1
 
| Disciplinary Action =1
 
| Equalizer =1
 
| Escape Plan =1
 
| Half-Zatoichi =1
 
| Market Gardener =
 
| Pain Train =1
 
}}
 
{{Box|break}}
 
{{Medic Weapon List
 
<!-- Primary -->
 
| Syringe Gun =1
 
| Blutsauger =1
 
| Crusader's Crossbow =1
 
| Overdose =1
 
<!-- Secondary -->
 
| Medigun =1
 
| Kritzkrieg =1
 
| Quick-Fix =
 
| Vaccinator =
 
<!-- Melee -->
 
| Bonesaw =1
 
| Amputator =1
 
| Solemn Vow =1
 
| Übersaw =1
 
| Vita-Saw =1
 
}}
 
{{Box|end}}
 
  
 
==Competitions==
 
==Competitions==
Ultitrio tournaments are often held by community members. As each team requires only 3 players these small tournaments are usually easy to set up, making it a viable option for off-season competition.
+
Ultitrio tournaments are often held by community members. As each team requires only 3 players these small tournaments are usually easy to set-up, making it a viable option for offseason competition.
 
 
The game mode is often used by players as a source of practice for [[Scout]], [[Soldier]], and [[Medic]] death-matching, and regularly sees play in small-scale community tournaments.
 
  
== Where to Play?==
+
Ultiduo is often used by players as a source of practice for [[Scout]], [[Soldier]], and [[Medic]] deathmatching, and consistently sees play through those small-scale tournaments, usually for fun. It sees no offical league play and isn't played by most players as their main competitive mode.
You can sign up for the official Ultitrio league at the [https://discord.gg/TFDqDpjB3B official Ultitrio Discord.]
 
There are also regular pickup games and tournaments run on the same server.
 
  
 
==Development==
 
==Development==
Ultitrio was created officially on March 4th, 2022 according to the original wording in the base config. Before the finalization of the roster, [[Demoman]] was considered in place of [[Scout]], but being as most Ultitrio/duo maps have 2 exits and close quarters, [[Demoman]] would be able to lock down every inch of a map for free and subsequently deny everyone, so [[Scout]] was chosen for his flexibility and high mobility. Ultitrio was added into [https://na.serveme.tf serveme.tf's] network on April 21st for public access for a cup that was played a couple of weeks later on May 7th, 2022. When Ultitrio development reached this stage, it stagnated due to few PUGs being run and waining community involvement. That was, until picking up again in mid-September from reinvigorated fervor from its community by the reintroduction of semi-daily PUGs. As a result, maps like Caffa were made around this time. Mappers like [https://steamcommunity.com/profiles/76561198142878296 TTL] and [https://steamcommunity.com/id/richyricky/ RichyRicky] came along and collaborated by making better and improved versions of their respective maps to better suit the format.
+
Before the finalization of the roster, [[Demoman]] was considered in place of [[Scout]], but being as most Ultitrio/duo maps have 2 exits and close quarters, Demoman would be able to lock down every inch of a map for free and subsequently deny everyone, so [[Scout]] was chosen for his flexibility and high mobility.
 
 
== Additional Links ==
 
* [https://github.com/CoolstuffTF2/Ultitrio Ultitrio Configs]
 
* [https://drive.google.com/drive/folders/18aRkMDzFIwUghQCxJvxXwLD7lCt8vGs6?usp=drive_link Ultitrio Maps]
 
  
[[Category:Competitive Formats]]
+
== Gallery ==
 +
<gallery>
 +
Fira.jpeg|Ulti_Fira_b1
 +
Grove.jpeg|Ultiduo_Grove_b4
 +
</gallery>

Please note that all contributions to comp.tf may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see comp.tf:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)