Difference between revisions of "Demoman (6v6)"
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- Provide initial damage with the Pocket so that your scouts can clean up | - Provide initial damage with the Pocket so that your scouts can clean up | ||
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+ | - Slowing the enemy team down while your team is falling back | ||
That's all I can think about right now, feel free to edit ^^^^ | That's all I can think about right now, feel free to edit ^^^^ |
Revision as of 01:21, 1 July 2013
6s Demoman
In 6v6, Demoman is one of the most crucial classes. He is part of the 'combo', which also contains the Pocket and the Medic. Coordination between those three is crucial to make pushes / holds / midfights succesful.
Mid Fights
Compared to all the other 6s classes, demoman's role has a big inpact on the Mid Fight's conclusion. He's the one that puts up the initial damage, and who he shoots at can affect the whole mid fight. Who the demoman focuses at the beggining of the mid fight is usually the Scouts and the Demoman.
Main Roles
The demoman's main roles are mostly about spamming areas / doing damage, but here's the more precise versions of these;
- Hold chokey areas by spamming them
- Provide initial damage with the Pocket so that your scouts can clean up
- Slowing the enemy team down while your team is falling back
That's all I can think about right now, feel free to edit ^^^^