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Latest revision Your text
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  | image = Snakewater.jpg
 
  | image = Snakewater.jpg
  
  | map_type = 5CP
+
  | game_mode = 5CP
 
  | latest_version = cp_snakewater_final1
 
  | latest_version = cp_snakewater_final1
 
  | first_released = August 24, 2010
 
  | first_released = August 24, 2010
 
  | last_updated = September 16, 2021
 
  | last_updated = September 16, 2021
 
  | developer1 = [https://steamcommunity.com/profiles/76561198058513958 Toivo "chojje" Sawen]
 
  | developer1 = [https://steamcommunity.com/profiles/76561198058513958 Toivo "chojje" Sawen]
| official_map = Yes
 
  
  | format = [[6v6]]
+
  | official_wiki = https://wiki.teamfortress.com/wiki/Snakewater
  | in_rotation = [[AsiaFortress Cup 20]]<br />[[ETF2L 6v6 Season 42]]<br />[[RGL Traditional Sixes Season 10|RGL 6v6 Season 10]]<br />[[OZF 34]]
+
  | official_wiki_competitive = https://wiki.teamfortress.com/wiki/Snakewater_(competitive)
 
}}
 
}}
  
 
'''Snakewater''' is an official [[5CP]] map created by chojje, released on the second day of the [[Two Cities Update]] on November 21, 2013.
 
'''Snakewater''' is an official [[5CP]] map created by chojje, released on the second day of the [[Two Cities Update]] on November 21, 2013.
  
== Callouts ==
+
== History ==
=== Mid point ===
 
{{Map locations
 
| title = Snakewater mid point callouts
 
| image = cp_snakewater mid.png
 
| area1 = Top right | x1=566px | y1=2px
 
| area2 = Top left | x2=321px | y2=30px
 
| area3 = Kitchen / Chicken | x3=293px | y3=94px
 
| area4 = BLU top left | x4=231px | y4=121px
 
| area5 = BLU top right | x5=688px | y5=122px
 
| area6 = Hut / Shack / Shed | x6=534px | y6=181px
 
| area7 = Catwalk / Planks | x7=138px | y7=196px
 
| area8 = Slope / Yard | x8=311px | y8=285px
 
| area9 = Main / Lower / Choke | x9=172px | y9=312px
 
| area10 = Saw | x10=485px | y10=366px
 
}}
 
 
 
=== Second point ===
 
{{Map locations
 
| title = Snakewater second point callouts
 
| image = cp_snakewater second.png
 
| area1 = Window / JFK | x1=504px | y1=3px
 
| area2 = Main / Choke | x2=410px | y2=47px
 
| area3 = Saw | x3=641px | y3=50px
 
| area4 = Pipe | x4=609px | y4=61px
 
| area5 = Yard / Green | x5=295px | y5=82px
 
| area6 = Shack / Hut | x6=355px | y6=89px
 
| area7 = Train | x7=466px | y7=130px
 
| area8 = Africa / Lower / Pit | x8=462px | y8=217px
 
| area9 = Fence | x9=250px | y9=222px
 
| area10 = Ramp | x10=579px | y10=208px
 
| area11 = Battlements / Balcony | x11=327px | y11=357px
 
| area12 = Balcony | x12=197px | y12=400px
 
}}
 
 
 
=== Lobby ===
 
{{Map locations
 
| title = Snakewater lobby callouts
 
| image = cp_snakewater second2.png
 
| area1 = Cheese / Rollout | x1=411px | y1=68px
 
| area2 = Bucket | x2=484px | y2=68px
 
| area3 = Lobby | x3=514px | y3=98px
 
| area4 = Ramp to lower | x4=138px | y4=282px
 
}}
 
 
 
=== Last point ===
 
{{Map locations
 
| title = Snakewater last point callouts
 
| image = cp_snakewater last.png
 
| area1 = Right | x1=513px | y1=37px
 
| area2 = Hut / Cabin / Shed / Roof | x2=624px | y2=61px
 
| area3 = Stairs | x3=439px | y3=101px
 
| area4 = Lower | x4=309px | y4=141px
 
| area5 = Left / Shutter| x5=197px | y5=163px
 
| area6 = Dropdown | x6=50px | y6=159px
 
| area7 = Crates | x7=297px | y7=290px
 
| area8 = Right / Truck | x8=736px | y8=176px
 
| area9 = Top | x9=511px | y9=305px
 
}}
 
 
 
== Map information ==
 
{{Box|start|padding=2em}}
 
{| class="wikitable" width="300px" style="text-align:center"
 
|+ Point capture times (seconds)
 
! Multiplier
 
! [[Glossary#Mid|Mid]]
 
