Difference between revisions of "Control Points (5)"

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Control Points (or 5cp) is the most commonly seen gamemode of any competitive 6v6 league. All 5cp maps are symmetrical, with a distinct blue and red side. A game starts with both teams owning their respective first two points, and a grey midpoint that signifies that neither team has captured it. To win, a team must capture every control point. And the further away from the midpoint you travel, the faster the point caps, which allows for "backcap" wins, when a player hides at his enemy's last point, waits for them to leave, and captures while they are away. This, however, can only be done when the preceding point is owned - it is impossible to go straight from middle to last, and vice versa.
 
Control Points (or 5cp) is the most commonly seen gamemode of any competitive 6v6 league. All 5cp maps are symmetrical, with a distinct blue and red side. A game starts with both teams owning their respective first two points, and a grey midpoint that signifies that neither team has captured it. To win, a team must capture every control point. And the further away from the midpoint you travel, the faster the point caps, which allows for "backcap" wins, when a player hides at his enemy's last point, waits for them to leave, and captures while they are away. This, however, can only be done when the preceding point is owned - it is impossible to go straight from middle to last, and vice versa.

Revision as of 19:26, 3 August 2013

Control Points (or 5cp) is the most commonly seen gamemode of any competitive 6v6 league. All 5cp maps are symmetrical, with a distinct blue and red side. A game starts with both teams owning their respective first two points, and a grey midpoint that signifies that neither team has captured it. To win, a team must capture every control point. And the further away from the midpoint you travel, the faster the point caps, which allows for "backcap" wins, when a player hides at his enemy's last point, waits for them to leave, and captures while they are away. This, however, can only be done when the preceding point is owned - it is impossible to go straight from middle to last, and vice versa.