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  • | pocket = {{Player link|us|aim}} | pocket = {{Player link|us|aim}}
    2 KB (278 words) - 17:08, 16 April 2018
  • ...premiership debut only the season before. He is known for his ultra-flicky aim style and his obsession with monkeys. ...=2020-06-06 |link=https://www.youtube.com/watch?v=w9-oMk6XtYo|title=Zambz aim style|by={{flag|no}}zambz |of= |event= |event-link= |language= |translati
    2 KB (283 words) - 20:31, 21 April 2024
  • ...mmunity at i49. Known for aggressive play, as well as good pipe and sticky aim, he was a relative up and comer in the Australian TF2 scene until he was pi
    904 bytes (122 words) - 02:47, 29 January 2017
  • |Danger Dogs |lastvs3=Stevie Wonder's Aim School |lastscore3=6 |lastvsscore3=0 |date3=2016-09-13 |Animate |lastvs5=Stevie Wonder's Aim School |lastscore5=6 |lastvsscore5=0 }}
    9 KB (1,221 words) - 19:20, 29 March 2017
  • |teamthird2=Stevie Wonder's Aim School |Stevie Wonder's Aim School |lastvs2=Lowpander |lastscore2=0 |lastvsscore2=6 |date2=2016-11-20 }
    7 KB (1,010 words) - 20:46, 11 March 2017
  • | pocket = {{Player link|us|aim}}
    1 KB (138 words) - 17:02, 12 September 2017
  • ...affords players an opportunity to hone their rocket jumping and projectile aim. The mod is solely played on small, custom-made maps that are for the most ...largely played casually, with a focus on training a players' movement and aim. Hence, BBall is featured in a large number of MGE maps and organised BBall
    3 KB (511 words) - 08:11, 17 May 2023
  • ...quite well in this team, specifically showing off some spectacular sniper aim, the likes of which Australia hadn't seen since MAD DOGZ's [[visioN]]. With
    3 KB (479 words) - 08:53, 6 July 2022
  • ...ived praise for his experience and DM on Demoman particularly for his pipe aim which many nickname him as "Dr. Pill". His best ETF2L career finish was 2nd
    1 KB (184 words) - 23:20, 6 March 2017
  • |team=SW's Aim School |link=Stevie Wonder's Aim School
    7 KB (1,060 words) - 13:09, 27 February 2017
  • When pushing into a team that has an ÜberCharge of their own, each team's aim is to damage the non-übered players, so that the Medic has to flash them. The Kritzkrieg's aim is to exploit the advantage in charge rates by killing the enemy Medic befo
    6 KB (1,026 words) - 07:08, 4 June 2023
  • ...locked. Once both teams arrive at the point, a '''midfight''' begins. The aim of the opposing sides is to try and defeat the other team, therefore ensuri ...as much as possible, while the attacking teams carry out ''pushes'', which aim to break the enemy holds and enable a capture.
    5 KB (784 words) - 11:22, 8 July 2017
  • |team=SW's Aim School |link=Stevie Wonder's Aim School
    9 KB (1,311 words) - 17:23, 26 February 2017
  • ...l should the enemy miss, but risks being killed if the enemy has excellent aim. ...every class in the game in one shot, given proper preparations and steady aim. Even his mere presence can cause enemies to back off - Spy may opt to use
    7 KB (1,248 words) - 21:36, 4 June 2022
  • ...y:Scouts|Scouts]] of all time due to his incredible [[Glossary#DM|DM]] and aim, which saw him win two global LANs at [[i52]] and [[i55]], both with froyot
    3 KB (333 words) - 02:15, 20 December 2022
  • {{TH|2009 - 2009 | Full Aim Control|no-link=true}}
    2 KB (354 words) - 15:30, 21 January 2018
  • .../watch?v=fcB85aX1pqY hoax video] was made to suggest some form of assisted aim. Nevertheless these accusations were dismissed following LAN-proven perform
    3 KB (340 words) - 12:50, 3 May 2023
  • In general just before a push, the main callers tells the team what the aim of the push will be, this can be one of multiple things:
    3 KB (535 words) - 14:15, 17 May 2023
  • ...te=2018-05-18 |link=https://youtu.be/5A9ygs1Rn4c|title=Top 10 TF2 plays - Aim Point Shoot Repeat |by={{Player link|nl|Lucky Luke}} |of= |event= |event
    4 KB (501 words) - 05:45, 2 March 2021
  • *Bad Aim Gaming
    3 KB (372 words) - 10:09, 4 March 2018
  • fwishy was well known in the Asian TF2 scene for his incredible DM and aim, and was widely regarded as one of the greatest Scouts in Asia at his prime
    5 KB (485 words) - 05:29, 6 January 2023
  • ...th [[yomps]] <ref>[http://www.teamfortress.tv/50732 froyotech adjust their aim back to yomps]</ref> after winning last season. | pocket = {{Player link|us|aim}}
    23 KB (3,220 words) - 18:26, 14 May 2024
  • ...the remains of UGC Steel team "UGCatz" lead by MattJ. It was made with the aim of playing in ETF2L Mid Season 14 where it made playoffs.
