Difference between revisions of "Template:Weapon"

From comp.tf
Jump to navigation Jump to search
 
(24 intermediate revisions by 3 users not shown)
Line 1: Line 1:
 
{| border="0" cellpadding="5" cellspacing="0"
 
{| border="0" cellpadding="5" cellspacing="0"
 
|-
 
|-
| colspan="2" align="center" style="border: 1px solid darkgray; white-space:nowrap" |  
+
| colspan="2" align="center" style="border: 1px solid darkgray;" width="160pt" |  
'''{{{weapon_name}}}'''
+
'''[{{urlencode:http://wiki.teamfortress.com/wiki/{{{weapon_name}}}|WIKI}} {{{weapon_name}}}]'''
 
| rowspan="4" |
 
| rowspan="4" |
{{{description}}} Recommended for medium to close range. A single grenade (or "pill") can do 102 damage when it is a direct hit. It can vary between 102 and 99 depending on how close of a direct hit the pill is. It is often used to spam chokes when the demo already has a sticky trap set up, and because pills are tangible they can roll across the ground if they have not hit someone directly before touching the wall or floor or ceiling (these are often called rollers). Rollers can do 35 to 70 damage depending on the distance from the person they are near
+
{{{description}}}
 
|-
 
|-
 
| colspan="2" align="center" style="border: 1px solid darkgray;"|
 
| colspan="2" align="center" style="border: 1px solid darkgray;"|
[[File:{{{image}}}||{{{size|150x150px}}}]]
+
[[File:{{{image}}}|frameless|150px]]
 
|-
 
|-
| style="border: 1px solid darkgray;" | '''ESEA 6s legal?'''
+
| style="border: 1px solid darkgray;" | '''[[ESEA]] [[6v6|6s]] legal?'''
 
| style="border: 1px solid darkgray;" | {{{6s_legal}}}
 
| style="border: 1px solid darkgray;" | {{{6s_legal}}}
 
|-
 
|-
| style="border: 1px solid darkgray;" | '''UGC HL legal?'''
+
| style="border: 1px solid darkgray;" | '''[[UGC]] [[Highlander|HL]] legal?'''
 
| style="border: 1px solid darkgray;" | {{{hl_legal}}}
 
| style="border: 1px solid darkgray;" | {{{hl_legal}}}
 +
|-
 +
| style="border: 1px solid darkgray;" | '''[[ETF2L]] [[6v6|6s]] legal?'''
 +
| style="border: 1px solid darkgray;" | {{{etf2l_6s_legal}}}
 +
|-
 +
| style="border: 1px solid darkgray;" | '''[[ETF2L]] [[Highlander|HL]] legal?'''
 +
| style="border: 1px solid darkgray;" | {{{etf2l_hl_legal}}}
 
|}
 
|}
  
Line 24: Line 30:
 
| 6s_legal = Yes
 
| 6s_legal = Yes
 
| hl_legal = Yes
 
| hl_legal = Yes
| description = The Pain Train lets you cap at 2x speed, but gives you a 10% vulnerability to bullets.
+
| etf2l_6s_legal = Yes
 +
| etf2l_hl_legal = Yes
 +
| description = The Pain Train is used by many Demomen to be more aggressive.
 
}}</pre>
 
}}</pre>
  
 
</noinclude>
 
</noinclude>

Latest revision as of 22:19, 3 July 2013

{{{weapon_name}}}

{{{description}}}

[[File:{{{image}}}|frameless|150px]]

ESEA 6s legal? {{{6s_legal}}}
UGC HL legal? {{{hl_legal}}}
ETF2L 6s legal? {{{etf2l_6s_legal}}}
ETF2L HL legal? {{{etf2l_hl_legal}}}


Usage[edit]

{{Weapon
| weapon_name = Pain Train
| image = pain_train.png
| 6s_legal = Yes
| hl_legal = Yes
| etf2l_6s_legal = Yes
| etf2l_hl_legal = Yes
| description = The Pain Train is used by many Demomen to be more aggressive.
}}