Difference between revisions of "Highlander"
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'''For Example:''' [[Koth_lakeside|koth_lakeside]], [[Koth_pro_viaduct|koth_pro_viaduct]] | '''For Example:''' [[Koth_lakeside|koth_lakeside]], [[Koth_pro_viaduct|koth_pro_viaduct]] | ||
− | == | + | == Highlander Leagues == |
== Multinational == | == Multinational == |
Revision as of 03:12, 4 July 2013
Highlander, a form of 9v9, is the largest competitive Team Fortress format. Its similarities to average public servers makes it an ideal starting point for for new players, and its requirement that each team has one of every class means no matter what you like to play, there's a spot on the team for you.
Contents
Highlander Competitive Format
Highlander is a competitive format with nine players on a team, each representing a different class (the name comes from the quote "There can only be one [of each class]" from Highlander (citation needed).).
Game Modes
Control Points
For Example: cp_granary, cp_warmfront
Stopwatch
For Example: pl_badwater, cp_steel, pl_swiftwater
Stopwatch maps are won by finishing in a faster time then your opponent. You alternate defense/offense after each round. Time is measured by how long it took you to cap points. For example, if you cap all 5 points on a map in 8:37, the opponent must cap all the points in under 8:37 to win. If you cap 3 points in 5:11, the opponent must either cap 3 points in under 5:11, or cap at least 4 points.
King of the Hill
For Example: koth_lakeside, koth_pro_viaduct