Difference between revisions of "Pocket"

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== Rollout ==
 
== Rollout ==
The Pocket's rollout is usually simple, as it relies on the increased speed that the Escape Plan gives if damaged enough. Rollouts are usually composed of damaging oneself, and then running to mid, and waiting for the medic by the entrance to the mid point.
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The pocket's rollout is quite simple, as it relies on the increased speed that the Escape Plan provides once damaged to a certain point. Rollouts are usually composed of damaging oneself with two direct rockets, taking out your Escape Plan to get the increased speed bonus, and then running to mid, and waiting for the medic by the entrance to the mid point.
 
 
  
 
== Main Roles ==
 
== Main Roles ==

Revision as of 02:47, 1 July 2013

Pocket Soldier

The Pocket Soldier is a variant of the Soldier in 6v6. He is part of something commonly called the combo, which is the Medic, Demoman, and the Pocket.


Loadout

The pocket soldier mainly uses vanilla weapons as a loadout, except for the melee weapons. Naturally, other weapons are available, but not commonly used.

Primary Weapon: Rocket Launcher

Secondary Weapon: Shotgun

Melee Weapon: Escape Plan

Rollout

The pocket's rollout is quite simple, as it relies on the increased speed that the Escape Plan provides once damaged to a certain point. Rollouts are usually composed of damaging oneself with two direct rockets, taking out your Escape Plan to get the increased speed bonus, and then running to mid, and waiting for the medic by the entrance to the mid point.

Main Roles

The three main goals of the pocket are as follows:

1 - Protecting the medic

2 - Lead pushes

3 - Effectively use ubers

There are a lot of other roles the Pocket has to fullfil at some point, these are just the main ones.


The 'combo'

The Pocket soldier is a very important part of the combo, as it is an effective bodyguard for the Demoman and Medic. The Pocket's job is also to watch main choke points with the combo, and to punish any enemies who overextend near choke points.


Mid Fights

The Pocket, being one of the most polyvalent 6s class, has a number of ways to approach midfights. Usually, this involves protecting the medic from bombing soldiers and scouts, while putting out consistent damage on the other team..