Difference between revisions of "Glossary"

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(added rollout, formated page)
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--[[User:Kaneco|Kaneco]] ([[User talk:Kaneco|talk]]) 10:36, 1 July 2013 (WEST)
 
--[[User:Kaneco|Kaneco]] ([[User talk:Kaneco|talk]]) 10:36, 1 July 2013 (WEST)
  
Drop - when a Medic dies before using his fully charged Uber.
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Uber popped - when a Medic uses his ÜberCharge.
 
  
Pick(s) - when a player in the enemy team is dead giving your team player advantage.
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* '''Drop''' - When a Medic dies before using his fully charged Uber. A uber drop can change the course of a game.
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* '''Uber pop(ped)'''- When a Medic uses his ÜberCharge.
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* '''Pick(s)''' - When a player in the enemy team dies giving your team a player advantage.
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* '''Rollout''' - The sequence of jumps and paths each class takes to the mid point, while there are many different strategies and rollouts emplyed for each map, the general objective is for each team to have the fastest rollout to the middle point, as that gives immediate point presence and area advantage to the faster team.

Revision as of 12:19, 1 July 2013

Placeholder for glossary page

Order terms alphabetically or by topic. Things like drop, uber popped, pick, choke etc, should be given a brief explanation here.

Feel free to edit

--Kaneco (talk) 10:36, 1 July 2013 (WEST)



  • Drop - When a Medic dies before using his fully charged Uber. A uber drop can change the course of a game.
  • Uber pop(ped)- When a Medic uses his ÜberCharge.
  • Pick(s) - When a player in the enemy team dies giving your team a player advantage.
  • Rollout - The sequence of jumps and paths each class takes to the mid point, while there are many different strategies and rollouts emplyed for each map, the general objective is for each team to have the fastest rollout to the middle point, as that gives immediate point presence and area advantage to the faster team.