! [[Glossary#Second|Second]]
 
! [[Glossary#Last|Last]]
 
|-
 
! x1
 
| 22.00
 
| 14.00
 
| 4.80
 
|-
 
! x2
 
| 14.67
 
| 9.33
 
| 3.20
 
|-
 
! x3
 
| 12.00
 
| 7.64
 
| 2.62
 
|-
 
! x4
 
| 10.56
 
| 6.72
 
| 2.30
 
|-
 
! x5
 
| 9.64
 
| 6.13
 
| 2.10
 
|-
 
! x6
 
| 8.98
 
| 5.71
 
| 1.96
 
|-
 
! x7
 
| 8.48
 
| 5.40
 
| 1.85
 
|-
 
! x8
 
| 8.09
 
| 5.15
 
| 1.77
 
|-
 
! x9
 
| 7.78
 
| 4.95
 
| 1.70
 
|-
 
! x10
 
| 7.51
 
| 4.78
 
| 1.64
 
|-
 
! x11
 
| 7.29
 
| 4.64
 
| 1.59
 
|}
 
{{Box|break|padding=2em}}
 
{| class="wikitable" width="300px" style="text-align:center"
 
|+ Respawn wave times (seconds)
 
! colspan=5 | Control points owned by opposing team
 
|-
 
! 1
 
! 2
 
! Neutral
 
! 3
 
! 4
 
|-
 
| 8
 
| 10
 
| 10
 
| 10
 
| 10
 
|}
 
{{Box|break}}
 
{| class="wikitable" width="300px" style="text-align:center"
 
|+ Health and ammo packs
 
! [[File:Smallhealth.png|20px|Small health|link=]]
 
! [[File:Mediumhealth.png|20px|Medium health|link=]]
 
! [[File:Smallammo.png|20px|Small ammo|link=]]
 
! [[File:Mediumammo.png|20px|Medium ammo|link=]]
 
|-
 
| 12
 
| 6
 
| 8
 
| 12
 
|}
 
{{Box|end}}
 
 
 
== Map pool history ==
 
 
<!-- say something about how final1 actually has multiple versions, therefore explaining why it goes to _u13 and then back to final1 -->
 
<!-- say something about how final1 actually has multiple versions, therefore explaining why it goes to _u13 and then back to final1 -->
  
 
{| class="wikitable emptycells-gray mw-collapsible" style="text-align:center"
 
{| class="wikitable emptycells-gray mw-collapsible" style="text-align:center"
|+ style="white-space:nowrap" | Snakewater [[map pool history]]
+
|+ Snakewater map pool history for premier 6v6 tournaments
 
|-
 
|-
 
  ! {{abbr|DL|Download link}}
 
  ! {{abbr|DL|Download link}}
 
  ! Map version
 
  ! Map version
  ! style="width:120px" | Asia
+
  ! style="width:130px" | {{flag|ASEAN}} Asia
  ! style="width:120px" | Europe
+
  ! style="width:130px" | {{flag|eu}} Europe
  ! style="width:120px" | North America
+
  ! style="width:130px" | {{flag|nam}} North America
  ! style="width:120px" | Oceania
+
  ! style="width:130px" | {{flag|aunz}} Oceania
|-
 
! rowspan=21 |
 
! style="text-align:left; font-weight:normal" rowspan=21 | <code>cp_snakewater_final1</code>
 
|
 
| {{LeagueIconSmall|etf2l}} [[ETF2L 6v6 Season 46|Season 46]]
 
|
 
|
 
|-
 
|
 
| {{LeagueIconSmall|etf2l}} [[ETF2L 6v6 Season 45|Season 45]]
 
|
 
|
 
|-
 
|
 
| {{LeagueIconSmall|etf2l}} [[ETF2L 6v6 Season 44|Season 44]]
 
|
 
|
 
|-
 
|
 
| {{LeagueIconSmall|etf2l}} [[ETF2L 6v6 Season 43|Season 43]]
 
|
 
|
 
 
|-
 
|-
 +
! rowspan=17 |
 +
! style="text-align:left; font-weight:normal" rowspan=17 | <code>cp_snakewater_final1</code>
 
  | {{LeagueIconSmall|af}} [[AsiaFortress Cup 20|Cup 20]]
 
  | {{LeagueIconSmall|af}} [[AsiaFortress Cup 20|Cup 20]]
 
  | {{LeagueIconSmall|etf2l}} [[ETF2L 6v6 Season 42|Season 42]]
 
  | {{LeagueIconSmall|etf2l}} [[ETF2L 6v6 Season 42|Season 42]]
Line 372: Line 195:
 
  | {{LeagueIconSmall|ozf}} [[OWL 11]]
 
  | {{LeagueIconSmall|ozf}} [[OWL 11]]
 
|-
 
|-
  ! [[File:Download icon.png|20px|link=https://rotabland.eu/maps/map.php?id=5691&type=0]]
+
  !  
 