    6 KB (770 words) - 15:53, 6 April 2022
  • |pocket=aim |pocketflag=us
    7 KB (952 words) - 02:34, 15 January 2021
  • | pocket = {{Player link|us|aim}}
    5 KB (670 words) - 00:27, 4 May 2018
  • ...cout]] for [[Epsilon eSports]]. He is famed for his excellent movement and aim. He has accumulated 12 post-season [[ETF2L]] awards, the second most by any
    4 KB (668 words) - 22:00, 26 March 2020
  • *Aim your flamethrower. Remember that the particles of the flamethrower do not
    4 KB (736 words) - 09:42, 2 September 2021
  • ...ntry's poor mobility makes Engineer weak in transition plays, the sentry's aim neuters Scouts, its regeneration allows it to waste a lot of Uber, and once
    5 KB (790 words) - 17:09, 4 November 2015
  • |pocket=aim|pocketflag=us
    5 KB (750 words) - 17:12, 17 May 2020
  • ...ly track enemy ÜberCharge. Surfing damage, effective positioning, and good aim are required for Medics at high levels of play.
    13 KB (2,074 words) - 14:00, 21 February 2024
  • ...Strike competitively before picking up TF2, which may explain his inhumane aim and tracking on [[Scout]].
    10 KB (1,099 words) - 20:19, 21 October 2021
  • 11 KB (1,310 words) - 11:10, 2 December 2022
  • | pocket = {{Player link|us|aim}}
    10 KB (1,331 words) - 15:56, 25 January 2024
  • ...onflicts with their other scout, [[slemnish]], along with pocket soldier [[aim]] resigning because of a lack of motivation also.<ref name="EVL Gaming disb | {{Player link|us|aim}}
    23 KB (3,503 words) - 22:59, 7 October 2016
  • ...eapon and offclass choices etc., but because we are a competitive wiki, we aim to help new players as much as possible, so guides and guidelines for class
    8 KB (1,250 words) - 08:44, 13 October 2016
  • ...cal hit, much like the Diamondback or Frontier Justice. However, with good aim, the Flare Gun can deal crits on demand as well, making the Manmelter redun ...However, it allows Pyro to harass enemies at long range without having to aim precisely or time flare detonations, making the Scorch Shot the go-to weapo
    18 KB (2,989 words) - 13:14, 9 April 2024
  • ...best time to switch can win games for the team, so long as someone has the aim to backup the decision making.
    8 KB (1,375 words) - 13:10, 29 December 2020
  • ...d by 65%, allowing Soldier to rain explosives down on his enemies. He must aim precisely during an "air strike," however - his rockets' blast radius is fu |description = The '''Direct Hit''' is a primary that rewards precise aim due and punishes inaccurate shots with its reduced spread and increased dam
    22 KB (3,447 words) - 13:52, 21 February 2024
  • |pocket=aim |pocketflag=us :<sup>3</sup> <small>[[yight]], [[aim]], [[dingo]], and [[skeez]] join '''mario party 4'''.</small>
    37 KB (4,604 words) - 17:57, 30 April 2020
  • |roamer=aim|roamerflag=us
    14 KB (1,886 words) - 17:08, 17 May 2020
  • |team=SW's Aim School |image=Stevie Wonder's Aim School Logo.png
    29 KB (4,186 words) - 16:55, 13 April 2020
  • ...s movement is pulling more sideways and away from the spy as well as their aim having to move less than normal. The point of Circle Strafing is to counter
    10 KB (1,861 words) - 21:57, 12 May 2024
  • |pocket=aim |pocketflag=us
    18 KB (2,406 words) - 02:32, 13 January 2018
  • |roamer=aim- |roamerflag=us
    30 KB (3,523 words) - 13:05, 25 May 2018
  • As usual on Payload, the defensive team's aim is to hold back the attackers as long as possible, without overcommitting t
    15 KB (2,518 words) - 22:14, 26 September 2020
  • |roamer=aim |roamerflag=us
    37 KB (4,293 words) - 16:35, 17 May 2020
  • ...of its most mobile players can spell disaster for a team. The Scout should aim to die as little as possible, as a longer living scout has a higher impact.
    17 KB (2,880 words) - 01:54, 25 March 2024
  • |pocket=aim |pocketflag=us
    36 KB (4,364 words) - 19:10, 16 May 2020
  • As usual on Payload, the defensive team's aim is to hold back the attackers as long as possible, without overcommitting t
    15 KB (2,612 words) - 20:56, 16 April 2020
  • 35 bytes (4 words) - 18:56, 22 April 2016
  • ...entire season due to their pocket, [[baud]], being banned after the use of aim assist. Just in [[#Week 5|Week 5]] '''Ramagan''' joined the team as Pocket.
    29 KB (3,859 words) - 13:12, 1 February 2018
  • ...often called "Pipe Jesus", as a result of his outstanding grenade launcher aim and long curly hair at the time.
    25 KB (3,885 words) - 01:51, 7 January 2022
  • |pocket= aim |pocketflag= us
    46 KB (5,896 words) - 23:48, 13 January 2019