Difference between revisions of "Villa"
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m (Fixed map tags for mid) |
m |
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Line 58: | Line 58: | ||
| area6 = Roof | x6=20px | y6=293px | | area6 = Roof | x6=20px | y6=293px | ||
| area7 = Truck | x7=304px | y7=200px | | area7 = Truck | x7=304px | y7=200px | ||
− | | | + | | area8 = Upper / Up Top | x8=494px | y8=274px |
− | | | + | | area9 = Under Point / Gutter| x9=598px | y9=419px |
}} | }} | ||
Revision as of 00:17, 14 April 2020
Villa
Map Information
Map Type:
File Name:
cp_villa_b12a
Version:
Beta 12A
Author:
First Released:
9 August 2019
Last Updated:
19 February 2020
Competitive Information
Game Modes:
Total Inclusions:
None
Links
cp_villa_b12a is a 5CP map created by Kevin Gator designed for 6v6. It was created for the Frontline community project.
Usage in competitive
cp_villa was played in RGL's 2019 Map Cup and Season 2 of RGL's No Restriction 6v6.
Call-Outs
Mid
Villa - The mid point |
---|
Point Shack / Shed Coop Fountain Choke / Big Door Roof Truck Upper / Up Top Under Point / Gutter |
Second
Villa - The second point |
---|
Point / Spire / Gazebo Stage Fountain Choke / Door Truck Shutter Cafe Big Rock Isis |
Note: "Cafe" is not actually shown in the above image, but the marker points towards its in-game location, similarly to "Under" on the mid
Last
Villa — The last point |
---|
Point Dungeon Left Right Shutter Wood Hedge |