Difference between revisions of "Medic"

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==Allowed Weapons==
 
==Allowed Weapons==
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{{Hatnote| Note: Weapon images link to their corresponding page at the Official Team Fortress 2 Wiki.}}
 
{{Template:Class_medic_primary_table}}
 
{{Template:Class_medic_primary_table}}
 
{{Template:Class_medic_secondary_table}}
 
{{Template:Class_medic_secondary_table}}

Revision as of 04:26, 4 July 2013

The Medic is a maniacal German scientist who is capable of healing his teammates and making them invulnerable for short periods of time. In 6v6, the Medic makes up a key component of the combo, along with the pocket Soldier. In Highlander, the combo usually consists of a Medic, Heavy, and Demoman. As the Medic does not need to focus on aim, Medics generally act as callers for their teams. Medic duties generally include keeping the team fully buffed, timing and leading pushes, and tracking enemy Übers.


6v6

Main Article: Medic (6v6)

The Medic is the key target in 6v6 due to his ability to heal and ÜberCharge his teammates, which will often times turn the tide of battle.

In 6v6, there is a restriction of 1 Medic per team.

Highlander

Main Article: Medic (Highlander)

The Medic has the same role as he does in 6v6; healing his teammates and using his ÜberCharges to turn the tide of a match.

Allowed Weapons

Note: Weapon images link to their corresponding page at the Official Team Fortress 2 Wiki.

Template:Class medic primary table Template:Class medic secondary table Template:Class medic melee table