Difference between revisions of "Talk:Main Page"

From comp.tf
Jump to navigation Jump to search
Line 52: Line 52:
  
 
I've made a change to the class layout (Core: Solly, Demo, Heavy, Med | Support: Pyro, Engi | Picks: Scout, Sniper, Spy)
 
I've made a change to the class layout (Core: Solly, Demo, Heavy, Med | Support: Pyro, Engi | Picks: Scout, Sniper, Spy)
 +
 
[[User:Shadowtroop|Shadowtroop]] ([[User talk:Shadowtroop|talk]]) 02:27, 4 July 2013 (WEST)
 
[[User:Shadowtroop|Shadowtroop]] ([[User talk:Shadowtroop|talk]]) 02:27, 4 July 2013 (WEST)
  

Revision as of 01:27, 4 July 2013

Homepage suggestions

Maybe add a table to the home page with the current champions for every league would be good for newcomers to see who to look up to? Tell me what you think. --Kaneco (talk) 01:40, 3 July 2013 (WEST)


Templates

This site could use some. I don't know enough 'wiki' to not stuff this up, does anyone know wiki-fu? An About template (disambiguation hatnote), intext citation which point to footnotes, stub articles, ??? . I created Template:Hatnote already.

Maxim (talk) 19:17, 1 July 2013 (WEST)

Will look into that tomorrow

--Kaneco (talk) 01:40, 3 July 2013 (WEST)

Well what I discovered is that most templates used on other wikis have no extension dependencies, but they have a lot of other templates dependencies, so for example importing a player infobox template from liquipedia would need not only to import that template but 10-15 other templates used in it, which is not feasible. So the best solution is to create them ourselves, you can look up here how to do it here

--Kaneco (talk) 23:40, 3 July 2013 (WEST)

Maps

The problem is, this convention looks really ugly when in the title of the page (see:Cp_granary) The first letter is forced to be capitalised (no good), and you can't see the underscore as it's covered by the line break. A layout change needs to happen should this one be implemented. -Maxim (talk) 06:13, 2 July 2013 (WEST)

Map pages should be named in full with no version numbers (ex: koth_viaduct_pro not koth_viaduct_pro_v5, cp_process not cp_process_b3) , and map images as well, with the exact same name, at least for thumbnail purposes to be easier to use in templates, if anyone has time please start renaming map images to the proper name without version (I mean do this only for the main thumbnail of the map (ex: cp_granary.png) for specific images of version or other areas of the map let it be). If maps have different versions these should be talked about inside the map page not in the title Also, I transformed the mainpage table with this week maps into a template, but we need to rename the map pages and map images first before using it so it works well

Template:Weekmaps

--Kaneco (talk) 23:40, 3 July 2013 (WEST)


---

Class Headings (Offense, Defense, Support)

They are misleading and of little relevance to the competitive formats played. Would like to remove that heading as per Koobadoobs -- http://teamfortress.tv/forum/thread/9921-comp-tf-a-competitive-tf2-wiki/3#post-147997

Now it's been changed to Generalists vs Specialists... which is really just the 6s mentality and doesn't fit in with how HL plays out... should we just leave it? I'm beginning to think just leaving them without headings is the best way to go--Koobadoobs (talk) 19:32, 2 July 2013 (WEST)

Maybe no headings at all would be the best way yes, this way we are not "favoring" any gamemode over the other. If there's an heading it should be much more specific, like Pick class for spy and sniper, Damage Dealer for Demo, etc... But even then it wouldn't apply to both gamemodes.

--Kaneco (talk) 01:40, 3 July 2013 (WEST)

Something along this diagram? Still working on how it would be formatted in Wiki-Markup. http://i.imgur.com/rD34TzU.png

Shadowtroop (talk) 12:46, 3 July 2013 (WEST)

Exactly, although I think that diagram would be very useful for an article of its own talking about class mechanics and the general metagame

--Kaneco (talk) 23:40, 3 July 2013 (WEST)

I've made a change to the class layout (Core: Solly, Demo, Heavy, Med | Support: Pyro, Engi | Picks: Scout, Sniper, Spy)

Shadowtroop (talk) 02:27, 4 July 2013 (WEST)

UGC 6s bans

Currently every weapon only has four optional bans

6s_legal = Yes hl_legal = Yes etf2l_6s_legal = No etf2l_hl_legal = Yes

When there should be UGC 6s and even CEVO bans added. Peakay (talk) 18:39, 3 July 2013 (WEST)

Weapon templates should definitely be improved and we should stick with one final format for now.

--Kaneco (talk) 23:40, 3 July 2013 (WEST)