Difference between revisions of "4v4"
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− | [[File:4v4.png|500px|right|link=http://orig08.deviantart.net/2acd/f/2013/342/0/b/let_s_go____by_ikonakona-d6x9cbu.png]] | + | [[File:4v4.png|500px|right|link=http://orig08.deviantart.net/2acd/f/2013/342/0/b/let_s_go____by_ikonakona-d6x9cbu.png|thumb|400px|right|An example SFM of the most common team composition in 4v4]] |
'''4v4''' is a newer gametype in competitive TF2. It can be argued to be a preferable gamemode by those who play it, due to what is claimed to be a more relaxing gameplay and forgiving rules. [[UGC]] is the only league that currently runs this competitive gamemode. | '''4v4''' is a newer gametype in competitive TF2. It can be argued to be a preferable gamemode by those who play it, due to what is claimed to be a more relaxing gameplay and forgiving rules. [[UGC]] is the only league that currently runs this competitive gamemode. |
Revision as of 00:13, 20 June 2019
4v4 is a newer gametype in competitive TF2. It can be argued to be a preferable gamemode by those who play it, due to what is claimed to be a more relaxing gameplay and forgiving rules. UGC is the only league that currently runs this competitive gamemode.
Format
4v4 is usually played with two teams of four.
A common set up for a team is:
Although teams may experiment various lineup combinations as each combination provides various advantages and disadvantages against opponents and also different game plays.
Other common combinations are:
4v4's rules are similar to that of 6v6, the only differences being the disallowance of a Heavy-Medic combo and allowance of multiple offclassing.
Commonly Played Maps
Based on UGC 4v4 Season 1-6