  ! style="text-align:left; font-weight:normal" | <code>cp_snakewater_g7</code>
 
  ! style="text-align:left; font-weight:normal" | <code>cp_snakewater_g7</code>
 
  |  
 
  |  
Line 411: Line 234:
 
  |
 
  |
 
|-
 
|-
  ! [[File:Download icon.png|20px|link=https://rotabland.eu/maps/map.php?id=172&type=0]]
+
  !  
 
  ! style="text-align:left; font-weight:normal" | <code>cp_snakewater_rc3</code>
 
  ! style="text-align:left; font-weight:normal" | <code>cp_snakewater_rc3</code>
 
  |  
 
  |  
Line 418: Line 241:
 
  |
 
  |
 
|-
 
|-
  ! [[File:Download icon.png|20px|link=https://rotabland.eu/maps/map.php?id=932&type=0]]
+
  !  
 
  ! style="text-align:left; font-weight:normal" | <code>cp_snakewater_b9</code>
 
  ! style="text-align:left; font-weight:normal" | <code>cp_snakewater_b9</code>
 
  |  
 
  |  
Line 426: Line 249:
 
|-
 
|-
 
|}
 
|}
 +
 +
== Callouts ==
 +
=== Mid point ===
 +
{{Map locations
 +
| title = Snakewater mid point callouts
 +
| collapse = true
 +
| image = cp_snakewater mid.png
 +
| area1 = Top right | x1=566px | y1=2px
 +
| area2 = Top left | x2=321px | y2=30px
 +
| area3 = Kitchen / Chicken | x3=293px | y3=94px
 +
| area4 = BLU top left | x4=231px | y4=121px
 +
| area5 = BLU top right | x5=688px | y5=122px
 +
| area6 = Hut / Shack / Shed | x6=534px | y6=181px
 +
| area7 = Catwalk / Planks | x7=138px | y7=196px
 +
| area8 = Slope / Yard | x8=311px | y8=285px
 +
| area9 = Main / Lower / Choke | x9=172px | y9=312px
 +
| area10 = Saw | x10=485px | y10=366px
 +
}}
 +
 +
=== Second point ===
 +
{{Map locations
 +
| title = Snakewater second point callouts
 +
| collapse = true
 +
| image = cp_snakewater second.png
 +
| area1 = Window / JFK | x1=504px | y1=3px
 +
| area2 = Main / Choke | x2=410px | y2=47px
 +
| area3 = Saw | x3=641px | y3=50px
 +
| area4 = Pipe | x4=609px | y4=61px
 +
| area5 = Yard / Green | x5=295px | y5=82px
 +
| area6 = Shack / Hut | x6=355px | y6=89px
 +
| area7 = Train | x7=466px | y7=130px
 +
| area8 = Africa / Lower / Pit | x8=462px | y8=217px
 +
| area9 = Fence | x9=250px | y9=222px
 +
| area10 = Ramp | x10=579px | y10=208px
 +
| area11 = Battlements / Balcony | x11=327px | y11=357px
 +
| area12 = Balcony | x12=197px | y12=400px
 +
}}
 +
=== Lobby ===
 +
{{Map locations
 +
| title = Snakewater lobby callouts
 +
| collapse = true
 +
| image = cp_snakewater second2.png
 +
| area1 = Cheese / Rollout | x1=411px | y1=68px
 +
| area2 = Bucket | x2=484px | y2=68px
 +
| area3 = Lobby | x3=514px | y3=98px
 +
| area4 = Ramp to lower | x4=138px | y4=282px
 +
}}
 +
 +
=== Last point ===
 +
{{Map locations
 +
| title = Snakewater last point callouts
 +
| collapse = true
 +
| image = cp_snakewater last.png
 +
| area1 = Right | x1=513px | y1=37px
 +
| area2 = Hut / Cabin / Shed / Roof | x2=624px | y2=61px
 +
| area3 = Stairs | x3=439px | y3=101px
 +
| area4 = Lower | x4=309px | y4=141px
 +
| area5 = Left / Shutter| x5=197px | y5=163px
 +
| area6 = Dropdown | x6=50px | y6=159px
 +
| area7 = Crates | x7=297px | y7=290px
 +
| area8 = Right / Truck | x8=736px | y8=176px
 +
| area9 = Top | x9=511px | y9=305px
 +
}}
  
 
{{Navbox/6v6 maps}}
 
{{Navbox/6v6 maps}}

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